Player Matchup

Apollo
Apollo
Gold V
Clayydon
Apollo
Gold V
Level 68
God Stats
0W - 1L
1,188 SR
Queue Stats
7W - 10L
1,695 MMR
Solo
Ares
Ares
Platinum V
Primarch Mk
Ares
Platinum V
Level 128
God Stats
46W - 41L
1,588 SR
Queue Stats
414W - 418L
1,642 MMR
Solo
Fenrir
Fenrir
Silver I
Tianam
Fenrir
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,627 MMR
Solo
Cabrakan
Cabrakan
Gold V
cool_dude_32
Cabrakan
Gold V
Level 140
God Stats
1W - 1L
1,322 SR
Queue Stats
42W - 28L
1,626 MMR
Solo
Vulcan
Vulcan
Gold I
xX_anddres_Xx
Vulcan
Gold I
Level 142
God Stats
8W - 9L
1,580 SR
Queue Stats
32W - 29L
1,753 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,435 SR
1,669 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,450 SR
1,667 MMR
Izanami
Izanami
Silver I
Dann1771
Izanami
Silver I
Level 49
God Stats
3W - 1L
1,625 SR
Queue Stats
22W - 11L
1,683 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
LuegenLanzeLord
Sun Wukong
Gold IV
Level 79
God Stats
3W - 2L
1,336 SR
Queue Stats
66W - 55L
1,604 MMR
Solo
Poseidon
Poseidon
Gold II
Viirzyk
Poseidon
Gold II
Level 148
God Stats
2W - 0L
1,739 SR
Queue Stats
18W - 13L
1,777 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Ymist
Zhong Kui
Gold II
Level 156
God Stats
2W - 2L
1,220 SR
Queue Stats
71W - 64L
1,587 MMR
Solo
Geb
Geb
Gold V
l_Yemoja_l
Geb
Gold V
Level 87
God Stats
2W - 0L
1,331 SR
Queue Stats
26W - 16L
1,687 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Clayydon
Apollo
13
1 / 4 / 0
7,199
450
3,352
9,076
2,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 6 / 1
7,975
498
6,913
16,718
9,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Tianam
Fenrir
14
1 / 4 / 2
7,908
494
3,228
12,870
4,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
cool_dude_32
Cabrakan
13
1 / 4 / 3
7,936
496
5,430
11,830
11,464
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 7 / 2
7,558
472
7,299
9,354
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SkadiCliodhnaBastetShiva

VS

Bans
ArtioAtlasAwilixHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dann1771
Izanami
17
4 / 1 / 3
10,636
665
7,749
9,093
3,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
LuegenLanzeLord
Sun Wukong
16
3 / 1 / 7
9,950
622
7,239
15,604
8,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Viirzyk
Poseidon
16
6 / 2 / 8
9,960
623
10,582
8,208
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Ymist
Zhong Kui
17
8 / 2 / 4
10,390
649
13,644
11,586
8,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 2 / 9
8,784
549
5,464
12,653
10,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
8
Kills
25
25
Deaths
8
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Apollo
Clayydon
Apollo
1
4
0
0.25
W
Izanami
Dann1771
Izanami
4
1
3
5.5
W
Sun Wukong
LuegenLanzeLord
Sun Wukong
3
1
7
6.5
L
4
6
1
0.75
L
Fenrir
Tianam
Fenrir
1
4
2
0.5
W
Poseidon
Viirzyk
Poseidon
6
2
8
5
W
Zhong Kui
Ymist
Zhong Kui
8
2
4
5
L
Cabrakan
cool_dude_32
Cabrakan
1
4
3
0.63
W
4
2
9
4.25
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,222
Damage
44,678
59,848
Taken
57,144
31,505
Mitigated
33,537
10,934
Healing
20,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Clayydon
Apollo
3,352
1,821
0
1,718
9,076
2,831
0
3,035
6,041
0
35,489
W
Izanami
Dann1771
Izanami
7,749
4,858
0
5,010
9,093
3,148
3,720
1,321
7,772
0
84,605
W
Sun Wukong
LuegenLanzeLord
Sun Wukong
7,239
1,330
0
7,175
15,604
8,318
0
5,592
9,366
0
65,977
L
6,913
260
0
2,311
16,718
9,888
0
9,610
7,108
23,818
0
L
Fenrir
Tianam
Fenrir
3,228
914
0
3,320
12,870
4,405
0
5,836
7,034
0
57,541
W
Poseidon
Viirzyk
Poseidon
10,582
1,929
0
1,953
8,208
2,640
0
4,428
3,780
65,188
0
W
Zhong Kui
Ymist
Zhong Kui
13,644
1,823
0
5,557
11,586
8,795
1,119
4,645
6,941
74,438
0
L
Cabrakan
cool_dude_32
Cabrakan
5,430
870
0
3,091
11,830
11,464
676
4,783
7,047
46,267
0
W
5,464
1,713
30
770
12,653
10,636
25
3,656
8,780
18,220
3,393
L
7,299
1,674
0
494
9,354
2,917
0
6,051
3,303
46,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,576
Gold Earned
49,720
400
Minions Killed
546
0
Camps Cleared
0
1,485,840
Distance Traveled
1,579,460
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,199
450
74
5
0
320,257
0
W
Izanami
10,636
665
149
9
0
286,582
2
W
Sun Wukong
9,950
622
128
8
0
316,973
2
L
Ares
7,975
498
34
2
0
285,372
0
L
Fenrir
7,908
494
100
6
0
344,106
8
W
Poseidon
9,960
623
105
7
0
342,086
1
W
Zhong Kui
10,390
649
135
8
0
308,731
3
L
Cabrakan
7,936
496
108
7
0
256,771
5
W
Geb
8,784
549
29
2
0
325,088
3
L
Vulcan
7,558
472
84
5
0
279,334
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role