Player Matchup

Sol
Sol
DerekHesh
Sol
Level 142
God Stats
29W - 16L
1,900 SR
Queue Stats
341W - 230L
1,720 Elo+
Party 2
Freya
Freya
Rvndumb
Freya
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
724W - 510L
1,736 Elo+
Party 2
Mulan
Mulan
Waexxt
Mulan
Level 32
God Stats
37W - 12L
1,844 SR
Queue Stats
130W - 90L
1,731 Elo+
Party 2
Thor
Thor
WhyAreWeHere777
Thor
Level 45
God Stats
44W - 30L
1,768 SR
Queue Stats
310W - 265L
1,608 Elo+
Solo
Tyr
Tyr
azcowgirl81
Tyr
Level 111
God Stats
77W - 56L
1,592 SR
Queue Stats
707W - 681L
1,472 Elo+
Solo
Team Averages
Level 95
1,721 SR
1,653 Elo+

VS

Team Averages
Level 76
1,499 SR
1,642 Elo+
He Bo
He Bo
Clayset
He Bo
Level 152
God Stats
1W - 0L
1,265 SR
Queue Stats
45W - 35L
1,732 Elo+
Party 1
Thor
Thor
Seatbuckle
Thor
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
175W - 118L
1,688 Elo+
Party 3
Neith
Neith
SkadiDsntKno271
Neith
Level 43
God Stats
16W - 19L
1,573 SR
Queue Stats
92W - 106L
1,485 Elo+
Solo
Chaac
Chaac
Skatess
Chaac
Level 35
God Stats
5W - 5L
1,482 SR
Queue Stats
105W - 113L
1,592 Elo+
Party 1
Tsukuyomi
Tsukuyomi
makinohara
Tsukuyomi
Level 42
God Stats
3W - 1L
1,672 SR
Queue Stats
72W - 31L
1,710 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 4
11,032
501
11,805
14,378
4,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Freya
Rvndumb
Freya
16
4 / 11 / 3
10,592
481
10,886
21,984
6,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mulan
Waexxt
Mulan
14
1 / 8 / 7
9,609
437
9,744
24,090
19,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
7 / 4 / 2
11,892
541
9,295
17,450
6,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 7 / 0
10,316
469
5,421
18,279
17,570
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Clayset
He Bo
20
14 / 7 / 10
13,672
621
24,631
16,455
5,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
7 / 2 / 17
13,290
604
14,818
18,249
7,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
4 / 3 / 14
12,597
573
11,068
11,656
4,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
Skatess
Chaac
19
5 / 0 / 11
12,703
577
11,284
13,634
12,561
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
makinohara
Tsukuyomi
17
5 / 3 / 13
11,342
516
14,841
14,326
9,669
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
100
15
Kills
35
35
Deaths
15
16
Assists
65
Player
Kills
Deaths
Assists
KDA
W
He Bo
Clayset
He Bo
14
7
10
2.71
L
3
5
4
1
L
Freya
Rvndumb
Freya
4
11
3
0.5
W
7
2
17
7.75
W
4
3
14
3.67
W
Chaac
Skatess
Chaac
5
0
11
10.5
L
Mulan
Waexxt
Mulan
1
8
7
0.56
L
7
4
2
2
L
0
7
0
0
W
Tsukuyomi
makinohara
Tsukuyomi
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,151
Damage
76,642
96,181
Taken
74,320
53,307
Mitigated
40,360
24,107
Healing
17,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Clayset
He Bo
24,631
1,260
463
2,711
16,455
5,989
1,263
7,328
9,127
86,720
0
L
11,805
2,055
0
4,670
14,378
4,441
0
1,869
12,509
75,245
0
L
Freya
Rvndumb
Freya
10,886
3,360
0
6,910
21,984
6,168
0
10,873
11,111
67,413
0
W
14,818
4,376
0
4,234
18,249
7,548
750
4,290
13,959
0
111,088
W
11,068
3,079
0
4,220
11,656
4,593
2,273
4,097
7,559
0
86,753
W
Chaac
Skatess
Chaac
11,284
2,932
0
4,610
13,634
12,561
959
2,033
11,601
0
81,318
L
Mulan
Waexxt
Mulan
9,744
1,035
0
2,844
24,090
19,030
183
3,712
20,378
0
29,021
L
9,295
1,551
0
6,659
17,450
6,098
2,372
5,087
12,363
0
75,290
L
5,421
934
0
3,024
18,279
17,570
132
3,090
15,189
0
71,562
W
Tsukuyomi
makinohara
Tsukuyomi
14,841
3,814
0
1,575
14,326
9,669
533
4,943
9,383
0
65,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,441
Gold Earned
63,604
552
Minions Killed
672
0
Camps Cleared
0
1,908,281
Distance Traveled
2,220,283
36
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,672
621
134
6
0
393,505
2
L
Sol
11,032
501
113
5
0
415,618
14
L
Freya
10,592
481
115
5
0
358,902
4
W
Thor
13,290
604
158
7
0
451,833
0
W
Neith
12,597
573
144
7
0
424,653
9
W
Chaac
12,703
577
156
7
0
474,358
3
L
Mulan
9,609
437
46
2
0
377,152
8
L
Thor
11,892
541
129
6
0
412,076
7
L
Tyr
10,316
469
149
7
0
344,533
3
W
Tsukuyomi
11,342
516
80
4
0
475,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role