Player Matchup

Sobek
Sobek
CGI Cold
Sobek
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
CGI Rhyno
Artemis
Level 93
God Stats
1W - 6L
1,101 SR
Queue Stats
14W - 22L
1,207 Elo+
Party 1
Merlin
Merlin
GANDALF87
Merlin
Level 59
God Stats
8W - 9L
1,464 SR
Queue Stats
285W - 325L
1,316 Elo+
Solo
Nike
Nike
Johanndersson
Nike
Level 47
God Stats
3W - 4L
1,721 SR
Queue Stats
132W - 157L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sealef
Tsukuyomi
Level 31
God Stats
10W - 8L
1,269 SR
Queue Stats
41W - 64L
1,263 Elo+
Solo
Team Averages
Level 47
1,411 SR
1,355 Elo+

VS

Team Averages
Level 93
1,440 SR
1,360 Elo+
Kukulkan
Kukulkan
Auiez
Kukulkan
Level 61
God Stats
109W - 91L
1,550 SR
Queue Stats
388W - 414L
1,328 Elo+
Solo
Loki
Loki
De4mo1ni2c412
Loki
Level 151
God Stats
36W - 34L
1,404 SR
Queue Stats
480W - 505L
1,519 Elo+
Solo
Bacchus
Bacchus
FusiionXD03
Bacchus
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 142L
1,226 Elo+
Solo
Medusa
Medusa
United-Tyranny
Medusa
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
417W - 424L
1,232 Elo+
Solo
Fenrir
Fenrir
butch7990
Fenrir
Level 131
God Stats
7W - 5L
1,245 SR
Queue Stats
397W - 408L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CGI Cold
Sobek
5
0 / 3 / 0
4,030
448
287
3,068
1,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
CGI Rhyno
Artemis
7
0 / 3 / 0
4,564
507
1,860
7,237
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
GANDALF87
Merlin
1
0 / 0 / 0
1,779
198
0
0
0
10
3 / 2 / 0
6,213
690
3,935
7,305
2,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Sealef
Tsukuyomi
9
1 / 3 / 1
5,438
604
2,937
7,174
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Auiez
Kukulkan
11
3 / 1 / 3
6,103
678
3,837
2,588
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 2
5,472
608
1,542
4,778
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
FusiionXD03
Bacchus
10
2 / 2 / 0
5,900
656
3,893
5,966
3,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
2 / 0 / 1
4,976
553
1,386
3,714
974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
butch7990
Fenrir
8
3 / 0 / 5
5,380
598
4,036
4,188
2,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
4
Kills
11
11
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Auiez
Kukulkan
3
1
3
4.5
L
Sobek
CGI Cold
Sobek
0
3
0
0
L
Artemis
CGI Rhyno
Artemis
0
3
0
0
W
1
1
2
2
W
Bacchus
FusiionXD03
Bacchus
2
2
0
1
L
Merlin
GANDALF87
Merlin
0
0
0
0
L
3
2
0
1.5
L
Tsukuyomi
Sealef
Tsukuyomi
1
3
1
0.5
W
2
0
1
2.5
W
Fenrir
butch7990
Fenrir
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,019
Damage
14,694
24,784
Taken
21,234
8,319
Mitigated
8,860
7,482
Healing
5,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Auiez
Kukulkan
3,837
482
0
360
2,588
763
0
0
2,588
38,977
0
L
Sobek
CGI Cold
Sobek
287
114
0
129
3,068
1,218
0
0
3,045
3,059
0
L
Artemis
CGI Rhyno
Artemis
1,860
1,010
14
3,356
7,237
2,026
0
1,927
5,203
0
18,110
W
1,542
502
0
1,175
4,778
1,061
0
0
4,778
0
23,370
W
Bacchus
FusiionXD03
Bacchus
3,893
512
0
863
5,966
3,351
0
0
5,966
24,798
2,490
L
Merlin
GANDALF87
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
3,935
1,014
0
1,846
7,305
2,666
0
3,515
3,758
0
33,233
L
Tsukuyomi
Sealef
Tsukuyomi
2,937
865
0
2,137
7,174
2,409
0
2,114
4,977
0
21,105
W
1,386
718
0
1,212
3,714
974
0
61
3,653
0
17,632
W
Fenrir
butch7990
Fenrir
4,036
666
274
1,936
4,188
2,711
0
226
3,824
0
10,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,024
Gold Earned
27,831
184
Minions Killed
233
0
Camps Cleared
0
636,950
Distance Traveled
943,693
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,103
678
69
8
0
175,852
4
L
Sobek
4,030
448
3
0
0
172,303
0
L
Artemis
4,564
507
37
4
0
132,330
0
W
Loki
5,472
608
52
6
0
211,171
1
W
Bacchus
5,900
656
55
6
0
196,360
0
L
Merlin
1,779
198
0
0
0
0
0
L
Nike
6,213
690
86
10
0
162,555
0
L
Tsukuyomi
5,438
604
58
6
0
169,762
0
W
Medusa
4,976
553
35
4
0
162,277
0
W
Fenrir
5,380
598
22
2
0
198,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role