Player Matchup

Loki
Loki
 
Loki
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Hentie_69_
Cthulhu
Level 24
God Stats
4W - 3L
1,724 SR
Queue Stats
10W - 15L
1,410 Elo+
Party 3
Tyr
Tyr
NeoVongola-27
Tyr
Level 68
God Stats
0W - 2L
1,300 SR
Queue Stats
9W - 25L
1,396 Elo+
Party 3
Anubis
Anubis
pShaKk
Anubis
Level 17
God Stats
0W - 2L
1,306 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 2
Neith
Neith
xSilverrrZ
Neith
Level 103
God Stats
1W - 1L
1,764 SR
Queue Stats
122W - 130L
1,429 Elo+
Party 3
Team Averages
Level 62
1,519 SR
1,378 Elo+

VS

Team Averages
Level 91
1,355 SR
1,368 Elo+
Thor
Thor
BigBruer
Thor
Level 140
God Stats
1W - 2L
1,080 SR
Queue Stats
68W - 95L
1,432 Elo+
Party 1
Athena
Athena
CillyWhilly
Athena
Level 141
God Stats
6W - 8L
1,476 SR
Queue Stats
39W - 58L
1,402 Elo+
Party 1
Hachiman
Hachiman
FunckyMountain
Hachiman
Level 85
God Stats
37W - 60L
1,417 SR
Queue Stats
52W - 87L
1,341 Elo+
Party 1
Sun Wukong
Sun Wukong
KewlDood
Sun Wukong
Level 44
God Stats
4W - 5L
1,342 SR
Queue Stats
18W - 31L
1,311 Elo+
Solo
Persephone
Persephone
toxtli
Persephone
Level 47
God Stats
14W - 14L
1,458 SR
Queue Stats
68W - 88L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
5 / 9 / 4
9,986
454
9,321
17,647
5,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Hentie_69_
Cthulhu
12
2 / 5 / 6
8,749
398
8,451
12,136
14,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 2 / 2
9,648
439
11,268
20,120
17,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
pShaKk
Anubis
14
1 / 9 / 2
8,401
382
4,639
12,642
4,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
15
3 / 6 / 5
9,971
453
13,135
17,008
6,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
14 / 2 / 6
12,261
557
14,384
14,546
5,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
15
3 / 3 / 13
9,864
448
8,744
20,239
22,310
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
16
6 / 4 / 7
10,683
486
11,412
13,947
5,014
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
KewlDood
Sun Wukong
19
5 / 1 / 6
12,644
575
16,827
19,709
20,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
toxtli
Persephone
14
3 / 5 / 4
10,522
478
8,697
13,246
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
14
Kills
31
31
Deaths
15
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
9
4
0.78
W
Thor
14
2
6
8.5
W
Athena
3
3
13
3.17
W
Hachiman
6
4
7
2.38
L
Cthulhu
Hentie_69_
Cthulhu
2
5
6
1
W
Sun Wukong
KewlDood
Sun Wukong
5
1
6
8
L
3
2
2
2
L
Anubis
pShaKk
Anubis
1
9
2
0.22
W
Persephone
toxtli
Persephone
3
5
4
1
L
Neith
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,814
Damage
60,064
79,553
Taken
81,687
48,083
Mitigated
57,611
20,016
Healing
17,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,321
2,317
0
4,276
17,647
5,665
0
3,038
14,609
0
55,426
W
Thor
14,384
2,945
0
5,083
14,546
5,937
60
1,746
12,800
0
83,402
W
Athena
8,744
1,703
195
725
20,239
22,310
115
4,369
15,035
29,574
2,204
W
Hachiman
11,412
4,640
0
895
13,947
5,014
1,726
1,106
12,798
0
68,725
L
Cthulhu
Hentie_69_
Cthulhu
8,451
335
1,005
1,557
12,136
14,194
0
4,141
7,995
32,289
0
W
Sun Wukong
KewlDood
Sun Wukong
16,827
5,905
0
9,330
19,709
20,044
0
2,488
16,356
0
94,073
L
11,268
1,951
106
7,856
20,120
17,177
0
2,075
18,045
0
51,766
L
Anubis
pShaKk
Anubis
4,639
301
0
2,089
12,642
4,536
0
2,575
10,067
29,700
0
W
Persephone
toxtli
Persephone
8,697
1,391
0
1,313
13,246
4,306
133
3,380
9,820
57,762
0
L
Neith
13,135
4,390
0
3,127
17,008
6,511
64
4,875
12,133
0
61,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,755
Gold Earned
55,974
382
Minions Killed
544
0
Camps Cleared
0
1,768,942
Distance Traveled
2,014,052
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,986
454
89
4
0
375,910
0
W
Thor
12,261
557
127
6
0
414,252
2
W
Athena
9,864
448
46
2
0
410,214
6
W
Hachiman
10,683
486
94
4
0
392,121
6
L
Cthulhu
8,749
398
51
2
0
351,269
3
W
Sun Wukong
12,644
575
187
9
0
404,749
1
L
Tyr
9,648
439
105
5
0
394,554
3
L
Anubis
8,401
382
41
2
0
294,570
0
W
Persephone
10,522
478
90
4
0
392,716
6
L
Neith
9,971
453
96
4
0
352,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role