Player Matchup

Thanatos
Thanatos
Diamond V
ID_por_Defecto
Thanatos
Diamond V
Level 152
God Stats
2W - 1L
1,690 SR
Queue Stats
111W - 99L
1,980 MMR
Solo
Athena
Athena
Bronze V
OlsonTheBolson
Athena
Bronze V
Level 91
God Stats
2W - 0L
1,613 SR
Queue Stats
9W - 10L
1,409 MMR
Solo
Jormungandr
Jormungandr
Diamond V
iDeathWishh_
Jormungandr
Diamond V
Level 85
God Stats
4W - 1L
1,878 SR
Queue Stats
83W - 74L
2,047 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 109
1,727 SR
1,812 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,588 SR
1,760 MMR
Ra
Ra
Diamond IV
Fitlas
Ra
Diamond IV
Level 160
God Stats
1W - 2L
1,506 SR
Queue Stats
57W - 55L
2,234 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
HazyBarbecue786
Cu Chulainn
Gold IV
Level 118
God Stats
3W - 3L
1,612 SR
Queue Stats
119W - 127L
1,383 MMR
Solo
Anhur
Anhur
Diamond V
Josebuune17
Anhur
Diamond V
Level 155
God Stats
4W - 2L
1,677 SR
Queue Stats
136W - 135L
2,021 MMR
Party 1
Ravana
Ravana
Silver II
SEC Pixelkiller
Ravana
Silver II
Level 156
God Stats
1W - 4L
1,558 SR
Queue Stats
24W - 25L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
11 / 4 / 6
13,728
624
16,047
18,943
10,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 2 / 16
12,069
549
6,740
22,387
25,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
iDeathWishh_
Jormungandr
19
4 / 1 / 16
13,289
604
14,732
17,804
15,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
AtlasGebArachneArtioMercury

VS

Bans
BastetKumbhakarnaShivaSobekCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
2 / 7 / 4
11,183
508
15,991
14,433
5,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
HazyBarbecue786
Cu Chulainn
17
2 / 7 / 0
10,965
498
9,173
17,840
18,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 7 / 3
10,735
488
7,058
17,620
5,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 6 / 4
10,842
493
10,119
11,622
4,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
19
Kills
7
7
Deaths
27
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
2
7
4
0.57
L
Cu Chulainn
HazyBarbecue786
Cu Chulainn
2
7
0
0.29
W
Thanatos
11
4
6
3.5
L
1
7
3
0.36
W
4
2
16
6
L
2
6
4
0.67
W
Jormungandr
iDeathWishh_
Jormungandr
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,519
Damage
42,341
59,134
Taken
61,515
51,371
Mitigated
33,212
25,755
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
15,991
653
375
2,124
14,433
5,110
0
3,552
10,881
96,235
0
L
Cu Chulainn
HazyBarbecue786
Cu Chulainn
9,173
806
0
2,823
17,840
18,168
0
4,374
13,466
5,174
56,041
W
Thanatos
16,047
5,217
0
16,899
18,943
10,398
1,669
2,845
15,820
0
109,096
L
7,058
2,903
0
4,967
17,620
5,161
2,992
3,733
13,887
0
76,223
W
6,740
1,493
902
3,756
22,387
25,892
425
5,594
16,413
29,056
0
L
10,119
2,532
0
729
11,622
4,773
0
3,662
7,960
0
87,396
W
Jormungandr
iDeathWishh_
Jormungandr
14,732
4,470
0
4,198
17,804
15,081
244
3,821
13,646
102,469
3,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,086
Gold Earned
43,725
336
Minions Killed
562
0
Camps Cleared
0
1,422,032
Distance Traveled
1,648,638
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,183
508
180
8
0
424,321
4
L
Cu Chulainn
10,965
498
113
5
0
386,375
2
W
Thanatos
13,728
624
138
6
0
484,646
7
L
Anhur
10,735
488
128
6
0
370,183
1
W
Athena
12,069
549
45
2
0
483,961
8
L
Ravana
10,842
493
141
6
0
467,759
2
W
Jormungandr
13,289
604
153
7
0
453,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role