Player Matchup

Loki
Loki
 
Loki
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Da_BongLord_420
Ymir
Level 158
God Stats
1W - 2L
1,648 SR
Queue Stats
104W - 113L
1,488 Elo+
Party 2
Artemis
Artemis
SOUL_ADRIFT
Artemis
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 151L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
V2 Sticky
Nu Wa
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
250W - 266L
1,382 Elo+
Solo
Ullr
Ullr
XxOG_Elite_420xX
Ullr
Level 159
God Stats
1W - 5L
1,615 SR
Queue Stats
88W - 89L
1,517 Elo+
Party 2
Team Averages
Level 125
1,553 SR
1,476 Elo+

VS

Team Averages
Level 73
1,561 SR
1,615 Elo+
Cthulhu
Cthulhu
ACLSCV
Cthulhu
Level 128
God Stats
6W - 8L
1,434 SR
Queue Stats
599W - 593L
1,542 Elo+
Party 1
Agni
Agni
BlessMataRatas
Agni
Level 148
God Stats
2W - 0L
1,871 SR
Queue Stats
54W - 48L
1,548 Elo+
Party 1
Cernunnos
Cernunnos
Edgykun
Cernunnos
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,716 Elo+
Party 3
Jormungandr
Jormungandr
SocratesIsMadLad
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,716 Elo+
Party 3
Zeus
Zeus
xNoFatchickx
Zeus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 68L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 4 / 4
7,595
690
5,201
8,280
3,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 3 / 7
7,489
681
3,423
12,862
12,449
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
SOUL_ADRIFT
Artemis
11
1 / 5 / 5
6,991
636
6,664
7,504
3,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
V2 Sticky
Nu Wa
13
4 / 4 / 4
7,622
693
12,017
6,749
2,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 5
8,019
729
9,311
11,389
4,834
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ACLSCV
Cthulhu
15
3 / 1 / 12
8,736
794
7,802
12,307
13,675
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 4 / 10
7,738
703
7,235
7,670
3,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Edgykun
Cernunnos
14
4 / 3 / 8
8,510
774
7,429
5,831
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
SocratesIsMadLad
Jormungandr
17
11 / 0 / 6
9,956
905
12,034
8,611
6,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
0 / 3 / 9
7,591
690
6,339
5,309
1,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
11
Kills
18
18
Deaths
11
25
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
4
4
1.25
W
Cthulhu
ACLSCV
Cthulhu
3
1
12
9
W
0
4
10
1.25
L
0
3
7
1.17
W
Cernunnos
Edgykun
Cernunnos
4
3
8
2.67
L
Artemis
SOUL_ADRIFT
Artemis
1
5
5
0.7
W
Jormungandr
SocratesIsMadLad
Jormungandr
11
0
6
14
L
Nu Wa
V2 Sticky
Nu Wa
4
4
4
1.5
L
3
2
5
2.75
W
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,616
Damage
40,839
46,784
Taken
39,728
26,593
Mitigated
26,834
17,456
Healing
20,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,201
513
719
2,692
8,280
3,282
0
4,358
3,844
0
14,447
W
Cthulhu
ACLSCV
Cthulhu
7,802
186
2,809
3,900
12,307
13,675
380
4,216
8,091
18,875
0
W
7,235
590
770
2,092
7,670
3,230
0
3,424
4,246
16,178
0
L
3,423
191
720
4,219
12,862
12,449
0
8,057
4,419
8,946
0
W
Cernunnos
Edgykun
Cernunnos
7,429
2,309
548
722
5,831
2,109
0
2,022
3,809
0
18,118
L
Artemis
SOUL_ADRIFT
Artemis
6,664
2,430
251
1,614
7,504
3,188
0
5,472
1,848
0
12,091
W
Jormungandr
SocratesIsMadLad
Jormungandr
12,034
2,943
4,439
3,794
8,611
6,095
890
3,545
5,066
29,412
0
L
Nu Wa
V2 Sticky
Nu Wa
12,017
1,976
276
907
6,749
2,840
12
5,742
979
19,527
0
L
9,311
3,737
904
5,154
11,389
4,834
0
8,951
2,284
0
25,149
W
6,339
553
881
408
5,309
1,725
690
2,233
3,076
16,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,716
Gold Earned
42,531
90
Minions Killed
116
0
Camps Cleared
0
930,431
Distance Traveled
1,025,562
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,595
690
7
1
0
226,228
1
W
Cthulhu
8,736
794
29
3
0
229,334
1
W
Agni
7,738
703
11
1
0
189,050
0
L
Ymir
7,489
681
17
2
0
156,409
2
W
Cernunnos
8,510
774
21
2
0
198,812
0
L
Artemis
6,991
636
13
1
0
153,537
0
W
Jormungandr
9,956
905
30
3
0
214,696
0
L
Nu Wa
7,622
693
15
1
0
199,643
2
L
Ullr
8,019
729
38
3
0
194,614
0
W
Zeus
7,591
690
25
2
0
193,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role