Player Matchup

Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Lil_SeaPancake
Nemesis
Level 68
God Stats
3W - 6L
1,129 SR
Queue Stats
308W - 339L
1,390 Elo+
Party 2
Sylvanus
Sylvanus
SmiteSucks911
Sylvanus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 78L
1,430 Elo+
Solo
Hercules
Hercules
TheDanShman
Hercules
Level 57
God Stats
30W - 20L
1,459 SR
Queue Stats
228W - 253L
1,369 Elo+
Party 2
Nox
Nox
muffinhoward
Nox
Level 104
God Stats
4W - 15L
1,568 SR
Queue Stats
151W - 209L
1,363 Elo+
Party 2
Team Averages
Level 84
1,431 SR
1,410 Elo+

VS

Team Averages
Level 77
1,509 SR
1,450 Elo+
Bakasura
Bakasura
FarQuan
Bakasura
Level 102
God Stats
4W - 6L
1,630 SR
Queue Stats
134W - 120L
1,555 Elo+
Solo
Cthulhu
Cthulhu
MichaelEatz
Cthulhu
Level 59
God Stats
3W - 2L
1,538 SR
Queue Stats
71W - 118L
1,468 Elo+
Party 1
Vamana
Vamana
kafaya1
Vamana
Level 139
God Stats
13W - 33L
1,334 SR
Queue Stats
1,369W - 1,459L
1,431 Elo+
Solo
Medusa
Medusa
theziggla
Medusa
Level 61
God Stats
4W - 7L
1,541 SR
Queue Stats
57W - 77L
1,516 Elo+
Party 1
Olorun
Olorun
thumper84
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 0 / 1
5,253
584
2,729
3,538
1,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 3 / 2
5,970
663
3,858
6,153
2,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
SmiteSucks911
Sylvanus
8
1 / 0 / 2
5,286
587
1,162
2,927
1,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
TheDanShman
Hercules
9
1 / 0 / 3
5,674
630
5,781
5,869
2,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 1 / 3
5,616
624
2,366
3,984
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FarQuan
Bakasura
8
1 / 1 / 0
5,040
560
2,249
6,192
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
MichaelEatz
Cthulhu
8
0 / 1 / 0
4,342
482
1,801
3,194
1,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vamana
kafaya1
Vamana
10
0 / 1 / 1
5,424
603
2,580
7,088
4,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
theziggla
Medusa
8
1 / 2 / 0
4,947
550
3,767
4,497
1,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
thumper84
Olorun
6
2 / 4 / 0
4,707
523
288
3,624
908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
4
4
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
1
2.5
L
Bakasura
FarQuan
Bakasura
1
1
0
1
W
3
3
2
1.33
L
Cthulhu
MichaelEatz
Cthulhu
0
1
0
0
W
Sylvanus
SmiteSucks911
Sylvanus
1
0
2
2
W
Hercules
TheDanShman
Hercules
1
0
3
2.5
L
Vamana
kafaya1
Vamana
0
1
1
0.5
W
2
1
3
3.5
L
Medusa
theziggla
Medusa
1
2
0
0.5
L
Olorun
thumper84
Olorun
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,896
Damage
10,685
22,471
Taken
24,595
8,758
Mitigated
10,663
8,569
Healing
7,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,729
1,172
0
950
3,538
1,179
0
801
2,588
0
30,137
L
Bakasura
FarQuan
Bakasura
2,249
1,616
0
3,269
6,192
2,084
0
584
5,575
0
12,969
W
3,858
1,607
0
1,062
6,153
2,301
27
126
5,917
0
34,436
L
Cthulhu
MichaelEatz
Cthulhu
1,801
0
0
260
3,194
1,668
0
809
2,385
14,248
0
W
Sylvanus
SmiteSucks911
Sylvanus
1,162
388
1,569
1,790
2,927
1,229
0
718
2,076
7,402
0
W
Hercules
TheDanShman
Hercules
5,781
2,402
0
2,438
5,869
2,861
0
0
5,514
0
24,295
L
Vamana
kafaya1
Vamana
2,580
976
0
3,173
7,088
4,936
0
0
6,701
0
25,928
W
2,366
138
0
760
3,984
1,188
920
162
3,761
20,325
0
L
Medusa
theziggla
Medusa
3,767
1,897
0
707
4,497
1,067
0
930
3,567
0
20,600
L
Olorun
thumper84
Olorun
288
288
0
280
3,624
908
0
1,205
2,388
8,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,799
Gold Earned
24,460
225
Minions Killed
225
0
Camps Cleared
0
858,611
Distance Traveled
872,224
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,253
584
59
7
0
157,917
3
L
Bakasura
5,040
560
53
6
0
234,066
2
W
Nemesis
5,970
663
61
7
0
194,789
3
L
Cthulhu
4,342
482
27
3
0
181,366
2
W
Sylvanus
5,286
587
17
2
0
156,789
0
W
Hercules
5,674
630
52
6
0
191,297
3
L
Vamana
5,424
603
67
7
0
170,613
3
W
Nox
5,616
624
36
4
0
157,819
1
L
Medusa
4,947
550
58
6
0
169,089
1
L
Olorun
4,707
523
20
2
0
117,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role