Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Dakrir
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,346 Elo+
Solo
Sol
Sol
Jollygondus
Sol
Level 92
God Stats
3W - 2L
1,697 SR
Queue Stats
170W - 151L
1,413 Elo+
Party 1
Scylla
Scylla
Tubbingham
Scylla
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 115L
1,400 Elo+
Party 1
Cupid
Cupid
crookedcait
Cupid
Level 137
God Stats
2W - 5L
1,576 SR
Queue Stats
261W - 286L
1,434 Elo+
Solo
Team Averages
Level 95
1,555 SR
1,419 Elo+

VS

Team Averages
Level 87
1,563 SR
1,441 Elo+
Zhong Kui
Zhong Kui
Kawhi x
Zhong Kui
Level 127
God Stats
1W - 0L
1,740 SR
Queue Stats
14W - 16L
1,413 Elo+
Party 2
Olorun
Olorun
MajinnGoten
Olorun
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 55L
1,466 Elo+
Party 2
Zeus
Zeus
Majinnwakoff
Zeus
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 30L
1,408 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sasquatch503
Tsukuyomi
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 20L
1,416 Elo+
Party 2
Ah Puch
Ah Puch
TheStreetDawg
Ah Puch
Level 79
God Stats
5W - 1L
1,576 SR
Queue Stats
41W - 32L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
4 / 4 / 4
8,541
854
4,829
9,120
3,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Dakrir
Anhur
10
1 / 6 / 4
6,685
669
1,936
8,278
2,665
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 3 / 5
7,978
798
9,025
12,910
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Tubbingham
Scylla
13
0 / 6 / 5
7,205
721
5,449
9,207
3,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 5
7,515
752
1,254
8,091
2,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kawhi x
Zhong Kui
15
4 / 2 / 7
8,787
879
9,645
7,277
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
15
3 / 2 / 7
8,869
887
6,078
7,724
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 1 / 10
9,002
900
4,552
4,568
1,705
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Sasquatch503
Tsukuyomi
16
7 / 3 / 12
9,279
928
10,671
7,680
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
16
4 / 0 / 12
9,261
926
14,374
3,573
1,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
8
Kills
21
21
Deaths
8
23
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
4
4
1.5
L
Anhur
Dakrir
Anhur
1
6
4
0.5
L
2
3
5
1.5
W
Zhong Kui
Kawhi x
Zhong Kui
4
2
7
3.75
W
Olorun
3
2
7
3.25
W
3
1
10
8
W
Tsukuyomi
Sasquatch503
Tsukuyomi
7
3
12
4.33
W
Ah Puch
4
0
12
10
L
Scylla
Tubbingham
Scylla
0
6
5
0.42
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,493
Damage
45,320
47,606
Taken
30,822
15,608
Mitigated
14,914
17,626
Healing
12,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,829
3,010
1,930
1,758
9,120
3,206
0
6,396
2,724
0
16,123
L
Anhur
Dakrir
Anhur
1,936
716
546
320
8,278
2,665
0
5,860
2,418
0
4,723
L
9,025
1,457
586
4,450
12,910
3,841
0
8,697
4,213
17,281
0
W
Zhong Kui
Kawhi x
Zhong Kui
9,645
371
438
1,334
7,277
5,543
1,007
2,192
5,085
16,016
0
W
Olorun
6,078
2,782
2,539
2,520
7,724
3,027
1,988
4,268
3,456
20,793
0
W
4,552
360
786
1,210
4,568
1,705
696
1,802
2,766
18,380
0
W
Tsukuyomi
Sasquatch503
Tsukuyomi
10,671
2,769
364
849
7,680
3,267
545
4,134
3,546
0
17,051
W
Ah Puch
14,374
159
1,415
976
3,573
1,372
554
2,078
1,495
26,225
0
L
Scylla
Tubbingham
Scylla
5,449
160
638
840
9,207
3,048
0
7,066
2,141
20,196
0
L
1,254
893
3,809
2,749
8,091
2,848
0
6,630
1,461
0
7,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,924
Gold Earned
45,198
112
Minions Killed
124
0
Camps Cleared
0
838,168
Distance Traveled
1,007,552
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,541
854
41
4
0
157,644
0
L
Anhur
6,685
669
7
1
0
140,038
0
L
Sol
7,978
798
20
2
0
175,338
0
W
Zhong Kui
8,787
879
20
2
0
162,447
0
W
Olorun
8,869
887
36
4
0
195,490
0
W
Zeus
9,002
900
29
3
0
207,328
0
W
Tsukuyomi
9,279
928
18
2
0
215,562
1
W
Ah Puch
9,261
926
21
2
0
226,725
2
L
Scylla
7,205
721
29
3
0
170,194
0
L
Cupid
7,515
752
15
2
0
194,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role