Player Matchup

Hades
Hades
Dejan1983
Hades
Level 68
God Stats
20W - 19L
1,695 SR
Queue Stats
25W - 27L
1,498 Elo+
Solo
Rama
Rama
GunnerFrozen
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Athena
Athena
Hellsly
Athena
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,181 Elo+
Party 2
Serqet
Serqet
TheCabrinox
Serqet
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
175W - 188L
1,531 Elo+
Solo
Freya
Freya
alchemist58
Freya
Level 83
God Stats
2W - 2L
1,596 SR
Queue Stats
173W - 153L
1,455 Elo+
Solo
Team Averages
Level 46
1,558 SR
1,433 Elo+

VS

Team Averages
Level 71
1,419 SR
1,457 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Bulakz
Cliodhna
Level 32
God Stats
12W - 7L
1,567 SR
Queue Stats
19W - 18L
1,515 Elo+
Solo
Tiamat
Tiamat
FantheProYTR
Tiamat
Level 64
God Stats
9W - 8L
1,394 SR
Queue Stats
353W - 357L
1,362 Elo+
Party 1
Bakasura
Bakasura
Smuggyy
Bakasura
Level 47
God Stats
11W - 5L
1,261 SR
Queue Stats
305W - 307L
1,339 Elo+
Party 1
Hachiman
Hachiman
robustnickles
Hachiman
Level 104
God Stats
3W - 4L
1,373 SR
Queue Stats
262W - 254L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dejan1983
Hades
9
0 / 3 / 1
5,278
480
2,752
5,136
2,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
5,017
456
1,206
6,137
1,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Hellsly
Athena
8
0 / 3 / 1
5,354
487
1,393
8,493
2,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
11
5 / 1 / 0
6,562
597
5,965
7,220
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

9
0 / 6 / 0
5,294
481
1,611
7,461
1,747
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
4 / 2 / 6
7,199
654
7,058
8,848
6,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Bulakz
Cliodhna
11
3 / 1 / 2
6,401
582
5,458
6,664
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
10
2 / 1 / 4
6,085
553
3,050
4,350
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Smuggyy
Bakasura
11
3 / 1 / 2
6,431
585
2,252
7,719
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
robustnickles
Hachiman
12
2 / 0 / 3
6,788
617
6,297
3,346
828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
14
14
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
2
6
3.5
W
Cliodhna
Bulakz
Cliodhna
3
1
2
4
L
Hades
Dejan1983
Hades
0
3
1
0.17
W
Tiamat
2
1
4
4
L
0
1
0
0
L
Athena
Hellsly
Athena
0
3
1
0.17
W
Bakasura
Smuggyy
Bakasura
3
1
2
4
L
Serqet
5
1
0
5
L
0
6
0
0
W
Hachiman
robustnickles
Hachiman
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,927
Damage
24,115
34,447
Taken
30,927
10,080
Mitigated
13,226
9,256
Healing
12,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
7,058
963
0
2,724
8,848
6,212
0
2,039
6,657
35,673
0
W
Cliodhna
Bulakz
Cliodhna
5,458
517
0
2,647
6,664
2,000
0
1,719
4,792
0
41,041
L
Hades
Dejan1983
Hades
2,752
108
0
1,010
5,136
2,226
0
3,739
1,397
21,138
0
W
Tiamat
3,050
199
0
2,054
4,350
1,727
147
1,166
2,849
22,928
0
L
1,206
1,142
0
1,483
6,137
1,463
0
904
5,093
0
23,259
L
Athena
Hellsly
Athena
1,393
356
1,172
1,816
8,493
2,253
0
1,850
6,643
9,734
0
W
Bakasura
Smuggyy
Bakasura
2,252
1,555
0
3,288
7,719
2,459
0
772
6,831
0
25,416
L
Serqet
5,965
427
0
2,171
7,220
2,391
0
2,281
4,939
0
24,286
L
1,611
635
0
1,604
7,461
1,747
304
1,334
5,903
21,630
0
W
Hachiman
robustnickles
Hachiman
6,297
3,656
0
2,055
3,346
828
272
60
3,040
0
42,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,505
Gold Earned
32,904
221
Minions Killed
330
0
Camps Cleared
0
1,104,554
Distance Traveled
1,177,836
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,199
654
76
7
0
190,543
3
W
Cliodhna
6,401
582
70
6
0
267,902
0
L
Hades
5,278
480
54
5
0
212,875
1
W
Tiamat
6,085
553
43
4
0
241,959
0
L
Rama
5,017
456
54
5
0
209,953
0
L
Athena
5,354
487
14
1
0
233,909
3
W
Bakasura
6,431
585
70
6
0
262,806
0
L
Serqet
6,562
597
50
5
0
264,510
2
L
Freya
5,294
481
49
4
0
183,307
0
W
Hachiman
6,788
617
71
6
0
214,626
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role