Player Matchup

King Arthur
King Arthur
HeroWolverine
King Arthur
Level 23
God Stats
1W - 2L
1,660 SR
Queue Stats
2W - 2L
1,333 Elo+
Party 1
Raijin
Raijin
Skydrow69
Raijin
Level 56
God Stats
0W - 6L
1,097 SR
Queue Stats
39W - 58L
1,446 Elo+
Solo
Ullr
Ullr
karvells
Ullr
Level 65
God Stats
37W - 56L
1,450 SR
Queue Stats
61W - 77L
1,414 Elo+
Party 1
Team Averages
Level 48
1,402 SR
1,398 Elo+

VS

Team Averages
Level 53
1,584 SR
1,600 Elo+
Vamana
Vamana
FoundMarioJudah
Vamana
Level 63
God Stats
1W - 0L
1,662 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Odin
Odin
OhNoController
Odin
Level 47
God Stats
1W - 0L
1,537 SR
Queue Stats
14W - 13L
1,540 Elo+
Party 2
Anubis
Anubis
SNKvidiosxd
Anubis
Level 49
God Stats
11W - 10L
1,552 SR
Queue Stats
24W - 22L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HeroWolverine
King Arthur
12
1 / 10 / 4
9,574
563
5,554
18,150
16,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
Skydrow69
Raijin
17
4 / 3 / 6
12,262
721
14,650
11,559
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
18
5 / 6 / 5
12,950
762
10,435
14,419
3,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 9
12,377
728
12,287
16,125
6,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 2 / 15
11,596
682
7,711
13,148
12,881
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
19
11 / 3 / 4
13,198
776
17,398
12,016
4,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
10
Kills
19
19
Deaths
10
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
5
9
1.9
L
King Arthur
HeroWolverine
King Arthur
1
10
4
0.3
W
3
2
15
5.25
W
Anubis
11
3
4
4.33
L
Raijin
Skydrow69
Raijin
4
3
6
2.33
L
Ullr
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,639
Damage
37,396
44,128
Taken
41,289
22,615
Mitigated
24,567
4,362
Healing
11,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,287
7,106
0
3,931
16,125
6,768
907
6,174
9,741
0
47,015
L
King Arthur
HeroWolverine
King Arthur
5,554
833
0
1,551
18,150
16,094
0
8,024
10,126
0
12,174
W
7,711
1,419
0
876
13,148
12,881
367
4,410
8,455
285
19,232
W
Anubis
17,398
744
0
7,113
12,016
4,918
1,358
4,526
7,364
73,972
0
L
Raijin
Skydrow69
Raijin
14,650
1,097
0
2,034
11,559
2,818
284
3,787
7,772
50,320
0
L
Ullr
10,435
3,832
0
777
14,419
3,703
1,207
5,696
8,723
0
43,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,786
Gold Earned
37,171
144
Minions Killed
200
2
Camps Cleared
14
809,961
Distance Traveled
909,366
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,377
728
63
4
3
300,747
4
L
King Arthur
9,574
563
12
1
0
262,039
1
W
Odin
11,596
682
26
2
0
330,370
1
W
Anubis
13,198
776
111
7
11
278,249
4
L
Raijin
12,262
721
51
3
2
266,000
2
L
Ullr
12,950
762
81
5
0
281,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role