Player Matchup

Hun Batz
Hun Batz
Memfish7
Hun Batz
Level 18
God Stats
1W - 0L
1,536 SR
Queue Stats
29W - 6L
1,726 Elo+
Party 1
Ymir
Ymir
MisterHoffmann
Ymir
Level 119
God Stats
5W - 13L
1,283 SR
Queue Stats
736W - 767L
1,520 Elo+
Solo
Cliodhna
Cliodhna
Slofi
Cliodhna
Level 118
God Stats
8W - 1L
1,812 SR
Queue Stats
96W - 47L
1,667 Elo+
Party 1
Artemis
Artemis
j22yosh
Artemis
Level 155
God Stats
1W - 1L
1,300 SR
Queue Stats
487W - 512L
1,516 Elo+
Solo
Xing Tian
Xing Tian
ℓykos
Xing Tian
Level 108
God Stats
1W - 1L
1,306 SR
Queue Stats
94W - 45L
1,687 Elo+
Party 1
Team Averages
Level 104
1,447 SR
1,623 Elo+

VS

Team Averages
Level 107
1,459 SR
1,533 Elo+
Chaac
Chaac
 
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BreakingBadger1
Charybdis
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 94L
1,602 Elo+
Solo
Eset
Eset
xNoFatchickx
Eset
Level 28
God Stats
0W - 2L
1,293 SR
Queue Stats
70W - 68L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Memfish7
Hun Batz
16
6 / 2 / 13
9,923
827
7,158
9,332
4,256
16
2 / 2 / 17
9,959
830
6,055
13,422
15,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
Slofi
Cliodhna
18
13 / 2 / 13
11,274
940
22,594
12,334
5,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
j22yosh
Artemis
17
5 / 1 / 18
9,901
825
16,423
7,300
3,242
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
ℓykos
Xing Tian
14
0 / 3 / 23
8,672
723
6,837
11,930
11,397
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 3 / 5
9,268
772
9,021
16,634
13,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
 
Zhong Kui
16
4 / 3 / 4
8,618
718
7,092
15,360
12,032
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yu Huang
 
Yu Huang
14
2 / 5 / 3
8,155
680
8,549
9,248
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
BreakingBadger1
Charybdis
12
2 / 8 / 3
7,850
654
4,170
11,758
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 3
7,273
606
4,017
9,387
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
28
26
Kills
10
10
Deaths
26
84
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
5
1.5
L
Zhong Kui
 
Zhong Kui
4
3
4
2
L
Yu Huang
 
Yu Huang
2
5
3
0.7
L
Charybdis
BreakingBadger1
Charybdis
2
8
3
0.44
W
Hun Batz
Memfish7
Hun Batz
6
2
13
6.25
W
2
2
17
5.25
W
Cliodhna
Slofi
Cliodhna
13
2
13
9.75
W
Artemis
j22yosh
Artemis
5
1
18
14
L
0
7
3
0.21
W
Xing Tian
ℓykos
Xing Tian
0
3
23
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,067
Damage
32,849
54,318
Taken
62,387
40,044
Mitigated
34,450
20,770
Healing
17,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,021
669
605
6,488
16,634
13,096
0
4,232
12,402
0
20,543
L
Zhong Kui
 
Zhong Kui
7,092
120
80
5,890
15,360
12,032
0
3,031
12,329
20,313
0
L
Yu Huang
 
Yu Huang
8,549
308
219
1,511
9,248
3,106
0
1,277
7,971
24,215
0
L
Charybdis
BreakingBadger1
Charybdis
4,170
731
72
1,073
11,758
3,558
0
2,600
9,158
0
7,699
W
Hun Batz
Memfish7
Hun Batz
7,158
1,361
889
1,485
9,332
4,256
881
4,814
4,364
0
15,889
W
6,055
461
1,253
3,754
13,422
15,423
375
3,841
9,489
13,462
0
W
Cliodhna
Slofi
Cliodhna
22,594
1,915
1,654
4,896
12,334
5,726
241
4,211
8,059
0
37,694
W
Artemis
j22yosh
Artemis
16,423
6,174
2,103
1,786
7,300
3,242
3,780
3,032
4,128
0
33,830
L
4,017
0
884
951
9,387
2,658
0
1,752
7,635
7,353
0
W
Xing Tian
ℓykos
Xing Tian
6,837
704
1,243
1,707
11,930
11,397
280
3,138
8,620
13,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,729
Gold Earned
41,164
128
Minions Killed
109
0
Camps Cleared
0
1,122,051
Distance Traveled
879,586
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,268
772
21
2
0
185,968
1
L
Zhong Kui
8,618
718
37
3
0
147,477
0
L
Yu Huang
8,155
680
31
3
0
198,863
3
L
Charybdis
7,850
654
3
0
0
181,286
0
W
Hun Batz
9,923
827
18
2
0
258,527
0
W
Ymir
9,959
830
18
2
0
180,927
0
W
Cliodhna
11,274
940
45
4
0
246,518
1
W
Artemis
9,901
825
36
3
0
219,371
0
L
Eset
7,273
606
17
1
0
165,992
1
W
Xing Tian
8,672
723
11
1
0
216,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role