Player Matchup

Kuzenbo
Kuzenbo
Camale20
Kuzenbo
Level 12
God Stats
7W - 4L
1,403 SR
Queue Stats
36W - 37L
1,240 Elo+
Party 1
Mercury
Mercury
La_Mort_Psycho
Mercury
Level 85
God Stats
3W - 4L
1,189 SR
Queue Stats
82W - 110L
1,239 Elo+
Party 2
Amaterasu
Amaterasu
SamMithun
Amaterasu
Level 49
God Stats
1W - 1L
1,426 SR
Queue Stats
45W - 52L
1,276 Elo+
Party 1
Neith
Neith
l_BountyRandy_l
Neith
Level 5
God Stats
3W - 2L
1,392 SR
Queue Stats
3W - 3L
1,173 Elo+
Party 2
Ah Puch
Ah Puch
papa_sarten
Ah Puch
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 100L
1,443 Elo+
Solo
Team Averages
Level 48
1,382 SR
1,274 Elo+

VS

Team Averages
Level 48
1,545 SR
1,356 Elo+
Xbalanque
Xbalanque
Lauu--5S
Xbalanque
Level 87
God Stats
4W - 6L
1,500 SR
Queue Stats
26W - 41L
1,254 Elo+
Party 3
Tiamat
Tiamat
OBH Soldier
Tiamat
Level 47
God Stats
2W - 8L
1,278 SR
Queue Stats
16W - 31L
1,252 Elo+
Solo
Chaac
Chaac
O_MaNoOo_O
Chaac
Level 35
God Stats
2W - 2L
1,763 SR
Queue Stats
84W - 93L
1,498 Elo+
Solo
Cthulhu
Cthulhu
josecortadores
Cthulhu
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 30L
1,280 Elo+
Party 3
Ah Puch
Ah Puch
lRedZl4648
Ah Puch
Level 32
God Stats
2W - 2L
1,684 SR
Queue Stats
50W - 72L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Camale20
Kuzenbo
10
2 / 1 / 3
6,682
477
3,736
10,120
7,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
7 / 0 / 3
8,051
575
6,651
7,882
2,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
SamMithun
Amaterasu
13
5 / 0 / 5
8,162
583
5,922
10,141
6,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 2 / 3
6,795
485
4,034
7,719
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
papa_sarten
Ah Puch
14
5 / 2 / 2
8,573
612
8,315
7,697
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Lauu--5S
Xbalanque
10
3 / 4 / 0
6,236
445
5,293
9,349
3,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiamat
10
0 / 3 / 0
5,652
404
1,527
6,132
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
11
0 / 3 / 0
6,404
457
3,394
7,979
3,656
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 3 / 4
6,346
453
6,433
10,863
6,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
lRedZl4648
Ah Puch
12
2 / 7 / 0
6,979
499
7,765
11,887
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
20
Kills
5
5
Deaths
20
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Camale20
Kuzenbo
2
1
3
3.5
W
7
0
3
8.5
L
Xbalanque
Lauu--5S
Xbalanque
3
4
0
0.75
L
Tiamat
0
3
0
0
L
Chaac
0
3
0
0
W
Amaterasu
SamMithun
Amaterasu
5
0
5
7.5
L
0
3
4
0.67
L
Ah Puch
lRedZl4648
Ah Puch
2
7
0
0.29
W
1
2
3
1.25
W
Ah Puch
papa_sarten
Ah Puch
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,658
Damage
24,412
43,559
Taken
46,210
20,146
Mitigated
19,611
14,262
Healing
8,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Camale20
Kuzenbo
3,736
1,648
168
2,504
10,120
7,224
265
4,223
5,897
17,342
0
W
6,651
2,898
0
395
7,882
2,220
128
2,610
5,272
0
40,445
L
Xbalanque
Lauu--5S
Xbalanque
5,293
1,645
131
1,984
9,349
3,223
1,125
1,804
7,545
0
31,071
L
Tiamat
1,527
0
0
727
6,132
2,033
225
1,415
4,717
24,315
1,264
L
Chaac
3,394
1,049
0
1,655
7,979
3,656
182
0
7,979
0
34,418
W
Amaterasu
SamMithun
Amaterasu
5,922
2,045
0
5,251
10,141
6,181
1,319
3,117
7,024
0
39,635
L
6,433
389
599
1,625
10,863
6,981
220
2,088
8,775
22,544
0
L
Ah Puch
lRedZl4648
Ah Puch
7,765
922
0
1,460
11,887
3,718
0
6,744
5,143
42,085
0
W
4,034
1,800
0
3,058
7,719
2,343
1,044
1,168
6,551
0
35,065
W
Ah Puch
papa_sarten
Ah Puch
8,315
451
0
2,886
7,697
2,178
353
4,607
3,090
47,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,263
Gold Earned
31,617
368
Minions Killed
282
0
Camps Cleared
0
1,328,152
Distance Traveled
1,155,632
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,682
477
23
2
0
257,838
2
W
Mercury
8,051
575
67
5
0
329,105
0
L
Xbalanque
6,236
445
57
4
0
227,595
1
L
Tiamat
5,652
404
40
3
0
247,702
1
L
Chaac
6,404
457
71
5
0
219,150
1
W
Amaterasu
8,162
583
103
7
0
242,318
3
L
Cthulhu
6,346
453
40
3
0
238,034
4
L
Ah Puch
6,979
499
74
5
0
223,151
0
W
Neith
6,795
485
66
5
0
258,199
0
W
Ah Puch
8,573
612
109
8
0
240,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role