Player Matchup

Nike
Nike
BeheMouse
Nike
Level 29
God Stats
10W - 4L
1,614 SR
Queue Stats
29W - 20L
1,468 Elo+
Party 1
Nemesis
Nemesis
SmiteSucks911
Nemesis
Level 83
God Stats
13W - 10L
1,475 SR
Queue Stats
77W - 78L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
TFuzzy27
Baron Samedi
Level 24
God Stats
1W - 1L
1,294 SR
Queue Stats
74W - 65L
1,437 Elo+
Party 1
Xbalanque
Xbalanque
WholeKernel
Xbalanque
Level 23
God Stats
8W - 2L
1,851 SR
Queue Stats
33W - 22L
1,542 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
reper
Morgan Le Fay
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 67L
1,622 Elo+
Party 1
Team Averages
Level 56
1,547 SR
1,502 Elo+

VS

Team Averages
Level 84
1,511 SR
1,427 Elo+
Merlin
Merlin
 
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
GoopyWizard
Ravana
Level 98
God Stats
7W - 3L
1,303 SR
Queue Stats
203W - 208L
1,467 Elo+
Party 2
Guan Yu
Guan Yu
JackSpartan107
Guan Yu
Level 117
God Stats
2W - 4L
1,500 SR
Queue Stats
211W - 213L
1,460 Elo+
Party 2
Yu Huang
Yu Huang
Peteledete
Yu Huang
Level 84
God Stats
4W - 6L
1,794 SR
Queue Stats
166W - 180L
1,385 Elo+
Party 2
Cthulhu
Cthulhu
Slumify
Cthulhu
Level 14
God Stats
4W - 8L
1,459 SR
Queue Stats
12W - 29L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
1 / 3 / 0
5,758
576
2,195
7,258
5,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
9
1 / 0 / 0
5,583
558
1,487
5,994
2,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
TFuzzy27
Baron Samedi
9
2 / 1 / 3
5,435
544
3,388
5,564
3,394
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
WholeKernel
Xbalanque
8
1 / 1 / 6
5,471
547
5,092
6,634
1,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
reper
Morgan Le Fay
12
7 / 0 / 1
7,304
730
4,966
4,096
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 3 / 0
4,318
432
316
3,330
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
11
1 / 2 / 1
5,996
600
2,170
5,129
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 1
6,240
624
6,458
6,790
5,679
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Peteledete
Yu Huang
8
1 / 3 / 1
4,843
484
3,277
4,124
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Slumify
Cthulhu
8
1 / 3 / 0
5,001
500
3,248
9,158
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
5
5
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
W
Nike
1
3
0
0.33
L
Ravana
1
2
1
0.75
L
2
1
1
2.5
L
Yu Huang
Peteledete
Yu Huang
1
3
1
0.5
L
Cthulhu
Slumify
Cthulhu
1
3
0
0.33
W
Nemesis
1
0
0
1
W
Baron Samedi
TFuzzy27
Baron Samedi
2
1
3
3.5
W
Xbalanque
WholeKernel
Xbalanque
1
1
6
4
W
Morgan Le Fay
reper
Morgan Le Fay
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,128
Damage
15,469
29,546
Taken
28,531
13,213
Mitigated
13,707
12,053
Healing
7,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
316
50
0
500
3,330
847
0
1,623
1,707
15,665
0
W
Nike
2,195
549
0
1,849
7,258
5,074
0
0
7,258
0
26,524
L
Ravana
2,170
725
0
1,586
5,129
1,731
0
2,517
2,612
0
35,019
L
6,458
887
0
2,345
6,790
5,679
0
0
6,365
0
35,864
L
Yu Huang
Peteledete
Yu Huang
3,277
258
0
415
4,124
1,023
0
1,609
2,515
20,348
0
L
Cthulhu
Slumify
Cthulhu
3,248
345
141
2,200
9,158
4,427
0
2,605
6,553
15,376
0
W
Nemesis
1,487
668
0
2,512
5,994
2,066
0
168
5,812
0
32,010
W
Baron Samedi
TFuzzy27
Baron Samedi
3,388
658
1,412
2,121
5,564
3,394
0
1,997
3,430
13,756
0
W
Xbalanque
WholeKernel
Xbalanque
5,092
1,567
0
2,513
6,634
1,409
0
3,570
2,861
0
28,081
W
Morgan Le Fay
reper
Morgan Le Fay
4,966
743
0
1,646
4,096
1,270
0
746
3,344
41,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,551
Gold Earned
26,398
264
Minions Killed
242
0
Camps Cleared
0
983,793
Distance Traveled
913,123
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,318
432
26
3
0
119,912
0
W
Nike
5,758
576
64
6
0
204,500
1
L
Ravana
5,996
600
78
8
0
214,666
3
L
Guan Yu
6,240
624
68
7
0
197,724
0
L
Yu Huang
4,843
484
43
4
0
169,522
2
L
Cthulhu
5,001
500
27
3
0
211,299
2
W
Nemesis
5,583
558
63
6
0
214,177
2
W
Baron Samedi
5,435
544
18
2
0
165,740
1
W
Xbalanque
5,471
547
48
5
0
191,731
0
W
Morgan Le Fay
7,304
730
71
7
0
207,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role