Player Matchup

Nox
Nox
PhantomThiefRose
Nox
Level 65
God Stats
1W - 1L
1,573 SR
Queue Stats
12W - 10L
1,719 Elo+
Party 1
Jing Wei
Jing Wei
dannyboy7562
Jing Wei
Level 104
God Stats
3W - 2L
1,741 SR
Queue Stats
17W - 14L
1,486 Elo+
Party 1
Atlas
Atlas
imsoclassified77
Atlas
Level 79
God Stats
1W - 1L
1,572 SR
Queue Stats
11W - 12L
1,473 Elo+
Party 1
Team Averages
Level 83
1,629 SR
1,559 Elo+

VS

Team Averages
Level 110
1,579 SR
1,524 Elo+
Hercules
Hercules
SinnersDeatth
Hercules
Level 64
God Stats
3W - 8L
1,287 SR
Queue Stats
237W - 277L
1,425 Elo+
Solo
Skadi
Skadi
Zezinho_Drade
Skadi
Level 119
God Stats
14W - 4L
1,663 SR
Queue Stats
207W - 193L
1,576 Elo+
Party 2
He Bo
He Bo
navilocks5
He Bo
Level 147
God Stats
7W - 5L
1,788 SR
Queue Stats
184W - 165L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
8,235
588
6,725
11,361
5,624
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
dannyboy7562
Jing Wei
11
1 / 6 / 1
8,426
602
6,858
13,698
3,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 4 / 2
8,559
611
9,925
14,077
15,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SinnersDeatth
Hercules
15
3 / 0 / 9
9,831
702
6,973
15,174
12,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 1 / 7
10,808
772
15,414
8,327
2,992
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
15
5 / 1 / 3
10,166
726
11,795
9,005
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
14
14
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Hercules
SinnersDeatth
Hercules
3
0
9
7.5
W
6
1
7
9.5
L
Jing Wei
dannyboy7562
Jing Wei
1
6
1
0.25
L
0
4
2
0.25
W
He Bo
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,508
Damage
34,182
39,136
Taken
32,506
24,662
Mitigated
18,850
4,144
Healing
10,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,725
1,021
0
1,213
11,361
5,624
0
3,575
7,577
16,045
0
W
Hercules
SinnersDeatth
Hercules
6,973
1,774
425
7,735
15,174
12,722
277
9,471
5,703
0
13,050
W
15,414
6,646
0
1,352
8,327
2,992
1,811
3,293
5,034
0
56,186
L
Jing Wei
dannyboy7562
Jing Wei
6,858
4,936
0
0
13,698
3,768
0
6,055
7,398
0
24,151
L
9,925
4,352
0
2,931
14,077
15,270
0
2,831
10,841
27,789
0
W
He Bo
11,795
346
0
625
9,005
3,136
128
4,712
4,293
45,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,220
Gold Earned
30,805
105
Minions Killed
173
2
Camps Cleared
11
684,228
Distance Traveled
785,966
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,235
588
31
2
1
195,450
1
W
Hercules
9,831
702
19
1
0
266,581
4
W
Skadi
10,808
772
87
6
6
258,622
3
L
Jing Wei
8,426
602
42
3
1
243,169
4
L
Atlas
8,559
611
32
2
0
245,609
5
W
He Bo
10,166
726
67
5
5
260,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role