Player Matchup

Sylvanus
Sylvanus
DarthNoctua
Sylvanus
Level 129
God Stats
1W - 2L
1,333 SR
Queue Stats
6W - 19L
1,200 Elo+
Solo
Vamana
Vamana
Firebellybilly
Vamana
Level 121
God Stats
7W - 6L
1,645 SR
Queue Stats
415W - 450L
1,506 Elo+
Solo
Artemis
Artemis
GoldBloodGhost
Artemis
Level 129
God Stats
3W - 4L
1,782 SR
Queue Stats
215W - 191L
1,581 Elo+
Solo
Zeus
Zeus
JusmyluK97
Zeus
Level 79
God Stats
13W - 15L
1,559 SR
Queue Stats
98W - 105L
1,557 Elo+
Solo
Kali
Kali
ShinobiOtaku
Kali
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
329W - 302L
1,586 Elo+
Solo
Team Averages
Level 121
1,564 SR
1,486 Elo+

VS

Team Averages
Level 127
1,571 SR
1,517 Elo+
Susano
Susano
 
Susano
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Hadesidon
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
LosAngeleLacruix
Chang'e
Level 157
God Stats
2W - 1L
1,851 SR
Queue Stats
23W - 28L
1,416 Elo+
Solo
Hachiman
Hachiman
Rudabaker
Hachiman
Level 160
God Stats
84W - 59L
1,506 SR
Queue Stats
692W - 637L
1,592 Elo+
Solo
Cu Chulainn
Cu Chulainn
SORRYTHATURMAD
Cu Chulainn
Level 143
God Stats
1W - 4L
1,500 SR
Queue Stats
124W - 119L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarthNoctua
Sylvanus
13
2 / 0 / 5
8,197
820
1,652
2,996
3,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
4 / 1 / 4
8,153
815
6,385
5,968
5,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 1 / 4
8,118
812
4,546
4,620
1,708
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
3 / 0 / 3
8,183
818
6,192
2,451
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 0 / 3
8,353
835
2,969
4,802
2,866
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
0 / 2 / 1
6,281
628
2,706
5,056
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
Hadesidon
He Bo
11
0 / 8 / 1
6,253
625
1,772
7,951
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 1
6,137
614
1,095
1,119
277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Rudabaker
Hachiman
14
2 / 0 / 0
7,504
750
3,094
3,953
1,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
SORRYTHATURMAD
Cu Chulainn
13
0 / 3 / 0
6,734
673
2,985
9,181
6,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
2
2
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
2
1
0.25
W
Sylvanus
DarthNoctua
Sylvanus
2
0
5
4.5
W
4
1
4
6
W
2
1
4
4
L
He Bo
Hadesidon
He Bo
0
8
1
0.06
W
3
0
3
4.5
L
0
0
1
0.5
L
Hachiman
Rudabaker
Hachiman
2
0
0
2
L
Cu Chulainn
SORRYTHATURMAD
Cu Chulainn
0
3
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,744
Damage
11,652
20,837
Taken
27,260
14,060
Mitigated
11,871
9,787
Healing
5,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,706
483
0
1,381
5,056
1,723
0
380
4,676
0
11,206
W
Sylvanus
DarthNoctua
Sylvanus
1,652
378
3,205
1,652
2,996
3,089
521
860
2,136
5,930
0
W
6,385
2,373
134
1,719
5,968
5,528
780
864
5,104
0
30,082
W
4,546
2,184
0
1,119
4,620
1,708
2,458
1,025
3,595
0
26,650
L
He Bo
Hadesidon
He Bo
1,772
264
0
216
7,951
2,009
0
2,419
5,532
6,665
0
W
6,192
896
0
372
2,451
869
503
82
2,369
32,006
0
L
1,095
0
355
226
1,119
277
0
162
957
4,931
0
L
Hachiman
Rudabaker
Hachiman
3,094
1,153
0
1,095
3,953
1,204
0
398
3,555
0
26,967
L
Cu Chulainn
SORRYTHATURMAD
Cu Chulainn
2,985
340
0
1,899
9,181
6,658
0
4,485
4,696
0
18,909
W
2,969
1,175
0
1,586
4,802
2,866
1,375
36
4,766
0
25,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,004
Gold Earned
32,909
235
Minions Killed
133
0
Camps Cleared
0
1,073,777
Distance Traveled
900,392
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,281
628
17
2
0
204,560
1
W
Sylvanus
8,197
820
11
1
0
227,802
2
W
Vamana
8,153
815
49
5
0
185,059
4
W
Artemis
8,118
812
60
6
0
199,407
4
L
He Bo
6,253
625
5
1
0
161,797
0
W
Zeus
8,183
818
57
6
0
224,114
3
L
Chang'e
6,137
614
13
1
0
142,112
0
L
Hachiman
7,504
750
61
6
0
201,694
1
L
Cu Chulainn
6,734
673
37
4
0
190,229
1
W
Kali
8,353
835
58
6
0
237,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role