Player Matchup

Sol
Sol
Enrinkari
Sol
Level 119
God Stats
11W - 8L
1,578 SR
Queue Stats
39W - 41L
1,535 Elo+
Party 2
Bacchus
Bacchus
ProbablyBurst
Bacchus
Level 27
God Stats
4W - 1L
1,712 SR
Queue Stats
57W - 60L
1,488 Elo+
Party 2
Rama
Rama
crankymean0
Rama
Level 105
God Stats
6W - 11L
1,313 SR
Queue Stats
135W - 158L
1,487 Elo+
Party 2
Ratatoskr
Ratatoskr
orlamex
Ratatoskr
Level 69
God Stats
2W - 1L
1,720 SR
Queue Stats
68W - 55L
1,368 Elo+
Solo
Sun Wukong
Sun Wukong
tricksster
Sun Wukong
Level 145
God Stats
1W - 1L
1,337 SR
Queue Stats
86W - 98L
1,500 Elo+
Party 2
Team Averages
Level 93
1,532 SR
1,476 Elo+

VS

Team Averages
Level 89
1,466 SR
1,265 Elo+
Heimdallr
Heimdallr
SadGoatsEvil
Heimdallr
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,180 Elo+
Party 1
Ratatoskr
Ratatoskr
TheZigbot9000
Ratatoskr
Level 121
God Stats
43W - 39L
1,598 SR
Queue Stats
1,207W - 1,254L
1,444 Elo+
Solo
Janus
Janus
bugsodst
Janus
Level 66
God Stats
0W - 1L
1,275 SR
Queue Stats
3W - 13L
1,107 Elo+
Party 1
Pele
Pele
graceixs7
Pele
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,125 Elo+
Party 1
Fafnir
Fafnir
ithangsonsoft
Fafnir
Level 43
God Stats
45W - 47L
1,459 SR
Queue Stats
505W - 539L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 13
12,805
557
14,353
13,163
5,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
16
3 / 5 / 12
11,017
479
12,902
18,448
23,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
16 / 5 / 4
13,184
573
19,809
20,344
7,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ratatoskr
orlamex
Ratatoskr
20
10 / 4 / 7
12,822
557
16,802
20,638
11,773
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
tricksster
Sun Wukong
20
4 / 0 / 9
13,244
576
12,810
15,099
17,883
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SadGoatsEvil
Heimdallr
15
4 / 9 / 3
10,482
456
19,002
19,539
8,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
TheZigbot9000
Ratatoskr
17
4 / 4 / 1
10,323
449
9,954
20,038
12,660
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
bugsodst
Janus
13
0 / 12 / 5
8,914
388
10,414
16,750
4,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
14
0 / 12 / 4
8,857
385
2,451
20,085
6,541
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
6 / 3 / 0
10,958
476
10,546
22,197
27,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
27
40
Kills
14
14
Deaths
40
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
0
13
13.5
W
Bacchus
3
5
12
1.8
L
Heimdallr
SadGoatsEvil
Heimdallr
4
9
3
0.61
L
Ratatoskr
TheZigbot9000
Ratatoskr
4
4
1
1.13
L
Janus
bugsodst
Janus
0
12
5
0.21
W
16
5
4
3.6
L
Pele
0
12
4
0.17
L
6
3
0
2
W
Ratatoskr
orlamex
Ratatoskr
10
4
7
3.38
W
Sun Wukong
tricksster
Sun Wukong
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,676
Damage
52,367
87,692
Taken
98,609
65,830
Mitigated
59,616
27,435
Healing
10,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,353
5,302
0
6,778
13,163
5,418
4,346
3,759
9,404
90,221
0
W
Bacchus
12,902
1,506
0
1,366
18,448
23,265
613
5,716
12,732
32,892
5,731
L
Heimdallr
SadGoatsEvil
Heimdallr
19,002
9,990
0
1,613
19,539
8,492
0
7,516
11,844
0
63,018
L
Ratatoskr
TheZigbot9000
Ratatoskr
9,954
1,501
0
4,551
20,038
12,660
0
3,490
15,738
0
49,118
L
Janus
bugsodst
Janus
10,414
408
0
611
16,750
4,414
0
4,818
11,840
36,450
0
W
19,809
17,424
0
9,623
20,344
7,491
2,558
6,851
13,493
0
86,808
L
Pele
2,451
532
0
1,548
20,085
6,541
0
3,055
16,937
0
52,665
L
10,546
3,876
0
2,324
22,197
27,509
0
7,802
14,395
51,913
0
W
Ratatoskr
orlamex
Ratatoskr
16,802
5,279
0
6,131
20,638
11,773
907
3,121
17,517
0
113,421
W
Sun Wukong
tricksster
Sun Wukong
12,810
1,595
0
3,537
15,099
17,883
1,270
1,689
13,410
0
88,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,072
Gold Earned
49,534
677
Minions Killed
430
0
Camps Cleared
0
2,365,530
Distance Traveled
1,987,134
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,805
557
143
6
0
502,041
0
W
Bacchus
11,017
479
47
2
0
466,616
3
L
Heimdallr
10,482
456
108
5
0
386,992
5
L
Ratatoskr
10,323
449
102
4
0
459,318
0
L
Janus
8,914
388
71
3
0
356,185
0
W
Rama
13,184
573
133
6
0
430,904
1
L
Pele
8,857
385
84
4
0
392,868
1
L
Fafnir
10,958
476
65
3
0
391,771
1
W
Ratatoskr
12,822
557
165
7
0
546,112
0
W
Sun Wukong
13,244
576
189
8
0
419,857
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role