Player Matchup

Arachne
Arachne
Egor1707
Arachne
Level 65
God Stats
2W - 1L
1,812 SR
Queue Stats
208W - 203L
1,446 Elo+
Party 1
Odin
Odin
K Fairgrieve
Odin
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,439 Elo+
Solo
Izanami
Izanami
Loki313
Izanami
Level 58
God Stats
0W - 8L
1,015 SR
Queue Stats
42W - 57L
1,310 Elo+
Solo
Susano
Susano
Marat1212
Susano
Level 73
God Stats
70W - 73L
1,415 SR
Queue Stats
443W - 425L
1,464 Elo+
Party 1
Scylla
Scylla
kittiegh0st
Scylla
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 289L
1,447 Elo+
Solo
Team Averages
Level 71
1,448 SR
1,421 Elo+

VS

Team Averages
Level 97
1,632 SR
1,436 Elo+
King Arthur
King Arthur
 
King Arthur
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Aerius AG
Ares
Level 109
God Stats
10W - 10L
1,800 SR
Queue Stats
542W - 531L
1,439 Elo+
Solo
Hades
Hades
GNS_Tui-Tui
Hades
Level 122
God Stats
12W - 8L
1,573 SR
Queue Stats
816W - 921L
1,413 Elo+
Solo
Cupid
Cupid
INS4NEM1ST
Cupid
Level 85
God Stats
6W - 2L
1,787 SR
Queue Stats
273W - 249L
1,530 Elo+
Solo
Nu Wa
Nu Wa
P_h_o_e_ni_x_91
Nu Wa
Level 36
God Stats
7W - 4L
1,500 SR
Queue Stats
16W - 32L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Egor1707
Arachne
8
1 / 2 / 0
5,232
523
1,655
6,769
1,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
0 / 1 / 0
5,255
526
2,975
6,217
3,289
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Loki313
Izanami
7
0 / 2 / 0
4,214
421
653
3,871
643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
Marat1212
Susano
7
0 / 1 / 0
4,522
452
1,324
7,138
2,015
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
9
0 / 3 / 2
4,805
481
1,104
5,212
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 0 / 1
5,363
536
2,273
5,781
1,983
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
9
1 / 0 / 4
5,806
581
1,766
5,032
2,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 0 / 3
6,422
642
2,324
6,334
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
11
2 / 0 / 3
5,975
598
4,907
2,436
944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 2 / 0
5,787
579
3,355
2,489
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
9
9
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
1
1.5
W
Ares
1
0
4
3
L
Arachne
Egor1707
Arachne
1
2
0
0.5
W
3
0
3
4.5
W
Cupid
2
0
3
3.5
L
0
1
0
0
L
Izanami
Loki313
Izanami
0
2
0
0
L
Susano
Marat1212
Susano
0
1
0
0
W
2
2
0
1
L
Scylla
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,711
Damage
14,625
29,207
Taken
22,072
9,026
Mitigated
8,369
4,567
Healing
10,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,273
155
0
1,767
5,781
1,983
0
0
5,781
0
18,813
W
Ares
1,766
0
867
1,270
5,032
2,432
0
354
4,638
13,600
3,531
L
Arachne
Egor1707
Arachne
1,655
1,350
0
884
6,769
1,823
0
961
5,668
0
26,760
W
2,324
242
85
5,310
6,334
2,235
44
0
6,334
31,996
0
W
Cupid
4,907
1,992
122
830
2,436
944
185
64
2,372
0
41,503
L
2,975
837
0
824
6,217
3,289
0
1,814
4,335
0
25,179
L
Izanami
Loki313
Izanami
653
513
0
553
3,871
643
0
326
3,477
0
11,678
L
Susano
Marat1212
Susano
1,324
183
41
462
7,138
2,015
0
975
6,095
0
19,395
W
3,355
701
0
110
2,489
775
127
638
1,843
19,629
0
L
Scylla
1,104
442
0
1,803
5,212
1,256
0
2,087
2,905
15,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,028
Gold Earned
29,353
226
Minions Killed
254
0
Camps Cleared
0
913,243
Distance Traveled
984,878
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,363
536
35
4
0
216,011
4
W
Ares
5,806
581
28
3
0
218,651
3
L
Arachne
5,232
523
65
7
0
228,716
2
W
Hades
6,422
642
80
8
0
208,259
1
W
Cupid
5,975
598
77
8
0
173,131
2
L
Odin
5,255
526
59
6
0
176,134
1
L
Izanami
4,214
421
27
3
0
156,453
0
L
Susano
4,522
452
36
4
0
193,289
0
W
Nu Wa
5,787
579
34
3
0
168,826
0
L
Scylla
4,805
481
39
4
0
158,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role