Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
SpaceLyon69
Ares
Level 103
God Stats
2W - 4L
1,438 SR
Queue Stats
125W - 115L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Terra491
Ah Muzen Cab
Level 47
God Stats
102W - 112L
1,472 SR
Queue Stats
394W - 414L
1,459 Elo+
Solo
Nu Wa
Nu Wa
Zeto8869
Nu Wa
Level 67
God Stats
4W - 6L
1,467 SR
Queue Stats
11W - 10L
1,551 Elo+
Solo
Ullr
Ullr
hrnecek1cz
Ullr
Level 99
God Stats
35W - 26L
1,673 SR
Queue Stats
385W - 372L
1,535 Elo+
Solo
Team Averages
Level 64
1,510 SR
1,510 Elo+

VS

Team Averages
Level 125
1,537 SR
1,483 Elo+
Ullr
Ullr
Aethnir1
Ullr
Level 87
God Stats
1W - 2L
1,318 SR
Queue Stats
63W - 78L
1,361 Elo+
Solo
Atlas
Atlas
itsEmsii
Atlas
Level 111
God Stats
33W - 20L
1,577 SR
Queue Stats
250W - 262L
1,535 Elo+
Party 1
Mercury
Mercury
v Kitsune
Mercury
Level 159
God Stats
8W - 6L
1,542 SR
Queue Stats
437W - 464L
1,511 Elo+
Party 1
Scylla
Scylla
vProphezyy
Scylla
Level 160
God Stats
25W - 18L
1,722 SR
Queue Stats
708W - 712L
1,523 Elo+
Party 1
Skadi
Skadi
xhoneyandmilkx
Skadi
Level 109
God Stats
32W - 25L
1,525 SR
Queue Stats
310W - 303L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 8 / 4
6,631
663
3,706
12,732
8,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

13
2 / 4 / 3
7,808
781
5,471
13,144
9,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
Terra491
Ah Muzen Cab
15
0 / 2 / 1
7,845
785
2,964
5,596
1,961
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Zeto8869
Nu Wa
14
2 / 5 / 3
7,675
768
11,027
8,009
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 1
7,913
791
3,753
7,208
2,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
4 / 0 / 9
8,439
844
8,890
8,809
3,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
itsEmsii
Atlas
13
3 / 1 / 13
8,257
826
5,056
6,800
5,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
v Kitsune
Mercury
14
5 / 3 / 9
7,974
797
5,459
8,966
2,833
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
vProphezyy
Scylla
16
8 / 1 / 10
9,176
918
13,661
6,023
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 0 / 9
8,291
829
6,010
4,988
1,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
5
Kills
22
22
Deaths
5
12
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
8
4
0.25
W
Ullr
4
0
9
8.5
L
2
4
3
0.88
L
Ah Muzen Cab
Terra491
Ah Muzen Cab
0
2
1
0.25
L
Nu Wa
Zeto8869
Nu Wa
2
5
3
0.7
L
1
3
1
0.5
W
Atlas
itsEmsii
Atlas
3
1
13
9.5
W
Mercury
v Kitsune
Mercury
5
3
9
3.17
W
Scylla
vProphezyy
Scylla
8
1
10
13
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,921
Damage
39,076
46,689
Taken
35,586
24,319
Mitigated
14,258
5,659
Healing
4,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,706
71
0
907
12,732
8,421
0
2,709
9,882
6,067
0
W
Ullr
8,890
2,361
0
466
8,809
3,008
96
3,561
4,973
0
35,934
L
5,471
417
0
2,466
13,144
9,361
0
6,586
6,298
9,920
0
L
Ah Muzen Cab
Terra491
Ah Muzen Cab
2,964
410
241
1,566
5,596
1,961
1,380
1,458
4,082
0
32,036
L
Nu Wa
Zeto8869
Nu Wa
11,027
3,521
0
380
8,009
2,522
0
3,538
4,417
29,475
0
L
3,753
1,140
0
99
7,208
2,054
0
3,757
3,293
0
32,928
W
Atlas
itsEmsii
Atlas
5,056
1,371
0
1,234
6,800
5,085
500
4,612
1,793
13,668
0
W
Mercury
v Kitsune
Mercury
5,459
2,220
0
1,193
8,966
2,833
0
3,892
4,797
0
19,345
W
Scylla
vProphezyy
Scylla
13,661
1,344
0
1,223
6,023
1,729
600
4,227
1,656
44,434
0
W
6,010
2,650
0
573
4,988
1,603
221
2,613
2,163
0
36,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,872
Gold Earned
42,137
200
Minions Killed
261
0
Camps Cleared
0
984,233
Distance Traveled
1,091,721
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,631
663
11
1
0
180,532
1
W
Ullr
8,439
844
68
7
0
216,309
0
L
Ares
7,808
781
7
1
0
211,470
4
L
Ah Muzen Cab
7,845
785
71
7
0
209,358
1
L
Nu Wa
7,675
768
49
5
0
186,805
2
L
Ullr
7,913
791
62
6
0
196,068
1
W
Atlas
8,257
826
11
1
0
220,414
0
W
Mercury
7,974
797
39
4
0
254,462
0
W
Scylla
9,176
918
78
8
0
211,108
0
W
Skadi
8,291
829
65
7
0
189,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role