Player Matchup

Atlas
Atlas
Forem
Atlas
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 18L
1,618 Elo+
Party 1
Janus
Janus
REXLUB
Janus
Level 49
God Stats
2W - 4L
1,500 SR
Queue Stats
19W - 18L
1,573 Elo+
Party 1
Skadi
Skadi
XingTiansHead
Skadi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,671 Elo+
Solo
Team Averages
Level 83
1,500 SR
1,621 Elo+

VS

Team Averages
Level 108
1,547 SR
1,467 Elo+
Ullr
Ullr
FellHardFlame
Ullr
Level 102
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Hera
Hera
Gold014
Hera
Level 125
God Stats
1W - 1L
1,739 SR
Queue Stats
306W - 292L
1,517 Elo+
Solo
Athena
Athena
Graiter
Athena
Level 97
God Stats
1W - 1L
1,402 SR
Queue Stats
21W - 34L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Forem
Atlas
13
6 / 1 / 4
8,875
740
8,264
10,301
8,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
REXLUB
Janus
12
3 / 2 / 6
8,963
747
11,216
7,574
2,518
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 8
8,621
718
9,870
8,724
3,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 4
8,013
668
8,421
10,603
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Gold014
Hera
13
3 / 2 / 3
8,374
698
10,027
9,039
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Graiter
Athena
10
0 / 4 / 5
7,661
638
4,717
14,384
12,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
11
Kills
5
6
Deaths
11
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Atlas
Forem
Atlas
6
1
4
8
L
Hera
Gold014
Hera
3
2
3
2.25
L
Athena
Graiter
Athena
0
4
5
0.63
W
Janus
REXLUB
Janus
3
2
6
3
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,350
Damage
23,165
26,599
Taken
34,026
14,156
Mitigated
19,144
4,147
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,421
2,847
0
2,077
10,603
3,656
180
7,778
2,825
0
22,063
W
Atlas
Forem
Atlas
8,264
3,369
0
859
10,301
8,571
0
5,641
4,284
17,372
0
L
Hera
Gold014
Hera
10,027
2,138
187
2,904
9,039
3,182
16
5,768
3,271
35,576
0
L
Athena
Graiter
Athena
4,717
1,231
0
2,653
14,384
12,306
0
6,386
7,998
12,941
0
W
Janus
REXLUB
Janus
11,216
1,432
183
2,119
7,574
2,518
0
3,949
3,437
39,443
0
W
9,870
5,043
0
986
8,724
3,067
1,161
4,885
3,693
0
26,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,459
Gold Earned
24,048
123
Minions Killed
120
5
Camps Cleared
5
663,799
Distance Traveled
596,619
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,013
668
31
3
4
194,355
0
W
Atlas
8,875
740
20
2
0
239,701
5
L
Hera
8,374
698
66
6
1
213,184
5
L
Athena
7,661
638
23
2
0
189,080
3
W
Janus
8,963
747
68
6
4
207,888
1
W
Skadi
8,621
718
35
3
1
216,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role