Player Matchup

Anhur
Anhur
DamnitSHOTGUN
Anhur
Level 29
God Stats
1W - 6L
1,201 SR
Queue Stats
160W - 157L
1,478 Elo+
Party 2
Bastet
Bastet
IceCold KEV3000
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,481 Elo+
Party 2
Yu Huang
Yu Huang
Insomniuh
Yu Huang
Level 80
God Stats
4W - 4L
1,657 SR
Queue Stats
191W - 195L
1,507 Elo+
Solo
Izanami
Izanami
effinrobots
Izanami
Level 106
God Stats
9W - 14L
1,438 SR
Queue Stats
396W - 383L
1,542 Elo+
Solo
Chronos
Chronos
x3khaleesi
Chronos
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 88L
1,525 Elo+
Solo
Team Averages
Level 78
1,459 SR
1,507 Elo+

VS

Team Averages
Level 127
1,470 SR
1,513 Elo+
Pele
Pele
ElPR07
Pele
Level 128
God Stats
3W - 2L
1,378 SR
Queue Stats
258W - 278L
1,543 Elo+
Party 1
Mercury
Mercury
SignatureSeven
Mercury
Level 122
God Stats
1W - 1L
1,251 SR
Queue Stats
157W - 180L
1,460 Elo+
Solo
Zeus
Zeus
Undivine_One
Zeus
Level 149
God Stats
7W - 3L
1,672 SR
Queue Stats
298W - 316L
1,533 Elo+
Party 1
Skadi
Skadi
Yandermeister
Skadi
Level 156
God Stats
7W - 3L
1,661 SR
Queue Stats
328W - 346L
1,536 Elo+
Party 1
Tiamat
Tiamat
spartans_300PR
Tiamat
Level 81
God Stats
2W - 7L
1,386 SR
Queue Stats
315W - 335L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 11
13,015
685
7,792
15,744
4,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
12 / 5 / 14
13,936
733
28,239
21,765
7,905
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Insomniuh
Yu Huang
20
10 / 9 / 18
14,654
771
21,475
19,123
9,955
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
effinrobots
Izanami
19
2 / 7 / 20
12,065
635
15,843
15,819
6,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chronos
x3khaleesi
Chronos
20
2 / 4 / 14
12,283
646
11,194
16,524
5,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
ElPR07
Pele
20
4 / 7 / 16
13,037
686
10,703
20,695
11,055
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
3 / 6 / 18
13,348
703
8,335
27,195
10,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
13 / 9 / 11
15,154
798
27,564
16,409
4,269
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

20
9 / 6 / 14
14,344
755
23,568
16,323
5,008
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
3 / 5 / 14
12,359
650
7,811
19,646
18,769
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
105
33
Kills
32
32
Deaths
33
77
Assists
73
Player
Kills
Deaths
Assists
KDA
L
7
7
11
1.79
W
Pele
ElPR07
Pele
4
7
16
1.71
L
12
5
14
3.8
L
Yu Huang
Insomniuh
Yu Huang
10
9
18
2.11
W
3
6
18
2
W
13
9
11
2.06
W
9
6
14
2.67
L
Izanami
effinrobots
Izanami
2
7
20
1.71
W
3
5
14
2
L
Chronos
x3khaleesi
Chronos
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,543
Damage
77,981
88,975
Taken
100,268
34,262
Mitigated
49,353
26,991
Healing
31,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,792
3,918
689
1,616
15,744
4,691
257
7,480
8,264
0
19,416
W
Pele
ElPR07
Pele
10,703
819
2,390
5,312
20,695
11,055
815
7,123
13,572
0
31,372
L
28,239
4,491
3,606
6,265
21,765
7,905
444
8,750
13,015
0
40,647
L
Yu Huang
Insomniuh
Yu Huang
21,475
748
1,151
2,600
19,123
9,955
514
7,043
12,080
52,468
0
W
8,335
1,881
2,340
9,448
27,195
10,252
18
10,186
17,009
0
18,031
W
27,564
895
211
1,874
16,409
4,269
251
5,740
10,669
52,470
48
W
23,568
5,606
1,137
994
16,323
5,008
4,490
4,620
11,703
0
56,486
L
Izanami
effinrobots
Izanami
15,843
7,072
785
1,301
15,819
6,255
1,987
5,628
10,191
0
27,829
W
7,811
124
1,956
6,195
19,646
18,769
153
5,000
14,646
17,582
0
L
Chronos
x3khaleesi
Chronos
11,194
1,793
3,158
5,820
16,524
5,456
125
6,474
10,050
32,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,953
Gold Earned
68,242
179
Minions Killed
205
0
Camps Cleared
0
1,555,719
Distance Traveled
1,699,888
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,015
685
29
2
0
297,491
0
W
Pele
13,037
686
30
2
0
360,273
0
L
Bastet
13,936
733
27
1
0
347,466
2
L
Yu Huang
14,654
771
45
2
0
261,682
0
W
Mercury
13,348
703
26
1
0
387,621
1
W
Zeus
15,154
798
59
3
0
309,655
12
W
Skadi
14,344
755
65
3
0
319,333
4
L
Izanami
12,065
635
38
2
0
300,129
0
W
Tiamat
12,359
650
25
1
0
323,006
0
L
Chronos
12,283
646
40
2
0
348,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role