Player Matchup

Ah Puch
Ah Puch
LoKey sharp
Ah Puch
Level 93
God Stats
2W - 3L
1,622 SR
Queue Stats
127W - 105L
1,590 Elo+
Party 1
Heimdallr
Heimdallr
MaceTheFierce
Heimdallr
Level 118
God Stats
1W - 4L
1,441 SR
Queue Stats
29W - 26L
1,564 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TKKinsanekiller
Kumbhakarna
Level 120
God Stats
2W - 2L
1,120 SR
Queue Stats
56W - 49L
1,541 Elo+
Party 1
Team Averages
Level 110
1,394 SR
1,565 Elo+

VS

Team Averages
Level 61
1,367 SR
1,250 Elo+
Izanami
Izanami
IOffendPpl
Izanami
Level 45
God Stats
2W - 9L
1,290 SR
Queue Stats
3W - 11L
1,239 Elo+
Party 2
Gilgamesh
Gilgamesh
ODDYSEE43
Gilgamesh
Level 48
God Stats
5W - 7L
1,310 SR
Queue Stats
8W - 19L
1,176 Elo+
Party 2
Ao Kuang
Ao Kuang
Zoey1524
Ao Kuang
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 29L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LoKey sharp
Ah Puch
14
6 / 0 / 7
9,103
828
13,365
6,464
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
MaceTheFierce
Heimdallr
15
8 / 1 / 6
9,644
877
12,697
6,824
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
TKKinsanekiller
Kumbhakarna
12
0 / 2 / 12
8,575
780
3,008
10,627
10,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IOffendPpl
Izanami
12
1 / 4 / 2
7,756
705
6,145
11,233
3,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
ODDYSEE43
Gilgamesh
10
0 / 8 / 3
6,889
626
4,020
10,999
3,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Zoey1524
Ao Kuang
12
2 / 2 / 1
7,333
667
2,217
13,670
7,112
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
3
3
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
IOffendPpl
Izanami
1
4
2
0.5
W
Ah Puch
LoKey sharp
Ah Puch
6
0
7
9.5
W
Heimdallr
MaceTheFierce
Heimdallr
8
1
6
11
L
Gilgamesh
ODDYSEE43
Gilgamesh
0
8
3
0.19
W
Kumbhakarna
TKKinsanekiller
Kumbhakarna
0
2
12
3
L
Ao Kuang
Zoey1524
Ao Kuang
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,070
Damage
12,382
23,915
Taken
35,902
15,044
Mitigated
14,384
10,012
Healing
2,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
IOffendPpl
Izanami
6,145
4,175
0
887
11,233
3,712
1,141
6,047
5,186
0
32,285
W
Ah Puch
LoKey sharp
Ah Puch
13,365
155
228
3,535
6,464
1,982
724
470
5,994
39,048
0
W
Heimdallr
MaceTheFierce
Heimdallr
12,697
3,873
0
3,079
6,824
2,753
1,375
1,258
5,566
0
45,828
L
Gilgamesh
ODDYSEE43
Gilgamesh
4,020
426
0
576
10,999
3,560
0
5,176
5,820
0
17,525
W
Kumbhakarna
TKKinsanekiller
Kumbhakarna
3,008
627
0
3,170
10,627
10,309
100
940
9,549
7,639
0
L
Ao Kuang
Zoey1524
Ao Kuang
2,217
861
27
1,306
13,670
7,112
0
5,737
7,933
14,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,322
Gold Earned
21,978
129
Minions Killed
124
7
Camps Cleared
4
651,754
Distance Traveled
618,424
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,756
705
75
7
1
197,681
1
W
Ah Puch
9,103
828
54
5
2
228,761
3
W
Heimdallr
9,644
877
69
6
5
209,945
3
L
Gilgamesh
6,889
626
24
2
0
209,414
1
W
Kumbhakarna
8,575
780
6
1
0
213,048
5
L
Ao Kuang
7,333
667
25
2
3
211,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role