Player Matchup

Neith
Neith
DumpiTruck
Neith
Level 48
God Stats
143W - 153L
1,480 SR
Queue Stats
163W - 208L
1,371 Elo+
Party 3
Chronos
Chronos
Eat Dat KoolPop
Chronos
Level 104
God Stats
4W - 6L
1,745 SR
Queue Stats
58W - 56L
1,552 Elo+
Party 2
Hun Batz
Hun Batz
Kush VII
Hun Batz
Level 95
God Stats
5W - 8L
1,582 SR
Queue Stats
12W - 18L
1,511 Elo+
Party 2
Ymir
Ymir
RealOGNative
Ymir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
Swayze87
Anubis
Level 54
God Stats
20W - 11L
1,659 SR
Queue Stats
246W - 294L
1,349 Elo+
Party 3
Team Averages
Level 66
1,593 SR
1,457 Elo+

VS

Team Averages
Level 97
1,423 SR
1,512 Elo+
Tsukuyomi
Tsukuyomi
EclipseDusk
Tsukuyomi
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 49L
1,554 Elo+
Party 1
Chang'e
Chang'e
KungFuFelix
Chang'e
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
234W - 202L
1,526 Elo+
Party 1
Apollo
Apollo
Lollandy
Apollo
Level 44
God Stats
3W - 7L
1,250 SR
Queue Stats
58W - 40L
1,529 Elo+
Party 1
Anubis
Anubis
YONKATHU
Anubis
Level 104
God Stats
7W - 2L
1,523 SR
Queue Stats
292W - 231L
1,545 Elo+
Party 1
Ganesha
Ganesha
vietnam_sapa
Ganesha
Level 129
God Stats
1W - 1L
1,341 SR
Queue Stats
383W - 408L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 1 / 2
5,269
527
10,267
5,645
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,448
545
1,512
6,730
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Kush VII
Hun Batz
10
1 / 4 / 2
5,930
593
3,570
6,740
1,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 5 / 1
4,347
435
1,396
6,146
2,096
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Swayze87
Anubis
10
3 / 4 / 0
6,133
613
3,906
6,309
2,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EclipseDusk
Tsukuyomi
10
4 / 1 / 3
6,391
639
4,319
6,892
1,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
KungFuFelix
Chang'e
13
4 / 0 / 0
7,607
761
5,483
4,527
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Lollandy
Apollo
10
4 / 1 / 2
6,040
604
4,203
6,445
1,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
YONKATHU
Anubis
12
5 / 2 / 4
7,200
720
4,051
6,114
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
vietnam_sapa
Ganesha
9
0 / 2 / 8
5,919
592
2,945
9,434
5,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
17
17
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
1
1
2
2
L
0
3
0
0
W
Tsukuyomi
EclipseDusk
Tsukuyomi
4
1
3
5.5
W
Chang'e
KungFuFelix
Chang'e
4
0
0
4
L
Hun Batz
Kush VII
Hun Batz
1
4
2
0.5
W
Apollo
Lollandy
Apollo
4
1
2
5
L
1
5
1
0.3
L
Anubis
Swayze87
Anubis
3
4
0
0.75
W
Anubis
YONKATHU
Anubis
5
2
4
3.5
W
Ganesha
vietnam_sapa
Ganesha
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,651
Damage
21,001
31,570
Taken
33,412
9,602
Mitigated
12,595
7,087
Healing
14,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
10,267
6,695
0
2,428
5,645
1,280
405
1,900
3,723
0
31,209
L
1,512
824
0
1,926
6,730
2,326
0
4,522
2,208
30,180
0
W
Tsukuyomi
EclipseDusk
Tsukuyomi
4,319
1,411
0
2,506
6,892
1,793
0
1,701
5,191
0
27,081
W
Chang'e
KungFuFelix
Chang'e
5,483
480
0
3,412
4,527
1,738
130
1,512
3,015
45,499
0
L
Hun Batz
Kush VII
Hun Batz
3,570
646
0
614
6,740
1,705
423
2,756
3,952
0
31,880
W
Apollo
Lollandy
Apollo
4,203
1,995
0
3,432
6,445
1,434
0
611
5,834
0
30,262
L
1,396
380
0
0
6,146
2,096
0
608
5,538
6,428
0
L
Anubis
Swayze87
Anubis
3,906
154
0
2,119
6,309
2,195
0
2,361
3,790
21,731
0
W
Anubis
YONKATHU
Anubis
4,051
972
0
2,288
6,114
2,139
0
2,202
3,912
37,643
732
W
Ganesha
vietnam_sapa
Ganesha
2,945
181
205
3,124
9,434
5,491
0
788
8,646
12,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,127
Gold Earned
33,157
243
Minions Killed
307
0
Camps Cleared
0
866,653
Distance Traveled
983,306
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,269
527
49
5
0
170,899
3
L
Chronos
5,448
545
71
7
0
161,271
2
W
Tsukuyomi
6,391
639
58
6
0
239,057
1
W
Chang'e
7,607
761
103
10
0
193,151
1
L
Hun Batz
5,930
593
65
7
0
215,531
1
W
Apollo
6,040
604
61
6
0
182,492
0
L
Ymir
4,347
435
8
1
0
159,954
4
L
Anubis
6,133
613
50
5
0
158,998
1
W
Anubis
7,200
720
79
8
0
180,693
3
W
Ganesha
5,919
592
6
1
0
187,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role