Player Matchup

Olorun
Olorun
BigOleBiddy
Olorun
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 73L
1,399 Elo+
Solo
Anhur
Anhur
Heychubby
Anhur
Level 140
God Stats
5W - 5L
1,822 SR
Queue Stats
450W - 476L
1,590 Elo+
Solo
Baba Yaga
Baba Yaga
Oznr
Baba Yaga
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,379 Elo+
Solo
Neith
Neith
TairyHesticle
Neith
Level 109
God Stats
1W - 3L
1,225 SR
Queue Stats
190W - 120L
1,613 Elo+
Solo
Vulcan
Vulcan
WetStickyKitty
Vulcan
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
221W - 212L
1,623 Elo+
Solo
Team Averages
Level 132
1,509 SR
1,521 Elo+

VS

Team Averages
Level 133
1,629 SR
1,605 Elo+
Hun Batz
Hun Batz
BroskiT
Hun Batz
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,639 Elo+
Solo
Danzaburou
Danzaburou
Kittxi
Danzaburou
Level 129
God Stats
8W - 5L
1,563 SR
Queue Stats
192W - 200L
1,497 Elo+
Solo
Cupid
Cupid
OhAveo
Cupid
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,887 Elo+
Solo
Hercules
Hercules
adrunknugget
Hercules
Level 116
God Stats
2W - 2L
1,644 SR
Queue Stats
495W - 548L
1,509 Elo+
Solo
Eset
Eset
hatsunemiku3911
Eset
Level 160
God Stats
11W - 8L
1,937 SR
Queue Stats
1,062W - 1,081L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
3 / 8 / 11
12,191
677
12,238
18,756
7,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
Heychubby
Anhur
20
7 / 8 / 9
12,085
671
15,505
18,508
7,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
Oznr
Baba Yaga
19
5 / 7 / 11
12,364
687
21,679
16,874
7,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 6 / 13
13,218
734
29,346
24,683
9,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 7 / 13
12,493
694
14,071
16,471
13,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BroskiT
Hun Batz
20
12 / 6 / 16
14,637
813
25,302
19,741
15,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
Kittxi
Danzaburou
20
8 / 4 / 19
13,739
763
23,631
20,796
12,802
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cupid
OhAveo
Cupid
19
5 / 8 / 12
12,130
674
13,386
20,112
7,479
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
adrunknugget
Hercules
18
2 / 7 / 15
11,821
657
5,660
39,867
35,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 3 / 20
14,898
828
20,189
15,511
7,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
118
28
Kills
36
36
Deaths
28
57
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
8
11
1.06
W
Hun Batz
BroskiT
Hun Batz
12
6
16
3.33
L
Anhur
Heychubby
Anhur
7
8
9
1.44
W
Danzaburou
Kittxi
Danzaburou
8
4
19
4.38
W
Cupid
OhAveo
Cupid
5
8
12
1.38
L
Baba Yaga
Oznr
Baba Yaga
5
7
11
1.5
L
9
6
13
2.58
L
4
7
13
1.5
W
Hercules
adrunknugget
Hercules
2
7
15
1.36
W
9
3
20
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,839
Damage
88,168
95,292
Taken
116,027
44,666
Mitigated
79,375
32,822
Healing
44,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
12,238
8,215
3,802
5,186
18,756
7,194
1,385
4,028
14,519
26,120
0
W
Hun Batz
BroskiT
Hun Batz
25,302
1,338
1,862
2,362
19,741
15,859
292
9,079
9,028
0
46,344
L
Anhur
Heychubby
Anhur
15,505
4,598
1,556
3,723
18,508
7,082
220
6,005
12,308
0
27,553
W
Danzaburou
Kittxi
Danzaburou
23,631
4,740
1,937
8,549
20,796
12,802
4,183
9,360
10,996
0
57,804
W
Cupid
OhAveo
Cupid
13,386
5,415
4,776
4,317
20,112
7,479
1,624
8,162
11,364
0
33,118
L
Baba Yaga
Oznr
Baba Yaga
21,679
1,088
1,895
4,704
16,874
7,446
336
3,580
13,182
38,732
0
L
29,346
8,373
792
10,033
24,683
9,765
296
4,774
19,676
0
44,627
L
14,071
4,720
215
916
16,471
13,179
130
1,802
14,623
35,126
0
W
Hercules
adrunknugget
Hercules
5,660
765
1,536
11,629
39,867
35,640
176
13,446
24,423
0
11,539
W
20,189
461
3,978
3,435
15,511
7,595
296
6,296
9,083
43,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,351
Gold Earned
67,225
187
Minions Killed
222
0
Camps Cleared
0
1,540,856
Distance Traveled
1,676,693
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,191
677
37
2
0
282,250
3
W
Hun Batz
14,637
813
40
2
0
353,835
2
L
Anhur
12,085
671
17
1
0
304,259
0
W
Danzaburou
13,739
763
69
4
0
315,097
4
W
Cupid
12,130
674
44
2
0
306,346
0
L
Baba Yaga
12,364
687
38
2
0
327,635
3
L
Neith
13,218
734
43
2
0
309,184
0
L
Vulcan
12,493
694
52
3
0
317,528
3
W
Hercules
11,821
657
1
0
0
345,713
0
W
Eset
14,898
828
68
4
0
355,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role