Player Matchup

Danzaburou
Danzaburou
Litbean
Danzaburou
Level 16
God Stats
0W - 1L
1,314 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 2
Horus
Horus
SlimeTiger
Horus
Level 61
God Stats
0W - 1L
1,243 SR
Queue Stats
5W - 4L
1,577 Elo+
Party 2
Freya
Freya
bluejaem
Freya
Level 95
God Stats
0W - 1L
1,913 SR
Queue Stats
5W - 4L
1,577 Elo+
Party 2
Team Averages
Level 57
1,490 SR
1,621 Elo+

VS

Team Averages
Level 98
1,514 SR
1,489 Elo+
Amaterasu
Amaterasu
ASMalachite
Amaterasu
Level 129
God Stats
31W - 22L
1,610 SR
Queue Stats
461W - 385L
1,607 Elo+
Party 1
Thor
Thor
ChaoticFalcon7
Thor
Level 86
God Stats
9W - 8L
1,493 SR
Queue Stats
779W - 690L
1,593 Elo+
Party 1
Baron Samedi
Baron Samedi
KanRazam
Baron Samedi
Level 80
God Stats
1W - 0L
1,437 SR
Queue Stats
2W - 2L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Litbean
Danzaburou
9
0 / 5 / 0
5,934
593
2,021
6,171
2,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
10
0 / 3 / 1
6,274
627
1,921
8,665
6,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
bluejaem
Freya
10
1 / 4 / 0
6,675
668
4,849
6,651
2,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ASMalachite
Amaterasu
12
2 / 0 / 10
7,246
725
5,887
9,470
10,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 1 / 8
7,504
750
4,649
5,164
2,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
KanRazam
Baron Samedi
13
6 / 0 / 6
7,770
777
8,090
3,909
2,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
12
12
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ASMalachite
Amaterasu
2
0
10
7
W
4
1
8
8
W
Baron Samedi
KanRazam
Baron Samedi
6
0
6
9
L
Danzaburou
Litbean
Danzaburou
0
5
0
0
L
Horus
0
3
1
0.17
L
Freya
bluejaem
Freya
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,791
Damage
18,626
21,487
Taken
18,543
10,573
Mitigated
15,955
4,174
Healing
7,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ASMalachite
Amaterasu
5,887
1,513
409
2,863
9,470
10,733
777
2,483
6,987
0
10,829
W
4,649
418
0
1,134
5,164
2,864
288
1,203
3,961
0
29,278
W
Baron Samedi
KanRazam
Baron Samedi
8,090
1,077
1,261
1,604
3,909
2,358
791
1,210
2,699
20,835
0
L
Danzaburou
Litbean
Danzaburou
2,021
876
0
689
6,171
2,075
0
1,586
4,394
0
10,660
L
Horus
1,921
879
531
1,443
8,665
6,019
0
3,676
4,702
0
10,997
L
Freya
bluejaem
Freya
4,849
1,598
0
1,511
6,651
2,479
0
3,197
3,216
17,618
2,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,883
Gold Earned
22,520
86
Minions Killed
110
3
Camps Cleared
6
458,120
Distance Traveled
522,260
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,246
725
16
2
2
179,377
2
W
Thor
7,504
750
55
6
2
184,459
2
W
Baron Samedi
7,770
777
39
4
2
158,424
1
L
Danzaburou
5,934
593
24
2
0
137,861
0
L
Horus
6,274
627
20
2
1
174,310
1
L
Freya
6,675
668
42
4
2
145,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role