Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MarianM_4
Nu Wa
Level 73
God Stats
10W - 9L
1,435 SR
Queue Stats
51W - 58L
1,465 Elo+
Solo
Jormungandr
Jormungandr
Torav
Jormungandr
Level 160
God Stats
41W - 46L
1,604 SR
Queue Stats
893W - 509L
1,639 Elo+
Party 2
Neith
Neith
danteFTW98
Neith
Level 54
God Stats
5W - 2L
1,833 SR
Queue Stats
40W - 33L
1,563 Elo+
Solo
Merlin
Merlin
lShinguuji
Merlin
Level 122
God Stats
8W - 3L
1,751 SR
Queue Stats
161W - 111L
1,639 Elo+
Party 2
Team Averages
Level 95
1,625 SR
1,561 Elo+

VS

Team Averages
Level 56
1,500 SR
1,389 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ARC1564
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,579 Elo+
Party 1
Kukulkan
Kukulkan
LudwigDieter
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,288 Elo+
Party 1
Ra
Ra
VCast
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,288 Elo+
Party 1
Neith
Neith
thebuckennet
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
9 / 0 / 17
10,715
1,191
13,503
2,389
1,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
MarianM_4
Nu Wa
17
2 / 0 / 20
10,037
1,115
9,271
509
219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Torav
Jormungandr
17
9 / 0 / 22
11,200
1,244
11,336
4,681
6,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
18
16 / 1 / 20
12,187
1,354
23,075
6,137
2,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
lShinguuji
Merlin
17
9 / 0 / 23
11,406
1,267
13,558
5,138
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

326

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 5 / 0
8,992
999
2,778
9,215
2,866
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
ARC1564
Hercules
14
0 / 4 / 1
9,010
1,001
3,362
18,371
17,610
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
LudwigDieter
Kukulkan
13
0 / 17 / 1
8,329
925
2,725
19,740
5,622
Ra
13
0 / 11 / 0
8,450
939
1,567
15,038
4,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 8 / 0
8,206
912
2,893
13,208
3,358
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
3
45
Kills
1
1
Deaths
45
102
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
9
0
17
17.5
L
Danzaburou
 
Danzaburou
1
5
0
0.2
L
Hercules
ARC1564
Hercules
0
4
1
0.13
L
Kukulkan
LudwigDieter
Kukulkan
0
17
1
0.03
W
Nu Wa
MarianM_4
Nu Wa
2
0
20
12
W
Jormungandr
Torav
Jormungandr
9
0
22
20
L
Ra
0
11
0
0
W
Neith
16
1
20
26
W
Merlin
lShinguuji
Merlin
9
0
23
20.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,743
Damage
13,325
18,854
Taken
75,572
12,743
Mitigated
33,682
4,744
Healing
4,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
13,503
4,277
0
1,304
2,389
1,191
0
589
1,800
0
36,036
L
Danzaburou
 
Danzaburou
2,778
1,195
0
718
9,215
2,866
0
4,182
4,911
0
20,579
L
Hercules
ARC1564
Hercules
3,362
131
0
2,796
18,371
17,610
0
8,116
9,951
0
34,008
L
Kukulkan
LudwigDieter
Kukulkan
2,725
941
0
0
19,740
5,622
0
7,824
11,754
8,237
0
W
Nu Wa
MarianM_4
Nu Wa
9,271
2,569
209
157
509
219
0
0
509
29,641
0
W
Jormungandr
Torav
Jormungandr
11,336
1,810
0
281
4,681
6,231
0
1,195
3,486
18,786
0
L
Ra
1,567
592
275
592
15,038
4,226
0
6,599
8,271
23,089
0
W
Neith
23,075
14,271
0
1,997
6,137
2,986
0
1,301
4,836
0
44,043
W
Merlin
lShinguuji
Merlin
13,558
1,615
0
796
5,138
2,116
0
1,207
3,931
25,121
0
L
2,893
772
0
263
13,208
3,358
0
6,440
6,520
0
11,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,545
Gold Earned
42,987
204
Minions Killed
179
13
Camps Cleared
3
894,388
Distance Traveled
698,478
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,715
1,191
58
6
0
186,039
0
L
Danzaburou
8,992
999
27
3
3
105,580
2
L
Hercules
9,010
1,001
65
7
0
205,439
2
L
Kukulkan
8,329
925
8
1
0
131,360
2
W
Nu Wa
10,037
1,115
42
5
1
168,808
2
W
Jormungandr
11,200
1,244
15
2
3
181,063
4
L
Ra
8,450
939
63
7
0
149,675
0
W
Neith
12,187
1,354
65
7
3
167,007
0
W
Merlin
11,406
1,267
24
3
6
191,471
3
L
Neith
8,206
912
16
2
0
106,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role