Player Matchup

Arachne
Arachne
JOKERXZZZ
Arachne
Level 116
God Stats
7W - 5L
1,245 SR
Queue Stats
581W - 560L
1,427 Elo+
Party 1
Poseidon
Poseidon
Kosl
Poseidon
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 11L
1,634 Elo+
Solo
Cthulhu
Cthulhu
Murazaky
Cthulhu
Level 142
God Stats
5W - 7L
1,341 SR
Queue Stats
141W - 151L
1,500 Elo+
Party 3
Ares
Ares
NerDuSagrec
Ares
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 30L
1,499 Elo+
Party 3
Medusa
Medusa
mirokisan
Medusa
Level 129
God Stats
6W - 9L
1,293 SR
Queue Stats
316W - 328L
1,421 Elo+
Party 1
Team Averages
Level 110
1,376 SR
1,496 Elo+

VS

Team Averages
Level 49
1,489 SR
1,301 Elo+
Apollo
Apollo
Lolo-Drakke
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,143 Elo+
Party 2
Shiva
Shiva
PerezSterk_
Shiva
Level 52
God Stats
0W - 3L
1,279 SR
Queue Stats
28W - 47L
1,286 Elo+
Party 2
Awilix
Awilix
Sharonm
Awilix
Level 40
God Stats
3W - 1L
1,853 SR
Queue Stats
134W - 149L
1,461 Elo+
Solo
Chronos
Chronos
eltarkas41
Chronos
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
180W - 204L
1,470 Elo+
Solo
Ymir
Ymir
lauti829
Ymir
Level 23
God Stats
0W - 3L
1,312 SR
Queue Stats
5W - 21L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JOKERXZZZ
Arachne
20
14 / 3 / 7
14,953
680
20,449
22,414
10,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
Kosl
Poseidon
19
7 / 3 / 7
12,590
572
11,277
9,105
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
Murazaky
Cthulhu
20
2 / 2 / 4
13,166
598
11,807
10,189
7,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 0 / 18
12,589
572
8,598
14,759
19,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
mirokisan
Medusa
20
8 / 3 / 10
13,135
597
19,887
12,484
6,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
1 / 6 / 3
8,650
393
5,077
15,039
5,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 3 / 3
10,844
493
7,614
21,347
15,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Awilix
Sharonm
Awilix
15
4 / 11 / 2
10,485
477
10,537
21,576
6,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
eltarkas41
Chronos
18
3 / 7 / 2
11,667
530
8,392
15,146
5,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
14
1 / 5 / 2
9,257
421
4,098
19,072
23,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
32
Kills
10
11
Deaths
32
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
JOKERXZZZ
Arachne
14
3
7
5.83
W
Poseidon
Kosl
Poseidon
7
3
7
3.5
L
Apollo
1
6
3
0.42
W
Cthulhu
Murazaky
Cthulhu
2
2
4
2
W
1
0
18
10
L
1
3
3
0.83
L
Awilix
Sharonm
Awilix
4
11
2
0.45
L
Chronos
eltarkas41
Chronos
3
7
2
0.57
L
Ymir
1
5
2
0.4
W
Medusa
mirokisan
Medusa
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,018
Damage
35,718
68,951
Taken
92,180
46,787
Mitigated
56,252
19,477
Healing
17,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
JOKERXZZZ
Arachne
20,449
13,136
0
9,804
22,414
10,455
148
2,925
19,451
0
139,879
W
Poseidon
Kosl
Poseidon
11,277
1,189
0
1,632
9,105
3,578
2,439
1,738
7,323
74,635
0
L
Apollo
5,077
3,271
0
1,973
15,039
5,010
0
3,797
11,154
0
44,029
W
Cthulhu
Murazaky
Cthulhu
11,807
893
675
2,060
10,189
7,166
3,135
2,833
6,910
85,252
0
W
8,598
908
0
4,266
14,759
19,326
918
3,013
11,658
27,181
5,848
L
7,614
811
0
9,277
21,347
15,173
0
10,644
10,115
0
61,696
L
Awilix
Sharonm
Awilix
10,537
4,440
0
3,569
21,576
6,847
0
4,951
16,580
0
61,445
L
Chronos
eltarkas41
Chronos
8,392
1,622
0
1,413
15,146
5,726
1,532
5,381
9,612
90,480
0
L
Ymir
4,098
1,271
0
980
19,072
23,496
27
5,557
13,470
31,927
0
W
Medusa
mirokisan
Medusa
19,887
7,586
0
1,040
12,484
6,262
6,525
1,981
10,418
0
117,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,433
Gold Earned
50,903
676
Minions Killed
567
0
Camps Cleared
0
2,168,689
Distance Traveled
1,906,521
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,953
680
192
9
0
470,180
0
W
Poseidon
12,590
572
128
6
0
454,045
3
L
Apollo
8,650
393
87
4
0
379,820
4
W
Cthulhu
13,166
598
152
7
0
419,995
4
W
Ares
12,589
572
37
2
0
446,795
6
L
Shiva
10,844
493
143
7
0
427,817
3
L
Awilix
10,485
477
107
5
0
395,200
2
L
Chronos
11,667
530
181
8
0
332,324
2
L
Ymir
9,257
421
49
2
0
371,360
1
W
Medusa
13,135
597
167
8
0
377,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role