Player Matchup

Ne Zha
Ne Zha
Dethhhh
Ne Zha
Level 160
God Stats
2W - 3L
1,599 SR
Queue Stats
87W - 26L
1,929 Elo+
Party 2
Ra
Ra
JCrοs
Ra
Level 160
God Stats
1W - 1L
1,967 SR
Queue Stats
116W - 39L
1,913 Elo+
Party 2
Horus
Horus
xxxJRG13xxx
Horus
Level 85
God Stats
7W - 2L
2,022 SR
Queue Stats
24W - 9L
1,907 Elo+
Party 2
Team Averages
Level 135
1,863 SR
1,916 Elo+

VS

Team Averages
Level 148
1,675 SR
1,790 Elo+
Sun Wukong
Sun Wukong
Ickythumbz
Sun Wukong
Level 158
God Stats
7W - 3L
1,656 SR
Queue Stats
264W - 137L
1,719 Elo+
Party 1
Charybdis
Charybdis
Kynoe
Charybdis
Level 158
God Stats
27W - 12L
1,735 SR
Queue Stats
792W - 287L
1,832 Elo+
Party 1
Thoth
Thoth
PeekAsneek96123
Thoth
Level 129
God Stats
9W - 2L
1,634 SR
Queue Stats
841W - 312L
1,820 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dethhhh
Ne Zha
11
1 / 3 / 2
7,823
652
9,474
13,663
12,711
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
13
2 / 3 / 1
8,077
673
6,356
7,468
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 3
7,212
601
3,081
10,423
9,015
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ickythumbz
Sun Wukong
13
1 / 3 / 9
8,157
680
6,770
12,331
7,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Kynoe
Charybdis
14
4 / 0 / 6
8,877
740
10,400
6,858
2,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 5
9,017
751
9,567
3,542
1,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
10
10
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Dethhhh
Ne Zha
1
3
2
0.67
W
Sun Wukong
Ickythumbz
Sun Wukong
1
3
9
1.83
L
Ra
2
3
1
0.83
W
Charybdis
Kynoe
Charybdis
4
0
6
7
W
5
0
5
7.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,911
Damage
26,737
31,554
Taken
22,731
25,759
Mitigated
10,994
10,063
Healing
8,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Dethhhh
Ne Zha
9,474
1,160
625
3,519
13,663
12,711
0
3,509
9,836
0
24,834
W
Sun Wukong
Ickythumbz
Sun Wukong
6,770
1,097
459
2,827
12,331
7,219
100
4,001
8,330
0
20,797
L
Ra
6,356
331
1,428
1,644
7,468
4,033
0
2,428
4,858
48,294
0
W
Charybdis
Kynoe
Charybdis
10,400
5,748
0
3,171
6,858
2,207
1,532
1,869
4,989
0
22,742
W
9,567
539
0
1,661
3,542
1,568
1,129
670
2,872
39,401
0
L
3,081
1,627
1,042
1,805
10,423
9,015
0
3,893
6,372
0
8,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,112
Gold Earned
26,051
140
Minions Killed
137
6
Camps Cleared
4
716,427
Distance Traveled
713,328
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,823
652
15
1
0
237,761
5
W
Sun Wukong
8,157
680
25
2
1
228,364
3
L
Ra
8,077
673
118
10
6
243,606
3
W
Charybdis
8,877
740
36
3
1
248,448
4
W
Thoth
9,017
751
76
6
2
236,516
4
L
Horus
7,212
601
7
1
0
235,060
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role