Player Matchup

Ne Zha
Ne Zha
GutsSpecialBoy_
Ne Zha
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 13L
2,022 Elo+
Party 2
Bacchus
Bacchus
Von_Shpuitle
Bacchus
Level 125
God Stats
2W - 0L
1,701 SR
Queue Stats
130W - 46L
1,787 Elo+
Party 2
Yu Huang
Yu Huang
deathdazer
Yu Huang
Level 149
God Stats
13W - 4L
1,797 SR
Queue Stats
168W - 52L
1,798 Elo+
Party 2
Team Averages
Level 96
1,666 SR
1,869 Elo+

VS

Team Averages
Level 51
1,192 SR
1,087 Elo+
Ah Puch
Ah Puch
AM_l_RIGHT
Ah Puch
Level 27
God Stats
0W - 3L
1,295 SR
Queue Stats
4W - 25L
1,057 Elo+
Party 1
Skadi
Skadi
Indieocelot
Skadi
Level 56
God Stats
1W - 7L
1,034 SR
Queue Stats
22W - 82L
1,089 Elo+
Party 1
Loki
Loki
LuckyLofchie
Loki
Level 69
God Stats
2W - 7L
1,247 SR
Queue Stats
47W - 111L
1,116 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 4 / 9
13,129
821
21,014
18,908
7,088
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Von_Shpuitle
Bacchus
16
6 / 3 / 11
12,321
770
9,396
16,329
20,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
deathdazer
Yu Huang
19
5 / 1 / 16
12,737
796
13,378
10,287
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AM_l_RIGHT
Ah Puch
16
3 / 5 / 4
11,529
721
16,185
17,325
4,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
0 / 9 / 5
9,678
605
6,722
16,577
5,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 9 / 3
11,497
719
7,240
14,687
4,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
23
Kills
7
8
Deaths
23
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AM_l_RIGHT
Ah Puch
3
5
4
1
W
12
4
9
4.13
L
0
9
5
0.28
L
4
9
3
0.61
W
Bacchus
Von_Shpuitle
Bacchus
6
3
11
3.83
W
Yu Huang
deathdazer
Yu Huang
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,788
Damage
30,147
45,524
Taken
48,589
31,244
Mitigated
14,450
12,653
Healing
6,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AM_l_RIGHT
Ah Puch
16,185
64
171
3,713
17,325
4,262
144
8,465
8,860
56,035
0
W
21,014
3,592
0
4,805
18,908
7,088
307
6,347
11,833
596
62,926
L
6,722
2,425
188
836
16,577
5,365
364
7,657
8,920
0
22,742
L
7,240
860
0
1,809
14,687
4,823
58
6,945
7,742
0
16,233
W
Bacchus
Von_Shpuitle
Bacchus
9,396
1,254
763
3,215
16,329
20,240
705
6,156
9,620
21,651
0
W
Yu Huang
deathdazer
Yu Huang
13,378
439
0
3,870
10,287
3,916
1,555
4,392
5,407
56,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,187
Gold Earned
32,704
177
Minions Killed
131
11
Camps Cleared
3
895,866
Distance Traveled
755,201
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,529
721
93
6
2
272,932
0
W
Ne Zha
13,129
821
56
4
8
310,054
0
L
Skadi
9,678
605
21
1
0
219,275
0
L
Loki
11,497
719
17
1
1
262,994
12
W
Bacchus
12,321
770
24
2
0
289,370
1
W
Yu Huang
12,737
796
97
6
3
296,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role