Player Matchup

Tsukuyomi
Tsukuyomi
RA1N N BULLETZ
Tsukuyomi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 70L
1,510 Elo+
Party 2
Yu Huang
Yu Huang
ZombieSlayer618
Yu Huang
Level 26
God Stats
22W - 23L
1,521 SR
Queue Stats
32W - 36L
1,426 Elo+
Party 2
Fenrir
Fenrir
fIyincheese
Fenrir
Level 26
God Stats
1W - 8L
1,394 SR
Queue Stats
16W - 25L
1,331 Elo+
Party 2
Chaac
Chaac
nappynoodles
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 56L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
our cult
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,359 Elo+
Party 2
Team Averages
Level 34
1,483 SR
1,429 Elo+

VS

Team Averages
Level 50
1,540 SR
1,472 Elo+
Khepri
Khepri
CatalystFang
Khepri
Level 25
God Stats
22W - 9L
1,766 SR
Queue Stats
248W - 151L
1,600 Elo+
Party 1
Charybdis
Charybdis
Dbltrouble22
Charybdis
Level 99
God Stats
53W - 33L
1,488 SR
Queue Stats
957W - 884L
1,485 Elo+
Party 1
Tyr
Tyr
SigmaHaruo
Tyr
Level 29
God Stats
1W - 2L
1,260 SR
Queue Stats
16W - 28L
1,294 Elo+
Party 3
Kuzenbo
Kuzenbo
SigmaPitta
Kuzenbo
Level 41
God Stats
18W - 9L
1,687 SR
Queue Stats
156W - 164L
1,494 Elo+
Party 3
Baron Samedi
Baron Samedi
tatsuya-onisama
Baron Samedi
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
RA1N N BULLETZ
Tsukuyomi
16
1 / 5 / 3
10,458
1,046
6,799
13,847
5,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
15
2 / 2 / 5
10,400
1,040
11,953
8,015
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
15
1 / 5 / 6
9,912
991
10,672
15,776
8,341
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 6 / 4
9,915
992
12,525
16,114
16,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
our cult
Danzaburou
15
4 / 5 / 2
10,859
1,086
6,942
10,055
4,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

193

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
4 / 0 / 10
11,495
1,150
7,101
5,894
6,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
Dbltrouble22
Charybdis
17
7 / 0 / 10
11,785
1,179
16,915
7,260
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
7 / 5 / 9
11,735
1,174
9,837
15,378
13,776
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
SigmaPitta
Kuzenbo
17
4 / 1 / 17
11,812
1,181
12,898
15,768
22,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
tatsuya-onisama
Baron Samedi
17
1 / 3 / 11
10,858
1,086
9,998
10,337
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
9
Kills
23
23
Deaths
9
20
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Khepri
4
0
10
9
W
Charybdis
Dbltrouble22
Charybdis
7
0
10
12
L
Tsukuyomi
RA1N N BULLETZ
Tsukuyomi
1
5
3
0.5
W
7
5
9
2.3
W
Kuzenbo
SigmaPitta
Kuzenbo
4
1
17
12.5
L
Yu Huang
2
2
5
2.25
L
Fenrir
1
5
6
0.8
L
1
6
4
0.5
L
Danzaburou
our cult
Danzaburou
4
5
2
1
W
Baron Samedi
tatsuya-onisama
Baron Samedi
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,891
Damage
56,749
63,807
Taken
54,637
36,876
Mitigated
50,394
6,154
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
7,101
456
0
498
5,894
6,475
0
1,353
4,425
15,150
0
W
Charybdis
Dbltrouble22
Charybdis
16,915
9,360
0
1,431
7,260
3,015
0
1,158
6,059
0
32,651
L
Tsukuyomi
RA1N N BULLETZ
Tsukuyomi
6,799
1,820
0
2,175
13,847
5,261
0
5,551
8,296
0
43,481
W
9,837
4,010
0
1,120
15,378
13,776
0
5,066
10,146
0
14,696
W
Kuzenbo
SigmaPitta
Kuzenbo
12,898
3,340
0
486
15,768
22,321
0
3,091
12,405
22,856
0
L
Yu Huang
11,953
1,717
0
280
8,015
2,995
0
5,266
2,749
23,722
0
L
Fenrir
10,672
1,941
0
316
15,776
8,341
0
8,726
7,050
0
18,036
L
12,525
1,969
0
2,883
16,114
16,157
0
6,315
9,799
0
26,797
L
Danzaburou
our cult
Danzaburou
6,942
3,369
0
500
10,055
4,122
0
4,139
5,916
0
21,940
W
Baron Samedi
tatsuya-onisama
Baron Samedi
9,998
375
2,654
1,819
10,337
4,807
0
1,285
8,925
31,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,544
Gold Earned
57,685
183
Minions Killed
145
7
Camps Cleared
5
979,023
Distance Traveled
1,014,149
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,495
1,150
17
2
2
203,724
0
W
Charybdis
11,785
1,179
39
4
3
192,561
0
L
Tsukuyomi
10,458
1,046
74
7
2
197,817
0
W
Tyr
11,735
1,174
10
1
0
201,561
1
W
Kuzenbo
11,812
1,181
20
2
0
232,806
0
L
Yu Huang
10,400
1,040
21
2
0
206,882
0
L
Fenrir
9,912
991
21
2
2
212,978
0
L
Chaac
9,915
992
33
3
0
183,614
0
L
Danzaburou
10,859
1,086
34
3
3
177,732
0
W
Baron Samedi
10,858
1,086
59
6
0
183,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role