Player Matchup

Neith
Neith
BozzNinjaface
Neith
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 302L
1,306 Elo+
Solo
Baron Samedi
Baron Samedi
G10_Boi-
Baron Samedi
Level 100
God Stats
2W - 2L
1,608 SR
Queue Stats
199W - 205L
1,407 Elo+
Solo
Nox
Nox
IzRozz
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,664 Elo+
Party 1
Ah Puch
Ah Puch
Poot Genie
Ah Puch
Level 137
God Stats
0W - 1L
1,419 SR
Queue Stats
33W - 45L
1,463 Elo+
Party 1
Scylla
Scylla
beeernz
Scylla
Level 81
God Stats
1W - 3L
1,303 SR
Queue Stats
77W - 86L
1,393 Elo+
Solo
Team Averages
Level 84
1,466 SR
1,447 Elo+

VS

Team Averages
Level 71
1,582 SR
1,548 Elo+
Kumbhakarna
Kumbhakarna
Memfish7
Kumbhakarna
Level 18
God Stats
2W - 0L
1,715 SR
Queue Stats
29W - 6L
1,741 Elo+
Party 2
Anubis
Anubis
RBNE0
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 95L
1,286 Elo+
Solo
Odin
Odin
Slofi
Odin
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 47L
1,673 Elo+
Party 2
Bellona
Bellona
oOoSoldiero0o
Bellona
Level 81
God Stats
2W - 1L
1,320 SR
Queue Stats
302W - 316L
1,345 Elo+
Solo
Baron Samedi
Baron Samedi
ℓykos
Baron Samedi
Level 108
God Stats
3W - 0L
1,875 SR
Queue Stats
94W - 45L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 8
9,079
757
8,706
11,054
4,351
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baron Samedi
G10_Boi-
Baron Samedi
15
5 / 6 / 9
9,544
795
6,421
12,190
6,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nox
IzRozz
Nox
14
1 / 8 / 8
8,466
706
6,373
12,495
4,922
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Poot Genie
Ah Puch
16
2 / 7 / 9
8,924
744
13,732
12,512
5,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
beeernz
Scylla
14
5 / 8 / 6
9,467
789
8,234
11,204
4,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Memfish7
Kumbhakarna
13
1 / 3 / 17
9,232
769
2,256
14,157
15,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
RBNE0
Anubis
16
4 / 4 / 9
9,686
807
4,657
9,165
5,235
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Odin
Slofi
Odin
19
13 / 3 / 23
11,550
963
13,847
17,500
19,275
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
16
3 / 6 / 24
10,878
907
10,650
16,587
16,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
ℓykos
Baron Samedi
19
16 / 3 / 17
11,937
995
25,608
13,628
9,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
127
16
Kills
37
37
Deaths
19
40
Assists
90
Player
Kills
Deaths
Assists
KDA
L
3
8
8
0.88
L
Baron Samedi
G10_Boi-
Baron Samedi
5
6
9
1.58
L
Nox
IzRozz
Nox
1
8
8
0.63
W
Kumbhakarna
Memfish7
Kumbhakarna
1
3
17
3.17
L
Ah Puch
Poot Genie
Ah Puch
2
7
9
0.93
W
Anubis
RBNE0
Anubis
4
4
9
2.13
W
Odin
Slofi
Odin
13
3
23
8.17
L
Scylla
beeernz
Scylla
5
8
6
1
W
Bellona
3
6
24
2.5
W
Baron Samedi
ℓykos
Baron Samedi
16
3
17
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,466
Damage
57,018
59,455
Taken
71,037
25,143
Mitigated
66,500
13,353
Healing
29,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,706
4,262
415
580
11,054
4,351
0
5,891
5,159
0
13,489
L
Baron Samedi
G10_Boi-
Baron Samedi
6,421
534
1,362
2,221
12,190
6,387
148
7,388
4,796
13,230
0
L
Nox
IzRozz
Nox
6,373
1,570
342
2,110
12,495
4,922
643
7,545
4,910
12,621
0
W
Kumbhakarna
Memfish7
Kumbhakarna
2,256
327
1,722
3,269
14,157
15,837
1,222
6,753
7,404
5,136
0
L
Ah Puch
Poot Genie
Ah Puch
13,732
187
122
3,053
12,512
5,415
560
6,086
6,420
32,342
0
W
Anubis
RBNE0
Anubis
4,657
96
1,221
1,454
9,165
5,235
1,707
6,253
2,912
25,910
0
W
Odin
Slofi
Odin
13,847
2,099
910
2,253
17,500
19,275
330
6,041
11,414
0
22,945
L
Scylla
beeernz
Scylla
8,234
287
1,485
1,663
11,204
4,068
252
5,531
5,649
13,958
0
W
Bellona
10,650
1,774
3,738
3,082
16,587
16,754
375
6,669
9,918
0
19,537
W
Baron Samedi
ℓykos
Baron Samedi
25,608
1,167
5,426
6,063
13,628
9,399
521
9,044
4,584
46,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,480
Gold Earned
53,283
90
Minions Killed
125
0
Camps Cleared
0
941,597
Distance Traveled
1,147,977
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,079
757
11
1
0
176,220
0
L
Baron Samedi
9,544
795
13
1
0
171,489
0
L
Nox
8,466
706
16
1
0
183,009
0
W
Kumbhakarna
9,232
769
4
0
0
246,066
1
L
Ah Puch
8,924
744
31
3
0
203,043
0
W
Anubis
9,686
807
44
4
0
201,524
0
W
Odin
11,550
963
17
1
0
246,658
0
L
Scylla
9,467
789
19
2
0
207,836
0
W
Bellona
10,878
907
23
2
0
240,172
4
W
Baron Samedi
11,937
995
37
3
0
213,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role