Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Senpai 6ix9ine
Bellona
Level 156
God Stats
1W - 3L
1,560 SR
Queue Stats
335W - 319L
1,493 Elo+
Party 2
Bacchus
Bacchus
SenpaiSkiez
Bacchus
Level 26
God Stats
13W - 16L
1,480 SR
Queue Stats
86W - 63L
1,430 Elo+
Party 2
Nu Wa
Nu Wa
Timothy7414
Nu Wa
Level 18
God Stats
4W - 2L
1,892 SR
Queue Stats
21W - 20L
1,568 Elo+
Party 3
Cthulhu
Cthulhu
thriftyparadox
Cthulhu
Level 130
God Stats
0W - 1L
1,156 SR
Queue Stats
60W - 48L
1,514 Elo+
Party 3
Team Averages
Level 90
1,518 SR
1,501 Elo+

VS

Team Averages
Level 95
1,586 SR
1,559 Elo+
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
SammoHungTsinpo
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
TurugaRen
Tyr
Level 160
God Stats
10W - 1L
1,826 SR
Queue Stats
288W - 85L
1,837 Elo+
Party 1
Cthulhu
Cthulhu
iamsmiteplayer69
Cthulhu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 120L
1,431 Elo+
Solo
Hou Yi
Hou Yi
tmtmtm
Hou Yi
Level 65
God Stats
1W - 1L
1,606 SR
Queue Stats
20W - 10L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
7 / 5 / 1
11,839
740
16,410
16,889
9,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 6 / 7
10,334
646
12,350
18,500
17,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
SenpaiSkiez
Bacchus
17
5 / 3 / 5
11,026
689
10,301
15,702
21,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 9 / 7
10,356
647
18,843
16,549
6,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 2 / 7
10,024
627
13,736
19,169
18,305
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
2 / 2 / 12
11,531
721
8,048
19,102
22,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
20
3 / 4 / 8
12,319
770
13,579
8,474
5,113
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
12 / 4 / 5
13,520
845
21,212
25,205
22,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
1 / 1 / 13
11,688
731
13,447
20,637
17,961
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
tmtmtm
Hou Yi
20
6 / 3 / 5
12,285
768
13,182
14,321
5,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
67
14
Kills
24
25
Deaths
14
27
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
7
5
1
1.5
W
Khepri
 
Khepri
2
2
12
4
W
Kukulkan
3
4
8
1.75
L
2
6
7
0.92
L
Bacchus
SenpaiSkiez
Bacchus
5
3
5
2.5
L
0
9
7
0.39
W
12
4
5
3.63
W
1
1
13
7.5
L
0
2
7
1.75
W
Hou Yi
tmtmtm
Hou Yi
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,640
Damage
69,468
86,809
Taken
87,739
73,685
Mitigated
73,976
17,175
Healing
27,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
16,410
4,044
0
8,487
16,889
9,022
0
3,770
13,011
0
48,467
W
Khepri
 
Khepri
8,048
527
0
3,692
19,102
22,771
0
9,202
9,533
25,210
0
W
Kukulkan
13,579
2,005
0
488
8,474
5,113
1,376
4,916
3,380
63,460
0
L
12,350
3,048
0
4,011
18,500
17,819
0
9,011
9,212
0
26,925
L
Bacchus
SenpaiSkiez
Bacchus
10,301
1,648
0
1,064
15,702
21,655
0
7,454
8,070
16,080
0
L
18,843
5,414
602
566
16,549
6,884
356
5,390
10,959
42,688
0
W
21,212
2,630
0
8,988
25,205
22,518
0
10,924
13,886
0
53,862
W
13,447
1,078
550
7,878
20,637
17,961
505
9,383
10,670
43,352
0
L
13,736
1,218
530
1,915
19,169
18,305
0
8,549
10,125
36,149
0
W
Hou Yi
tmtmtm
Hou Yi
13,182
8,030
0
5,518
14,321
5,613
1,762
6,595
7,390
0
51,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,579
Gold Earned
61,343
225
Minions Killed
333
0
Camps Cleared
0
1,496,682
Distance Traveled
1,666,617
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,839
740
65
4
0
338,066
3
W
Khepri
11,531
721
21
1
0
343,124
1
W
Kukulkan
12,319
770
113
7
0
301,929
0
L
Bellona
10,334
646
24
2
0
296,409
0
L
Bacchus
11,026
689
19
1
0
325,199
2
L
Nu Wa
10,356
647
55
3
0
250,121
2
W
Tyr
13,520
845
67
4
0
367,053
0
W
Cthulhu
11,688
731
79
5
0
356,152
2
L
Cthulhu
10,024
627
62
4
0
286,887
0
W
Hou Yi
12,285
768
53
3
0
298,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role