Player Matchup

Jormungandr
Jormungandr
Clockaru
Jormungandr
Level 40
God Stats
1W - 6L
1,684 SR
Queue Stats
155W - 161L
1,465 Elo+
Solo
Eset
Eset
DOMINEES
Eset
Level 62
God Stats
3W - 3L
1,616 SR
Queue Stats
133W - 84L
1,620 Elo+
Solo
Charybdis
Charybdis
FakinSanta
Charybdis
Level 63
God Stats
2W - 3L
1,411 SR
Queue Stats
19W - 28L
1,336 Elo+
Solo
Pele
Pele
IndieNoLogicc
Pele
Level 44
God Stats
18W - 27L
1,500 SR
Queue Stats
139W - 171L
1,457 Elo+
Solo
The Morrigan
The Morrigan
chompster2111
The Morrigan
Level 36
God Stats
8W - 4L
1,761 SR
Queue Stats
20W - 13L
1,668 Elo+
Solo
Team Averages
Level 49
1,594 SR
1,509 Elo+

VS

Team Averages
Level 80
1,461 SR
1,454 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Cakeio
Horus
Level 142
God Stats
3W - 0L
1,630 SR
Queue Stats
30W - 25L
1,579 Elo+
Party 1
Anubis
Anubis
DargasIV
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,285 Elo+
Party 1
Bastet
Bastet
FưckUrMother
Bastet
Level 48
God Stats
1W - 2L
1,243 SR
Queue Stats
27W - 34L
1,484 Elo+
Solo
Cupid
Cupid
ЧёртСутулый
Cupid
Level 52
God Stats
17W - 8L
1,431 SR
Queue Stats
100W - 101L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Clockaru
Jormungandr
9
1 / 4 / 3
6,190
442
3,759
12,569
7,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Eset
12
7 / 7 / 4
8,167
583
12,377
9,985
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
FakinSanta
Charybdis
11
1 / 6 / 1
6,209
444
5,127
10,462
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 8 / 3
7,730
552
8,978
15,286
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
chompster2111
The Morrigan
7
2 / 5 / 0
5,816
415
2,664
5,967
1,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
4 / 2 / 4
8,290
592
5,096
8,190
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Horus
Cakeio
Horus
13
3 / 3 / 12
8,280
591
6,700
13,160
8,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Anubis
DargasIV
Anubis
14
12 / 5 / 6
9,322
666
14,755
11,267
4,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
5 / 5 / 5
8,761
626
7,567
13,144
3,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
6 / 1 / 5
8,892
635
9,930
7,853
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
15
Kills
30
30
Deaths
16
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
2
4
3
W
Horus
Cakeio
Horus
3
3
12
3
L
Jormungandr
Clockaru
Jormungandr
1
4
3
0.63
L
Eset
7
7
4
1.29
W
Anubis
DargasIV
Anubis
12
5
6
3
L
Charybdis
FakinSanta
Charybdis
1
6
1
0.25
W
5
5
5
1.5
L
4
8
3
0.69
L
The Morrigan
chompster2111
The Morrigan
2
5
0
0.4
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,905
Damage
44,048
54,269
Taken
53,614
17,695
Mitigated
21,273
10,703
Healing
18,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,096
424
235
2,021
8,190
2,341
1,982
4,203
3,642
44,870
0
W
Horus
Cakeio
Horus
6,700
3,051
816
3,300
13,160
8,386
522
3,582
9,497
0
20,097
L
Jormungandr
Clockaru
Jormungandr
3,759
1,475
0
2,595
12,569
7,976
174
2,748
9,821
18,349
0
L
Eset
12,377
1,026
0
1,442
9,985
2,728
45
3,544
6,441
31,257
0
W
Anubis
DargasIV
Anubis
14,755
1,370
0
4,967
11,267
4,430
700
4,108
7,042
49,217
955
L
Charybdis
FakinSanta
Charybdis
5,127
2,852
0
2,397
10,462
1,949
630
2,953
7,509
0
35,598
W
7,567
2,290
0
3,515
13,144
3,943
0
3,460
9,581
181
51,371
L
8,978
1,922
0
2,842
15,286
3,740
0
6,801
8,485
0
29,294
L
The Morrigan
chompster2111
The Morrigan
2,664
790
0
1,427
5,967
1,302
0
3,838
2,129
14,943
2,620
W
9,930
6,085
46
3,539
7,853
2,173
2,210
2,436
5,334
0
52,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,112
Gold Earned
43,545
230
Minions Killed
364
0
Camps Cleared
0
1,101,715
Distance Traveled
1,266,637
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,290
592
64
5
0
275,325
9
W
Horus
8,280
591
25
2
0
271,162
6
L
Jormungandr
6,190
442
22
2
0
269,731
1
L
Eset
8,167
583
52
4
0
229,861
5
W
Anubis
9,322
666
80
6
0
209,060
4
L
Charybdis
6,209
444
74
5
0
244,775
4
W
Bastet
8,761
626
95
7
0
266,033
1
L
Pele
7,730
552
49
4
0
233,920
2
L
The Morrigan
5,816
415
33
2
0
123,428
0
W
Cupid
8,892
635
100
7
0
245,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role