Player Matchup

Athena
Athena
Cakeio
Athena
Level 142
God Stats
8W - 2L
1,602 SR
Queue Stats
30W - 25L
1,597 Elo+
Party 1
Medusa
Medusa
DargasIV
Medusa
Level 29
God Stats
2W - 0L
1,739 SR
Queue Stats
3W - 2L
1,642 Elo+
Party 1
Mercury
Mercury
Lydall
Mercury
Level 67
God Stats
12W - 13L
1,446 SR
Queue Stats
272W - 240L
1,492 Elo+
Party 2
Apollo
Apollo
PepeStalin
Apollo
Level 85
God Stats
8W - 6L
1,755 SR
Queue Stats
358W - 337L
1,493 Elo+
Party 2
Discordia
Discordia
Plat1nym
Discordia
Level 30
God Stats
4W - 9L
1,500 SR
Queue Stats
11W - 22L
1,500 Elo+
Solo
Team Averages
Level 71
1,608 SR
1,545 Elo+

VS

Team Averages
Level 76
1,511 SR
1,531 Elo+
Raijin
Raijin
BramBoterham
Raijin
Level 102
God Stats
0W - 4L
1,500 SR
Queue Stats
271W - 252L
1,551 Elo+
Solo
Hades
Hades
FưckUrMother
Hades
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,527 Elo+
Solo
Charybdis
Charybdis
Retoz
Charybdis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 97L
1,500 Elo+
Solo
Susano
Susano
Skermer
Susano
Level 89
God Stats
24W - 27L
1,555 SR
Queue Stats
243W - 239L
1,550 Elo+
Solo
Bellona
Bellona
pajseroni
Bellona
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 76L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cakeio
Athena
16
0 / 3 / 14
10,817
569
7,240
17,296
19,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
DargasIV
Medusa
19
10 / 3 / 2
12,501
658
12,859
13,453
8,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Lydall
Mercury
18
6 / 2 / 5
12,250
645
7,230
13,873
4,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Apollo
PepeStalin
Apollo
17
7 / 0 / 6
11,541
607
11,935
10,395
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
Plat1nym
Discordia
16
0 / 3 / 6
10,697
563
3,428
7,265
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
5 / 3 / 6
10,471
551
8,439
9,747
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 6 / 5
9,028
475
5,733
15,713
8,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Retoz
Charybdis
13
0 / 6 / 0
8,325
438
4,135
13,347
3,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Skermer
Susano
15
5 / 6 / 2
9,303
490
6,637
14,181
5,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
pajseroni
Bellona
8
0 / 2 / 1
6,497
342
1,289
5,445
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
23
Kills
10
11
Deaths
23
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
5
3
6
2.67
W
Athena
Cakeio
Athena
0
3
14
2.33
W
Medusa
DargasIV
Medusa
10
3
2
3.67
L
0
6
5
0.42
W
Mercury
Lydall
Mercury
6
2
5
4.25
W
Apollo
PepeStalin
Apollo
7
0
6
10
W
Discordia
Plat1nym
Discordia
0
3
6
1
L
Charybdis
Retoz
Charybdis
0
6
0
0
L
Susano
Skermer
Susano
5
6
2
1
L
Bellona
pajseroni
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,692
Damage
26,233
62,282
Taken
58,433
38,230
Mitigated
24,249
15,313
Healing
16,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
8,439
760
70
1,979
9,747
3,479
0
3,880
5,867
55,273
0
W
Athena
Cakeio
Athena
7,240
1,988
0
3,322
17,296
19,927
1,025
3,844
13,168
36,278
6,111
W
Medusa
DargasIV
Medusa
12,859
6,450
0
2,604
13,453
8,133
4,943
3,647
9,588
0
78,018
L
5,733
376
313
6,097
15,713
8,616
0
2,137
13,576
52,170
0
W
Mercury
Lydall
Mercury
7,230
2,743
0
2,110
13,873
4,300
3,562
1,811
10,082
0
86,729
W
Apollo
PepeStalin
Apollo
11,935
6,941
0
6,117
10,395
3,739
4,151
1,843
8,366
0
83,451
W
Discordia
Plat1nym
Discordia
3,428
597
0
1,160
7,265
2,131
1,248
1,898
5,148
56,508
0
L
Charybdis
Retoz
Charybdis
4,135
1,064
0
3,039
13,347
3,764
0
1,420
11,927
0
52,076
L
Susano
Skermer
Susano
6,637
1,212
0
3,791
14,181
5,018
0
2,813
11,368
0
45,212
L
Bellona
pajseroni
Bellona
1,289
572
0
1,662
5,445
3,372
0
0
5,445
0
17,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,806
Gold Earned
43,624
542
Minions Killed
449
0
Camps Cleared
0
1,903,126
Distance Traveled
1,665,156
36
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,471
551
119
6
0
328,858
5
W
Athena
10,817
569
67
4
0
380,966
9
W
Medusa
12,501
658
126
7
0
344,072
9
L
Hades
9,028
475
106
6
0
297,791
1
W
Mercury
12,250
645
134
7
0
435,152
6
W
Apollo
11,541
607
116
6
0
387,973
3
W
Discordia
10,697
563
99
5
0
354,963
9
L
Charybdis
8,325
438
99
5
0
332,315
7
L
Susano
9,303
490
88
5
0
365,924
4
L
Bellona
6,497
342
37
2
0
340,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role