Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Magiciseiad7974
Geb
Level 28
God Stats
13W - 5L
1,804 SR
Queue Stats
101W - 44L
1,638 Elo+
Party 2
Persephone
Persephone
deivour
Persephone
Level 146
God Stats
18W - 2L
1,955 SR
Queue Stats
170W - 72L
1,767 Elo+
Party 2
Sol
Sol
lxvdu
Sol
Level 124
God Stats
6W - 1L
1,867 SR
Queue Stats
158W - 65L
1,748 Elo+
Party 2
Izanami
Izanami
satirns
Izanami
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 16L
1,627 Elo+
Party 2
Team Averages
Level 105
1,725 SR
1,656 Elo+

VS

Team Averages
Level 89
1,596 SR
1,496 Elo+
Bellona
Bellona
FSNotJarryDrulz
Bellona
Level 25
God Stats
6W - 8L
1,457 SR
Queue Stats
160W - 159L
1,448 Elo+
Party 3
Sylvanus
Sylvanus
ReGiSyDe SiN
Sylvanus
Level 149
God Stats
4W - 4L
1,654 SR
Queue Stats
361W - 322L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
RegyGhost2
Nu Wa
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
34W - 41L
1,485 Elo+
Party 1
Arachne
Arachne
demonking321
Arachne
Level 143
God Stats
7W - 9L
1,621 SR
Queue Stats
303W - 283L
1,491 Elo+
Party 3
Cupid
Cupid
kidvaine10
Cupid
Level 99
God Stats
1W - 1L
1,747 SR
Queue Stats
39W - 33L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
9 / 2 / 7
10,789
599
11,557
12,232
4,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 2 / 14
9,789
544
8,376
16,969
17,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
deivour
Persephone
17
2 / 2 / 11
10,587
588
12,081
10,200
7,060
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
lxvdu
Sol
15
4 / 3 / 12
9,676
538
11,939
11,859
4,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
satirns
Izanami
15
3 / 0 / 12
8,871
493
12,195
10,642
3,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
8,519
473
6,252
18,710
17,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
ReGiSyDe SiN
Sylvanus
12
0 / 6 / 5
7,079
393
9,458
18,750
15,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
14
2 / 4 / 2
8,630
479
9,721
10,379
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
demonking321
Arachne
14
6 / 3 / 1
8,913
495
7,991
14,765
5,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
13
1 / 5 / 3
8,004
445
8,659
13,534
4,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
23
Kills
9
9
Deaths
23
56
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
2
7
6.25
L
0
5
3
0.3
W
5
2
14
6
L
Sylvanus
ReGiSyDe SiN
Sylvanus
0
6
5
0.42
L
Nu Wa
2
4
2
0.75
W
Persephone
deivour
Persephone
2
2
11
3.75
L
Arachne
demonking321
Arachne
6
3
1
2.17
L
Cupid
1
5
3
0.5
W
Sol
lxvdu
Sol
4
3
12
3.33
W
Izanami
satirns
Izanami
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,148
Damage
42,081
61,902
Taken
76,138
37,595
Mitigated
46,718
24,231
Healing
19,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,557
4,794
0
3,571
12,232
4,894
4,150
2,429
9,803
0
64,959
L
6,252
1,587
0
3,221
18,710
17,993
140
9,078
9,632
0
52,185
W
8,376
1,407
615
4,961
16,969
17,433
77
6,072
10,897
27,840
0
L
Sylvanus
ReGiSyDe SiN
Sylvanus
9,458
3,385
1,756
3,506
18,750
15,647
16
7,480
11,270
19,818
7,948
L
Nu Wa
9,721
1,769
0
1,750
10,379
3,261
0
5,756
4,623
65,622
0
W
Persephone
deivour
Persephone
12,081
1,645
0
4,302
10,200
7,060
675
2,270
7,928
69,858
0
L
Arachne
demonking321
Arachne
7,991
5,570
0
3,959
14,765
5,706
64
5,893
8,872
0
50,171
L
Cupid
8,659
3,598
694
4,435
13,534
4,111
872
4,189
9,345
0
48,047
W
Sol
lxvdu
Sol
11,939
4,589
0
5,711
11,859
4,273
452
3,535
8,324
60,034
0
W
Izanami
satirns
Izanami
12,195
7,580
0
5,071
10,642
3,935
1,739
2,974
7,668
0
57,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,712
Gold Earned
41,145
480
Minions Killed
428
0
Camps Cleared
0
1,683,759
Distance Traveled
1,653,491
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,789
599
112
6
0
349,768
0
L
Bellona
8,519
473
110
6
0
340,924
3
W
Geb
9,789
544
34
2
0
321,227
2
L
Sylvanus
7,079
393
44
2
0
281,928
4
L
Nu Wa
8,630
479
116
6
0
320,436
0
W
Persephone
10,587
588
131
7
0
334,572
3
L
Arachne
8,913
495
81
5
0
407,332
6
L
Cupid
8,004
445
77
4
0
302,871
3
W
Sol
9,676
538
100
6
0
341,650
3
W
Izanami
8,871
493
103
6
0
336,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role