Player Matchup

Shiva
Shiva
 
Shiva
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ProjectX_Pulmi
Kuzenbo
Level 148
God Stats
2W - 1L
1,318 SR
Queue Stats
21W - 25L
1,321 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Z0mb1e_Wolf_TV
Morgan Le Fay
Level 156
God Stats
8W - 7L
1,933 SR
Queue Stats
766W - 767L
1,538 Elo+
Solo
Loki
Loki
darktiger34_GSF
Loki
Level 54
God Stats
18W - 26L
1,402 SR
Queue Stats
190W - 209L
1,359 Elo+
Solo
Jing Wei
Jing Wei
franciscodlro8
Jing Wei
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 65L
1,487 Elo+
Solo
Team Averages
Level 125
1,531 SR
1,441 Elo+

VS

Team Averages
Level 79
1,683 SR
1,364 Elo+
Odin
Odin
Fikizolo
Odin
Level 45
God Stats
0W - 3L
1,292 SR
Queue Stats
21W - 37L
1,160 Elo+
Solo
Bastet
Bastet
NoTyXx_fana
Bastet
Level 89
God Stats
33W - 16L
1,634 SR
Queue Stats
742W - 725L
1,435 Elo+
Solo
Cernunnos
Cernunnos
OBLIWIAN
Cernunnos
Level 118
God Stats
6W - 3L
1,955 SR
Queue Stats
194W - 187L
1,473 Elo+
Solo
Raijin
Raijin
gorogoldhand
Raijin
Level 62
God Stats
6W - 3L
1,742 SR
Queue Stats
167W - 207L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
i_Smoke_hookah
Gilgamesh
Level 83
God Stats
5W - 2L
1,792 SR
Queue Stats
140W - 172L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
5 / 2 / 4
8,948
597
13,463
12,007
9,511
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
4 / 1 / 8
7,559
504
7,898
10,051
9,103
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Z0mb1e_Wolf_TV
Morgan Le Fay
13
2 / 3 / 8
7,717
514
8,038
8,354
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 2 / 7
7,955
530
3,251
8,920
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jing Wei
13
6 / 3 / 2
8,384
559
5,652
8,985
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
0 / 2 / 5
6,963
464
3,639
11,037
5,003
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
12
4 / 3 / 3
7,439
496
8,437
12,719
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cernunnos
OBLIWIAN
Cernunnos
11
1 / 6 / 0
6,953
464
6,483
10,442
3,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Raijin
13
3 / 3 / 1
8,077
538
7,100
7,811
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
i_Smoke_hookah
Gilgamesh
10
1 / 7 / 3
6,665
444
6,129
13,923
6,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
21
Kills
9
11
Deaths
21
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
2
4
3.5
L
Odin
0
2
5
1.25
L
Bastet
4
3
3
1.83
L
Cernunnos
OBLIWIAN
Cernunnos
1
6
0
0.17
W
4
1
8
8
W
Morgan Le Fay
Z0mb1e_Wolf_TV
Morgan Le Fay
2
3
8
2
W
4
2
7
3.75
W
Jing Wei
6
3
2
2.33
L
Raijin
3
3
1
1.17
L
Gilgamesh
i_Smoke_hookah
Gilgamesh
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,302
Damage
31,788
48,317
Taken
55,932
26,542
Mitigated
20,112
14,300
Healing
13,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,463
3,411
97
3,424
12,007
9,511
332
1,111
10,896
0
64,041
L
Odin
3,639
767
0
2,872
11,037
5,003
0
1,303
9,734
0
31,394
L
Bastet
8,437
2,517
0
4,651
12,719
3,455
0
3,851
8,868
0
34,372
L
Cernunnos
OBLIWIAN
Cernunnos
6,483
3,856
0
1,460
10,442
3,115
928
2,284
8,158
0
38,240
W
7,898
2,937
450
1,665
10,051
9,103
418
1,147
8,904
20,033
0
W
Morgan Le Fay
Z0mb1e_Wolf_TV
Morgan Le Fay
8,038
853
0
1,259
8,354
2,926
0
3,239
5,115
48,520
0
W
3,251
907
0
3,330
8,920
2,764
234
918
8,002
0
38,684
W
Jing Wei
5,652
3,912
0
4,075
8,985
2,238
1,058
685
8,300
0
47,939
L
Raijin
7,100
407
0
1,892
7,811
2,278
322
3,632
4,179
51,979
0
L
Gilgamesh
i_Smoke_hookah
Gilgamesh
6,129
1,662
240
1,998
13,923
6,261
0
4,866
9,057
0
22,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,563
Gold Earned
36,097
426
Minions Killed
322
0
Camps Cleared
0
1,391,125
Distance Traveled
1,387,861
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,948
597
126
8
0
294,146
3
L
Odin
6,963
464
69
5
0
325,084
0
L
Bastet
7,439
496
61
4
0
301,451
3
L
Cernunnos
6,953
464
74
5
0
254,353
0
W
Kuzenbo
7,559
504
31
2
0
288,785
0
W
Morgan Le Fay
7,717
514
83
6
0
279,612
6
W
Loki
7,955
530
85
6
0
259,156
1
W
Jing Wei
8,384
559
101
7
0
269,426
2
L
Raijin
8,077
538
98
7
0
256,276
2
L
Gilgamesh
6,665
444
20
1
0
250,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role