Player Matchup

Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
HB_Dio
Zeus
Level 63
God Stats
22W - 20L
1,596 SR
Queue Stats
140W - 142L
1,514 Elo+
Solo
Ymir
Ymir
I8-NOOR
Ymir
Level 159
God Stats
70W - 72L
1,438 SR
Queue Stats
539W - 575L
1,513 Elo+
Solo
Mercury
Mercury
IrishWolfxx
Mercury
Level 155
God Stats
13W - 16L
1,467 SR
Queue Stats
493W - 522L
1,444 Elo+
Solo
Horus
Horus
i_Smoke_hookah
Horus
Level 83
God Stats
8W - 5L
1,754 SR
Queue Stats
140W - 172L
1,308 Elo+
Solo
Team Averages
Level 106
1,551 SR
1,456 Elo+

VS

Team Averages
Level 79
1,556 SR
1,444 Elo+
Khepri
Khepri
Cooller4321
Khepri
Level 91
God Stats
5W - 1L
1,969 SR
Queue Stats
167W - 192L
1,397 Elo+
Solo
Hades
Hades
GNS_Tui-Tui
Hades
Level 122
God Stats
12W - 8L
1,477 SR
Queue Stats
816W - 921L
1,398 Elo+
Solo
Fenrir
Fenrir
Shamenn-
Fenrir
Level 68
God Stats
6W - 3L
1,572 SR
Queue Stats
104W - 68L
1,538 Elo+
Party 1
Bellona
Bellona
VinsmokeMorad
Bellona
Level 27
God Stats
2W - 8L
1,173 SR
Queue Stats
35W - 37L
1,420 Elo+
Party 1
Charybdis
Charybdis
hzeem511
Charybdis
Level 89
God Stats
11W - 4L
1,587 SR
Queue Stats
26W - 18L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 3 / 0
5,602
431
5,348
8,005
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
HB_Dio
Zeus
12
2 / 3 / 2
7,111
547
5,958
7,731
1,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
I8-NOOR
Ymir
11
2 / 3 / 0
7,014
540
6,205
8,976
5,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
IrishWolfxx
Mercury
12
5 / 6 / 3
7,270
559
7,809
11,083
3,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 4 / 6
5,704
439
4,441
9,708
7,785
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 2 / 6
6,446
496
4,687
7,437
6,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
6 / 2 / 1
7,760
597
6,526
9,110
5,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Shamenn-
Fenrir
13
7 / 1 / 4
8,092
622
6,576
8,248
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
12
2 / 1 / 1
7,109
547
4,875
8,538
4,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
hzeem511
Charybdis
11
4 / 4 / 3
6,519
501
7,493
10,132
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
10
Kills
19
19
Deaths
10
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
0
0.33
W
Khepri
0
2
6
1.5
W
6
2
1
3.25
L
Zeus
HB_Dio
Zeus
2
3
2
1
L
Ymir
I8-NOOR
Ymir
2
3
0
0.67
L
Mercury
IrishWolfxx
Mercury
5
6
3
1.08
W
Fenrir
Shamenn-
Fenrir
7
1
4
9
W
Bellona
2
1
1
2.5
W
Charybdis
hzeem511
Charybdis
4
4
3
1.38
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,761
Damage
30,157
45,503
Taken
43,465
21,298
Mitigated
23,299
12,603
Healing
16,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,348
2,368
99
1,838
8,005
2,394
0
1,590
6,415
0
26,984
W
Khepri
4,687
743
342
1,550
7,437
6,390
0
1,026
6,411
17,794
0
W
6,526
489
192
4,446
9,110
5,111
0
4,605
4,470
39,686
0
L
Zeus
HB_Dio
Zeus
5,958
1,419
0
2,823
7,731
1,912
0
4,976
2,755
43,443
0
L
Ymir
I8-NOOR
Ymir
6,205
1,246
0
3,265
8,976
5,675
158
361
8,615
36,891
0
L
Mercury
IrishWolfxx
Mercury
7,809
4,305
0
270
11,083
3,532
32
1,729
9,354
0
47,096
W
Fenrir
Shamenn-
Fenrir
6,576
1,103
0
3,476
8,248
3,818
0
829
7,364
0
42,894
W
Bellona
4,875
2,181
0
3,019
8,538
4,868
0
4,969
3,258
0
35,462
W
Charybdis
hzeem511
Charybdis
7,493
4,280
0
3,423
10,132
3,112
228
333
9,799
0
36,000
L
4,441
2,524
924
3,384
9,708
7,785
0
2,557
7,151
0
16,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,701
Gold Earned
35,926
332
Minions Killed
317
0
Camps Cleared
0
1,122,256
Distance Traveled
1,307,552
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,602
431
58
4
0
190,089
1
W
Khepri
6,446
496
26
2
0
254,944
2
W
Hades
7,760
597
72
6
0
240,463
4
L
Zeus
7,111
547
97
7
0
222,625
1
L
Ymir
7,014
540
76
6
0
247,680
4
L
Mercury
7,270
559
76
6
0
255,102
1
W
Fenrir
8,092
622
82
6
0
314,497
5
W
Bellona
7,109
547
69
5
0
281,126
0
W
Charybdis
6,519
501
68
5
0
216,522
1
L
Horus
5,704
439
25
2
0
206,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role