Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Hexodee
Ah Muzen Cab
Level 125
God Stats
0W - 3L
1,836 SR
Queue Stats
16W - 15L
1,508 Elo+
Party 2
Scylla
Scylla
MeloLikesJello
Scylla
Level 7
God Stats
5W - 5L
1,823 SR
Queue Stats
10W - 16L
1,541 Elo+
Party 2
Ra
Ra
MeloRedrum
Ra
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,541 Elo+
Party 2
Osiris
Osiris
b_staccks_12
Osiris
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,508 Elo+
Party 2
Atlas
Atlas
vGoatedAl
Atlas
Level 108
God Stats
2W - 3L
1,498 SR
Queue Stats
18W - 18L
1,357 Elo+
Party 2
Team Averages
Level 93
1,631 SR
1,491 Elo+

VS

Team Averages
Level 92
1,524 SR
1,501 Elo+
Thor
Thor
 
Thor
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
ConceptHR
Hel
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 83L
1,498 Elo+
Party 1
Skadi
Skadi
Needle10
Skadi
Level 109
God Stats
12W - 8L
1,637 SR
Queue Stats
207W - 126L
1,653 Elo+
Party 1
Cerberus
Cerberus
jake6353
Cerberus
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 34L
1,495 Elo+
Party 1
Ah Puch
Ah Puch
plopperflop
Ah Puch
Level 120
God Stats
21W - 20L
1,485 SR
Queue Stats
62W - 91L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hexodee
Ah Muzen Cab
18
2 / 3 / 6
10,795
675
15,778
16,664
6,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
7 / 5 / 2
12,143
759
11,718
16,938
5,760
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 7 / 6
10,881
680
11,547
15,139
5,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
18
2 / 3 / 3
10,627
664
6,983
16,093
15,942
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
vGoatedAl
Atlas
17
3 / 2 / 7
10,887
680
11,598
14,040
13,809
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
8 / 3 / 5
12,260
766
13,469
14,019
5,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
2 / 3 / 7
11,035
690
5,228
11,806
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
Needle10
Skadi
20
6 / 2 / 6
12,841
803
21,344
14,184
4,946
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
jake6353
Cerberus
18
2 / 1 / 13
11,868
742
9,563
20,991
23,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
plopperflop
Ah Puch
19
2 / 7 / 9
12,198
762
15,939
13,308
4,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
60
16
Kills
20
20
Deaths
16
24
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
3
5
3.5
W
2
3
7
1.83
L
Ah Muzen Cab
Hexodee
Ah Muzen Cab
2
3
6
1.67
L
7
5
2
1.6
L
2
7
6
0.71
W
Skadi
Needle10
Skadi
6
2
6
4.5
L
Osiris
2
3
3
1.17
W
Cerberus
jake6353
Cerberus
2
1
13
8.5
W
Ah Puch
plopperflop
Ah Puch
2
7
9
0.93
L
Atlas
vGoatedAl
Atlas
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,624
Damage
65,543
78,874
Taken
74,308
47,608
Mitigated
42,402
11,885
Healing
16,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
13,469
2,143
0
181
14,019
5,148
2,023
6,569
7,450
0
35,337
W
5,228
1,805
5,631
5,816
11,806
4,092
1,277
5,684
6,122
24,838
0
L
Ah Muzen Cab
Hexodee
Ah Muzen Cab
15,778
1,450
0
1,730
16,664
6,108
305
6,744
9,818
0
49,405
L
11,718
1,059
0
2,375
16,938
5,760
0
7,554
9,344
52,494
0
L
11,547
759
2,566
3,252
15,139
5,989
262
5,616
9,403
42,467
0
W
Skadi
Needle10
Skadi
21,344
6,589
0
708
14,184
4,946
2,892
6,088
8,011
0
50,307
L
Osiris
6,983
549
0
1,188
16,093
15,942
336
5,763
10,200
0
31,295
W
Cerberus
jake6353
Cerberus
9,563
455
0
2,521
20,991
23,485
184
9,735
11,256
20,993
0
W
Ah Puch
plopperflop
Ah Puch
15,939
517
480
1,404
13,308
4,731
935
6,787
6,521
66,071
0
L
Atlas
vGoatedAl
Atlas
11,598
3,287
0
774
14,040
13,809
0
4,581
9,379
25,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,333
Gold Earned
60,202
323
Minions Killed
342
0
Camps Cleared
0
1,565,213
Distance Traveled
1,633,387
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,260
766
59
4
0
328,509
2
W
Hel
11,035
690
60
4
0
329,779
0
L
Ah Muzen Cab
10,795
675
68
4
0
327,916
2
L
Scylla
12,143
759
84
5
0
278,665
4
L
Ra
10,881
680
85
5
0
301,859
1
W
Skadi
12,841
803
77
5
0
354,332
3
L
Osiris
10,627
664
56
4
0
362,566
1
W
Cerberus
11,868
742
30
2
0
315,975
2
W
Ah Puch
12,198
762
116
7
0
304,792
2
L
Atlas
10,887
680
30
2
0
294,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role