Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LathrellJM69
Janus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,240 Elo+
Party 1
Ne Zha
Ne Zha
OMEGAZIDD
Ne Zha
Level 158
God Stats
4W - 3L
1,818 SR
Queue Stats
218W - 269L
1,413 Elo+
Solo
Neith
Neith
TheBrownBarrel1
Neith
Level 66
God Stats
0W - 3L
1,186 SR
Queue Stats
117W - 129L
1,407 Elo+
Solo
Cthulhu
Cthulhu
eder306
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,442 Elo+
Party 1
Team Averages
Level 79
1,501 SR
1,400 Elo+

VS

Team Averages
Level 97
1,530 SR
1,417 Elo+
Apollo
Apollo
CAPT_BISCUIT
Apollo
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,255 Elo+
Solo
Ra
Ra
Crayzee-Yayzee24
Ra
Level 120
God Stats
19W - 29L
1,236 SR
Queue Stats
123W - 138L
1,366 Elo+
Solo
Sylvanus
Sylvanus
Lord_Fue_Fue
Sylvanus
Level 144
God Stats
54W - 47L
1,562 SR
Queue Stats
139W - 160L
1,497 Elo+
Solo
Anubis
Anubis
XPurpleHate
Anubis
Level 66
God Stats
4W - 0L
1,849 SR
Queue Stats
42W - 41L
1,445 Elo+
Solo
Set
Set
mrfluffypantsjr
Set
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 36L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
8 / 1 / 0
7,352
735
7,355
9,079
5,584
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

8
0 / 2 / 0
5,042
504
2,806
5,838
1,505
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
OMEGAZIDD
Ne Zha
10
0 / 3 / 2
5,785
579
5,292
7,989
3,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 0
5,006
501
3,396
3,972
793
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
eder306
Cthulhu
7
0 / 5 / 0
4,298
430
2,898
6,992
3,612
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
4 / 0 / 3
5,838
584
4,604
3,536
1,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 1
6,060
606
2,401
4,124
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sylvanus
Lord_Fue_Fue
Sylvanus
9
1 / 0 / 7
5,944
594
3,602
10,378
5,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
10
1 / 6 / 1
6,338
634
3,746
8,797
3,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 2 / 2
6,430
643
5,231
8,311
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
8
Kills
13
13
Deaths
8
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
8
1
0
8
W
Apollo
4
0
3
5.5
W
2
0
1
2.5
L
0
2
0
0
W
Sylvanus
Lord_Fue_Fue
Sylvanus
1
0
7
4.5
L
Ne Zha
OMEGAZIDD
Ne Zha
0
3
2
0.33
L
0
2
0
0
W
Anubis
1
6
1
0.25
L
Cthulhu
eder306
Cthulhu
0
5
0
0
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,747
Damage
19,584
33,870
Taken
35,146
14,533
Mitigated
14,671
13,352
Healing
16,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,355
1,392
0
5,894
9,079
5,584
864
3,153
5,926
40,082
0
W
Apollo
4,604
2,981
208
1,719
3,536
1,094
414
460
3,076
0
25,109
W
2,401
293
585
1,947
4,124
1,435
400
1,445
2,679
36,749
0
L
2,806
527
0
1,953
5,838
1,505
0
1,684
4,154
24,664
0
W
Sylvanus
Lord_Fue_Fue
Sylvanus
3,602
1,264
1,336
5,681
10,378
5,494
401
3,544
6,834
18,543
0
L
Ne Zha
OMEGAZIDD
Ne Zha
5,292
1,780
0
3,004
7,989
3,039
0
1,799
6,190
0
39,413
L
3,396
1,546
0
1,825
3,972
793
0
1,048
2,924
0
27,094
W
Anubis
3,746
582
0
2,969
8,797
3,962
0
5,527
3,270
31,337
0
L
Cthulhu
eder306
Cthulhu
2,898
433
51
625
6,992
3,612
0
2,065
4,927
6,308
0
W
5,231
2,771
0
2,013
8,311
2,686
0
2,083
6,228
0
25,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,483
Gold Earned
30,610
286
Minions Killed
260
0
Camps Cleared
0
946,554
Distance Traveled
969,317
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,352
735
91
9
0
180,778
2
W
Apollo
5,838
584
52
5
0
168,754
2
W
Ra
6,060
606
65
7
0
224,838
1
L
Janus
5,042
504
47
5
0
181,874
0
W
Sylvanus
5,944
594
32
3
0
192,154
4
L
Ne Zha
5,785
579
73
7
0
212,169
0
L
Neith
5,006
501
57
6
0
182,943
2
W
Anubis
6,338
634
66
7
0
168,098
2
L
Cthulhu
4,298
430
18
2
0
188,790
0
W
Set
6,430
643
45
5
0
215,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role