Player Matchup

Cupid
Cupid
Axolotl_Queen420
Cupid
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 111L
1,547 Elo+
Solo
Scylla
Scylla
D0Anthrax
Scylla
Level 5
God Stats
0W - 2L
1,256 SR
Queue Stats
1W - 2L
1,430 Elo+
Party 2
Ravana
Ravana
LeAmishRifle
Ravana
Level 109
God Stats
3W - 4L
1,586 SR
Queue Stats
87W - 92L
1,461 Elo+
Party 2
Chernobog
Chernobog
SamuraiRRG
Chernobog
Level 48
God Stats
2W - 3L
1,583 SR
Queue Stats
2W - 3L
1,485 Elo+
Solo
Cerberus
Cerberus
shock_wave-307
Cerberus
Level 117
God Stats
3W - 6L
1,306 SR
Queue Stats
667W - 719L
1,380 Elo+
Solo
Team Averages
Level 65
1,446 SR
1,461 Elo+

VS

Team Averages
Level 84
1,513 SR
1,481 Elo+
Chaac
Chaac
Attraxxis2
Chaac
Level 113
God Stats
10W - 8L
1,740 SR
Queue Stats
355W - 336L
1,565 Elo+
Party 1
Horus
Horus
DripSoup77
Horus
Level 65
God Stats
4W - 2L
1,231 SR
Queue Stats
166W - 146L
1,620 Elo+
Party 1
Danzaburou
Danzaburou
I2AngelII
Danzaburou
Level 27
God Stats
15W - 25L
1,248 SR
Queue Stats
70W - 125L
1,346 Elo+
Party 3
Zhong Kui
Zhong Kui
Owanshee
Zhong Kui
Level 108
God Stats
10W - 14L
1,413 SR
Queue Stats
110W - 158L
1,401 Elo+
Party 3
Chang'e
Chang'e
socal_geo
Chang'e
Level 105
God Stats
5W - 5L
1,932 SR
Queue Stats
345W - 330L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 2
14,746
546
24,437
26,069
9,453
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
D0Anthrax
Scylla
14
0 / 13 / 4
9,260
343
6,294
18,952
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
18
1 / 9 / 3
11,085
411
13,586
22,435
8,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
SamuraiRRG
Chernobog
16
1 / 13 / 2
10,650
394
4,962
21,465
6,269
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
15
1 / 9 / 10
11,266
417
13,343
32,987
26,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
11 / 5 / 12
14,662
543
19,179
34,674
40,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Horus
18
6 / 4 / 23
14,040
520
13,914
24,761
37,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
I2AngelII
Danzaburou
20
3 / 4 / 8
14,959
554
12,942
15,351
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
Owanshee
Zhong Kui
20
12 / 3 / 8
15,573
577
24,972
26,420
18,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
socal_geo
Chang'e
20
18 / 0 / 3
19,081
707
31,695
22,257
9,987
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
104
13
Kills
50
50
Deaths
16
21
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Chaac
11
5
12
3.4
L
10
6
2
1.83
L
Scylla
D0Anthrax
Scylla
0
13
4
0.15
W
Horus
6
4
23
4.38
W
Danzaburou
I2AngelII
Danzaburou
3
4
8
1.75
L
Ravana
1
9
3
0.28
W
Zhong Kui
Owanshee
Zhong Kui
12
3
8
5.33
L
Chernobog
SamuraiRRG
Chernobog
1
13
2
0.15
L
Cerberus
1
9
10
0.67
W
Chang'e
socal_geo
Chang'e
18
0
3
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,622
Damage
102,702
121,908
Taken
123,463
54,790
Mitigated
113,473
30,554
Healing
56,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
19,179
4,972
0
11,605
34,674
40,525
903
5,738
28,936
614
104,462
L
24,437
19,429
96
13,283
26,069
9,453
448
7,880
18,189
0
111,321
L
Scylla
D0Anthrax
Scylla
6,294
842
0
1,442
18,952
4,253
160
10,025
8,927
39,112
0
W
Horus
13,914
5,587
2,495
7,238
24,761
37,977
1,507
5,602
19,159
0
27,988
W
Danzaburou
I2AngelII
Danzaburou
12,942
3,500
0
5,503
15,351
6,539
3,195
3,193
12,158
0
102,074
L
Ravana
13,586
1,526
0
1,511
22,435
8,779
0
9,923
12,512
0
80,839
W
Zhong Kui
Owanshee
Zhong Kui
24,972
1,214
0
9,022
26,420
18,445
4,498
6,656
19,764
107,042
0
L
Chernobog
SamuraiRRG
Chernobog
4,962
2,666
0
3,878
21,465
6,269
669
14,612
6,767
110
57,610
L
Cerberus
13,343
628
0
10,344
32,987
26,036
0
14,272
18,242
47,588
0
W
Chang'e
socal_geo
Chang'e
31,695
2,944
3,131
17,055
22,257
9,987
4,981
4,389
17,868
184,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,007
Gold Earned
78,315
576
Minions Killed
725
0
Camps Cleared
0
2,135,883
Distance Traveled
2,503,668
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,662
543
123
5
0
534,961
1
L
Cupid
14,746
546
192
7
0
439,459
6
L
Scylla
9,260
343
55
2
0
431,810
3
W
Horus
14,040
520
23
1
0
524,257
3
W
Danzaburou
14,959
554
144
5
0
485,951
4
L
Ravana
11,085
411
118
4
0
474,252
1
W
Zhong Kui
15,573
577
147
5
0
492,921
8
L
Chernobog
10,650
394
106
4
0
347,034
1
L
Cerberus
11,266
417
105
4
0
443,328
12
W
Chang'e
19,081
707
288
11
0
465,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role