Player Matchup

Neith
Neith
D0Anthrax
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Loki
Loki
Inferno ZS
Loki
Level 76
God Stats
3W - 10L
1,271 SR
Queue Stats
241W - 291L
1,404 Elo+
Party 1
Bacchus
Bacchus
LeAmishRifle
Bacchus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 92L
1,464 Elo+
Party 3
Gilgamesh
Gilgamesh
RX Azza
Gilgamesh
Level 86
God Stats
2W - 7L
1,331 SR
Queue Stats
361W - 396L
1,420 Elo+
Party 1
Agni
Agni
RX Textualz
Agni
Level 36
God Stats
6W - 3L
1,211 SR
Queue Stats
261W - 289L
1,445 Elo+
Party 1
Team Averages
Level 62
1,363 SR
1,447 Elo+

VS

Team Averages
Level 60
1,398 SR
1,371 Elo+
Anhur
Anhur
AMG SUSS
Anhur
Level 105
God Stats
5W - 7L
1,531 SR
Queue Stats
301W - 395L
1,394 Elo+
Party 2
Guan Yu
Guan Yu
AMG Zer0
Guan Yu
Level 45
God Stats
119W - 128L
1,662 SR
Queue Stats
391W - 563L
1,345 Elo+
Party 2
Scylla
Scylla
Tannnyy
Scylla
Level 39
God Stats
12W - 22L
1,025 SR
Queue Stats
510W - 690L
1,281 Elo+
Party 2
Aphrodite
Aphrodite
aSourSnatch
Aphrodite
Level 67
God Stats
20W - 25L
1,424 SR
Queue Stats
558W - 723L
1,379 Elo+
Party 2
Tsukuyomi
Tsukuyomi
akaimpk
Tsukuyomi
Level 42
God Stats
3W - 2L
1,350 SR
Queue Stats
150W - 148L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D0Anthrax
Neith
7
0 / 2 / 0
4,422
402
1,118
4,026
540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
5 / 1 / 6
6,215
565
5,439
5,851
1,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
LeAmishRifle
Bacchus
8
1 / 3 / 3
5,038
458
3,739
8,006
3,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
RX Azza
Gilgamesh
11
3 / 0 / 4
6,006
546
4,291
6,293
4,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
5 / 1 / 2
6,145
559
5,741
5,445
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AMG SUSS
Anhur
9
4 / 0 / 2
5,826
530
4,795
5,107
1,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
AMG Zer0
Guan Yu
8
0 / 4 / 3
5,291
481
2,719
9,757
5,505
Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Tannnyy
Scylla
8
0 / 5 / 1
4,968
452
695
6,157
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
aSourSnatch
Aphrodite
9
1 / 2 / 6
5,527
502
3,614
6,584
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
akaimpk
Tsukuyomi
9
2 / 3 / 2
5,609
510
5,149
6,357
1,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
14
Kills
7
7
Deaths
14
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
AMG SUSS
Anhur
4
0
2
5
L
Guan Yu
AMG Zer0
Guan Yu
0
4
3
0.38
W
Neith
D0Anthrax
Neith
0
2
0
0
W
5
1
6
8
W
Bacchus
LeAmishRifle
Bacchus
1
3
3
0.83
W
Gilgamesh
RX Azza
Gilgamesh
3
0
4
5
W
5
1
2
6
L
Scylla
Tannnyy
Scylla
0
5
1
0.1
L
Aphrodite
aSourSnatch
Aphrodite
1
2
6
2
L
Tsukuyomi
akaimpk
Tsukuyomi
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,328
Damage
16,972
29,621
Taken
33,962
11,334
Mitigated
14,142
10,224
Healing
10,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AMG SUSS
Anhur
4,795
2,082
0
709
5,107
1,643
308
2,351
2,430
0
22,170
L
Guan Yu
AMG Zer0
Guan Yu
2,719
332
134
3,256
9,757
5,505
0
1,129
8,628
0
20,652
W
Neith
D0Anthrax
Neith
1,118
358
0
1,017
4,026
540
0
254
3,670
0
13,199
W
5,439
1,368
0
2,834
5,851
1,550
0
790
4,955
0
27,041
W
Bacchus
LeAmishRifle
Bacchus
3,739
509
265
1,636
8,006
3,457
0
1,479
6,308
12,728
0
W
Gilgamesh
RX Azza
Gilgamesh
4,291
1,258
0
2,395
6,293
4,226
0
125
6,128
0
24,240
W
5,741
253
0
2,077
5,445
1,561
35
1,144
4,251
33,479
0
L
Scylla
Tannnyy
Scylla
695
0
0
1,242
6,157
1,704
0
2,302
3,855
19,004
0
L
Aphrodite
aSourSnatch
Aphrodite
3,614
653
1,851
2,675
6,584
3,340
216
1,958
4,626
18,859
0
L
Tsukuyomi
akaimpk
Tsukuyomi
5,149
1,900
0
366
6,357
1,950
33
1,740
4,617
0
23,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,826
Gold Earned
27,221
195
Minions Killed
217
0
Camps Cleared
0
1,012,073
Distance Traveled
1,038,710
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,826
530
38
3
0
214,886
0
L
Guan Yu
5,291
481
45
4
0
214,723
1
W
Neith
4,422
402
21
2
0
179,218
2
W
Loki
6,215
565
55
5
0
226,457
2
W
Bacchus
5,038
458
17
2
0
188,465
2
W
Gilgamesh
6,006
546
52
5
0
209,221
0
W
Agni
6,145
559
50
5
0
208,712
2
L
Scylla
4,968
452
46
4
0
184,579
2
L
Aphrodite
5,527
502
46
4
0
192,571
0
L
Tsukuyomi
5,609
510
42
4
0
231,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role