Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Inian
Cerberus
Level 159
God Stats
2W - 3L
1,731 SR
Queue Stats
312W - 311L
1,614 Elo+
Solo
Fenrir
Fenrir
LimitedObey
Fenrir
Level 120
God Stats
2W - 5L
1,196 SR
Queue Stats
169W - 161L
1,576 Elo+
Solo
Team Averages
Level 125
1,485 SR
1,538 Elo+

VS

Team Averages
Level 121
1,538 SR
1,557 Elo+
Neith
Neith
 
Neith
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Bacow
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Flashheart88
Olorun
Level 160
God Stats
13W - 11L
1,482 SR
Queue Stats
1,347W - 919L
1,601 Elo+
Solo
Cliodhna
Cliodhna
krysia007
Cliodhna
Level 152
God Stats
8W - 4L
1,715 SR
Queue Stats
328W - 284L
1,579 Elo+
Solo
Cernunnos
Cernunnos
Зор4иК
Cernunnos
Level 128
God Stats
5W - 7L
1,490 SR
Queue Stats
369W - 388L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
6 / 2 / 14
9,699
970
15,445
9,592
10,142
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Vamana
 
Vamana
15
5 / 3 / 12
9,476
948
10,814
13,495
15,576
Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
 
Chaac
15
2 / 4 / 16
8,977
898
5,208
14,906
18,699
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
Inian
Cerberus
15
6 / 5 / 12
10,034
1,003
9,062
15,057
15,074
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
15
5 / 5 / 11
9,158
916
4,641
8,325
4,217
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 6 / 9
8,855
886
8,892
9,882
3,148
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Bacow
Fenrir
14
5 / 5 / 10
8,871
887
10,960
10,725
4,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
16
7 / 2 / 7
9,369
937
10,755
8,920
3,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
krysia007
Cliodhna
12
1 / 6 / 7
7,434
743
6,594
8,952
2,825
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Зор4иК
Cernunnos
15
2 / 5 / 13
8,550
855
8,339
10,496
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
65
24
Kills
19
19
Deaths
24
65
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
2
14
6.5
W
Vamana
 
Vamana
5
3
12
3.67
W
Chaac
 
Chaac
2
4
16
2.5
L
Neith
 
Neith
4
6
9
1.42
L
Fenrir
Bacow
Fenrir
5
5
10
2
L
Olorun
7
2
7
5.25
W
Cerberus
Inian
Cerberus
6
5
12
2.4
W
Fenrir
5
5
11
2.1
L
Cliodhna
krysia007
Cliodhna
1
6
7
0.75
L
Cernunnos
Зор4иК
Cernunnos
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,170
Damage
45,540
61,375
Taken
48,975
63,708
Mitigated
17,355
19,920
Healing
13,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,445
1,013
4,071
3,078
9,592
10,142
1,249
862
8,698
32,097
0
W
Vamana
 
Vamana
10,814
2,626
540
2,926
13,495
15,576
1,018
2,677
10,604
0
23,123
W
Chaac
 
Chaac
5,208
425
517
3,518
14,906
18,699
496
3,167
11,603
554
13,569
L
Neith
 
Neith
8,892
3,052
0
1,738
9,882
3,148
788
5,163
4,646
0
18,703
L
Fenrir
Bacow
Fenrir
10,960
1,805
0
801
10,725
4,747
65
3,749
6,800
0
14,333
L
Olorun
10,755
6,796
2,970
4,714
8,920
3,283
1,406
4,570
4,285
21,437
0
W
Cerberus
Inian
Cerberus
9,062
251
705
3,764
15,057
15,074
610
3,344
11,617
18,018
0
W
Fenrir
4,641
981
0
801
8,325
4,217
1,277
705
7,483
0
8,123
L
Cliodhna
krysia007
Cliodhna
6,594
402
638
713
8,952
2,825
207
5,226
3,668
0
10,242
L
Cernunnos
Зор4иК
Cernunnos
8,339
3,432
645
902
10,496
3,352
1,009
5,919
4,577
0
16,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,344
Gold Earned
43,079
112
Minions Killed
89
0
Camps Cleared
0
910,180
Distance Traveled
841,266
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,699
970
31
3
0
178,032
1
W
Vamana
9,476
948
29
3
0
213,395
1
W
Chaac
8,977
898
20
2
0
177,366
3
L
Neith
8,855
886
24
2
0
160,005
0
L
Fenrir
8,871
887
4
0
0
179,566
0
L
Olorun
9,369
937
19
2
0
179,488
0
W
Cerberus
10,034
1,003
22
2
0
178,410
3
W
Fenrir
9,158
916
10
1
0
162,977
0
L
Cliodhna
7,434
743
17
2
0
178,590
1
L
Cernunnos
8,550
855
25
3
0
143,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role