Player Matchup

Xing Tian
Xing Tian
Gold II
Night-Raider-3
Xing Tian
Gold II
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 246L
1,707 MMR
Solo
Bellona
Bellona
Gold II
Piiercingdeath
Bellona
Gold II
Level 160
God Stats
10W - 5L
1,671 SR
Queue Stats
149W - 129L
1,823 MMR
Solo
Medusa
Medusa
Gold V
PowderyDONUTS
Medusa
Gold V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,697 MMR
Solo
Mercury
Mercury
Gold I
RedJohn504
Mercury
Gold I
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,735 MMR
Party 2
Sol
Sol
Gold I
ThrowDown517
Sol
Gold I
Level 122
God Stats
3W - 1L
1,659 SR
Queue Stats
25W - 24L
1,735 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,566 SR
1,739 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,557 SR
1,740 MMR
Morgan Le Fay
Morgan Le Fay
Platinum I
II Alchemist II
Morgan Le Fay
Platinum I
Level 147
God Stats
4W - 6L
1,757 SR
Queue Stats
289W - 283L
1,790 MMR
Solo
Athena
Athena
Platinum III
Liliggxz
Athena
Platinum III
Level 160
God Stats
21W - 13L
1,662 SR
Queue Stats
490W - 485L
1,775 MMR
Solo
Fenrir
Fenrir
Platinum II
Sholito01
Fenrir
Platinum II
Level 147
God Stats
0W - 2L
1,333 SR
Queue Stats
68W - 68L
1,856 MMR
Party 1
Ra
Ra
Gold III
Sundér
Ra
Gold III
Level 158
God Stats
0W - 1L
1,753 SR
Queue Stats
302W - 312L
1,473 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum II
clownbaby2020
Ah Muzen Cab
Platinum II
Level 160
God Stats
6W - 13L
1,281 SR
Queue Stats
438W - 445L
1,806 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Night-Raider-3
Xing Tian
9
0 / 0 / 3
5,478
548
2,363
8,208
4,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 1 / 1
6,913
691
7,944
8,327
6,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 0 / 0
6,112
611
3,883
3,623
993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mercury
RedJohn504
Mercury
11
1 / 0 / 3
5,977
598
1,477
5,071
1,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
3 / 0 / 0
6,771
677
4,264
4,338
1,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AtlasThothArachne

VS

Bans
Da JiCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
II Alchemist II
Morgan Le Fay
9
0 / 1 / 0
5,284
528
3,984
3,440
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Liliggxz
Athena
8
0 / 1 / 0
4,910
491
2,242
6,612
2,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Sholito01
Fenrir
9
1 / 4 / 0
5,308
531
2,515
7,308
4,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
0 / 4 / 1
5,248
525
3,456
7,997
5,648
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
clownbaby2020
Ah Muzen Cab
10
0 / 1 / 0
5,266
527
2,753
4,447
931

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
11
Kills
1
1
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
II Alchemist II
Morgan Le Fay
0
1
0
0
L
Athena
Liliggxz
Athena
0
1
0
0
W
Xing Tian
Night-Raider-3
Xing Tian
0
0
3
1.5
W
5
1
1
5.5
W
2
0
0
2
W
Mercury
RedJohn504
Mercury
1
0
3
2.5
L
Fenrir
Sholito01
Fenrir
1
4
0
0.25
L
0
4
1
0.13
W
3
0
0
3
L
Ah Muzen Cab
clownbaby2020
Ah Muzen Cab
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,931
Damage
14,950
29,567
Taken
29,804
14,007
Mitigated
14,284
13,113
Healing
8,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
II Alchemist II
Morgan Le Fay
3,984
182
0
580
3,440
1,137
0
1,834
1,606
36,360
0
L
Athena
Liliggxz
Athena
2,242
640
849
1,630
6,612
2,218
0
2,146
3,824
9,695
2,813
W
Xing Tian
Night-Raider-3
Xing Tian
2,363
454
0
2,764
8,208
4,314
0
2,469
5,739
16,075
0
W
7,944
2,698
0
4,354
8,327
6,010
0
3,409
4,918
0
43,057
W
3,883
1,322
0
2,225
3,623
993
0
328
3,295
0
39,702
W
Mercury
RedJohn504
Mercury
1,477
809
0
695
5,071
1,484
0
803
4,268
0
33,190
L
Fenrir
Sholito01
Fenrir
2,515
585
0
887
7,308
4,350
0
2,140
5,168
0
26,302
L
3,456
496
0
2,836
7,997
5,648
0
0
7,997
26,347
0
W
4,264
1,768
0
3,075
4,338
1,206
0
2,317
2,021
41,062
0
L
Ah Muzen Cab
clownbaby2020
Ah Muzen Cab
2,753
1,132
0
1,955
4,447
931
0
507
3,940
0
32,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,251
Gold Earned
26,016
369
Minions Killed
278
0
Camps Cleared
0
1,021,902
Distance Traveled
982,776
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,284
528
73
7
0
195,932
4
L
Athena
4,910
491
24
2
0
199,468
1
W
Xing Tian
5,478
548
28
3
0
193,300
4
W
Bellona
6,913
691
92
9
0
199,708
6
W
Medusa
6,112
611
99
10
0
179,167
3
W
Mercury
5,977
598
67
7
0
235,296
2
L
Fenrir
5,308
531
58
6
0
208,343
4
L
Ra
5,248
525
52
5
0
178,995
2
W
Sol
6,771
677
83
8
0
214,431
5
L
Ah Muzen Cab
5,266
527
71
7
0
200,038
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role