Player Matchup

Chang'e
Chang'e
Crims0nDem0n
Chang'e
Level 146
God Stats
10W - 7L
1,891 SR
Queue Stats
348W - 354L
1,641 Elo+
Solo
Xbalanque
Xbalanque
FrauKübert
Xbalanque
Level 60
God Stats
7W - 9L
1,569 SR
Queue Stats
413W - 458L
1,525 Elo+
Party 1
Jormungandr
Jormungandr
Mesnik124
Jormungandr
Level 157
God Stats
6W - 9L
1,655 SR
Queue Stats
271W - 276L
1,579 Elo+
Solo
Arachne
Arachne
RenTner1n
Arachne
Level 62
God Stats
52W - 38L
1,503 SR
Queue Stats
383W - 411L
1,448 Elo+
Party 1
Thanatos
Thanatos
Somodi
Thanatos
Level 141
God Stats
8W - 11L
1,486 SR
Queue Stats
347W - 363L
1,588 Elo+
Solo
Team Averages
Level 113
1,621 SR
1,556 Elo+

VS

Team Averages
Level 133
1,585 SR
1,495 Elo+
Thanatos
Thanatos
 
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Connectto
Bakasura
Level 160
God Stats
40W - 32L
1,645 SR
Queue Stats
492W - 474L
1,583 Elo+
Solo
Khepri
Khepri
FlameNebula
Khepri
Level 129
God Stats
88W - 62L
1,619 SR
Queue Stats
381W - 362L
1,478 Elo+
Solo
Sol
Sol
MisterChair
Sol
Level 124
God Stats
35W - 21L
1,661 SR
Queue Stats
89W - 78L
1,546 Elo+
Solo
Chernobog
Chernobog
ZebriukasxD
Chernobog
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Crims0nDem0n
Chang'e
14
3 / 6 / 2
9,186
540
11,116
14,990
4,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
FrauKübert
Xbalanque
14
0 / 7 / 1
8,467
498
5,140
16,014
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
Mesnik124
Jormungandr
11
1 / 5 / 4
7,766
457
7,053
16,663
9,762
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
RenTner1n
Arachne
12
1 / 8 / 1
7,797
459
6,193
15,278
5,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Somodi
Thanatos
13
3 / 9 / 1
9,023
531
6,456
15,887
13,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
13 / 2 / 9
10,791
635
18,619
15,675
8,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
Connectto
Bakasura
17
9 / 2 / 5
10,711
630
15,261
16,518
12,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
15
1 / 0 / 19
9,636
567
4,124
13,257
12,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 3 / 10
10,345
609
15,283
13,307
8,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
ZebriukasxD
Chernobog
18
5 / 1 / 5
11,834
696
9,884
14,340
5,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
83
8
Kills
35
35
Deaths
8
9
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
13
2
9
8.75
W
Bakasura
Connectto
Bakasura
9
2
5
5.75
L
Chang'e
Crims0nDem0n
Chang'e
3
6
2
0.67
W
Khepri
1
0
19
10.5
L
Xbalanque
FrauKübert
Xbalanque
0
7
1
0.07
L
Jormungandr
Mesnik124
Jormungandr
1
5
4
0.6
W
7
3
10
4
L
Arachne
RenTner1n
Arachne
1
8
1
0.19
L
Thanatos
Somodi
Thanatos
3
9
1
0.39
W
Chernobog
ZebriukasxD
Chernobog
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,958
Damage
63,171
78,832
Taken
73,097
38,063
Mitigated
48,134
20,490
Healing
37,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
18,619
5,585
0
14,401
15,675
8,222
816
3,970
11,479
0
64,868
W
Bakasura
Connectto
Bakasura
15,261
8,439
0
7,092
16,518
12,750
122
4,399
11,725
0
56,926
L
Chang'e
Crims0nDem0n
Chang'e
11,116
1,018
651
4,995
14,990
4,310
0
4,736
10,184
56,353
0
W
Khepri
4,124
219
0
3,926
13,257
12,669
0
5,400
7,544
16,604
3,245
L
Xbalanque
FrauKübert
Xbalanque
5,140
2,755
0
4,398
16,014
4,738
1,600
3,108
12,848
0
61,367
L
Jormungandr
Mesnik124
Jormungandr
7,053
1,386
100
806
16,663
9,762
0
6,099
9,810
22,946
0
W
15,283
6,786
0
5,750
13,307
8,647
2,532
4,514
8,553
86,955
0
L
Arachne
RenTner1n
Arachne
6,193
3,694
0
2,862
15,278
5,977
0
2,568
11,678
0
42,092
L
Thanatos
Somodi
Thanatos
6,456
1,612
0
6,678
15,887
13,276
0
2,615
11,590
0
24,099
W
Chernobog
ZebriukasxD
Chernobog
9,884
5,616
0
6,671
14,340
5,846
4,457
2,968
11,249
0
91,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,239
Gold Earned
53,317
398
Minions Killed
502
0
Camps Cleared
0
1,507,513
Distance Traveled
1,752,849
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,791
635
77
5
0
374,135
4
W
Bakasura
10,711
630
107
6
0
357,239
2
L
Chang'e
9,186
540
115
7
0
317,835
7
W
Khepri
9,636
567
16
1
0
355,790
9
L
Xbalanque
8,467
498
126
7
0
273,912
4
L
Jormungandr
7,766
457
30
2
0
320,238
3
W
Sol
10,345
609
128
8
0
322,423
9
L
Arachne
7,797
459
71
4
0
331,981
2
L
Thanatos
9,023
531
56
3
0
263,547
3
W
Chernobog
11,834
696
174
10
0
343,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role