Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Cpl Canine
He Bo
Level 120
God Stats
0W - 3L
1,246 SR
Queue Stats
107W - 105L
1,618 Elo+
Solo
Chang'e
Chang'e
MutantN64
Chang'e
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
226W - 196L
1,565 Elo+
Party 1
Agni
Agni
Silentvipur
Agni
Level 154
God Stats
7W - 4L
1,500 SR
Queue Stats
837W - 558L
1,605 Elo+
Solo
Hun Batz
Hun Batz
niamaru
Hun Batz
Level 160
God Stats
5W - 4L
1,500 SR
Queue Stats
208W - 162L
1,559 Elo+
Party 1
Team Averages
Level 131
1,449 SR
1,570 Elo+

VS

Team Averages
Level 157
1,592 SR
1,596 Elo+
Xbalanque
Xbalanque
ElDn0rX
Xbalanque
Level 148
God Stats
5W - 1L
1,754 SR
Queue Stats
192W - 180L
1,611 Elo+
Party 2
Ullr
Ullr
KillABee699
Ullr
Level 160
God Stats
7W - 31L
1,085 SR
Queue Stats
1,256W - 1,364L
1,523 Elo+
Solo
Sylvanus
Sylvanus
TheSangromancer
Sylvanus
Level 160
God Stats
10W - 2L
1,500 SR
Queue Stats
557W - 525L
1,685 Elo+
Solo
Fenrir
Fenrir
Zzimek
Fenrir
Level 159
God Stats
3W - 3L
1,696 SR
Queue Stats
336W - 322L
1,647 Elo+
Party 2
Merlin
Merlin
zzxyy
Merlin
Level 159
God Stats
1W - 0L
1,923 SR
Queue Stats
12W - 11L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
3 / 6 / 5
8,012
728
5,803
11,854
3,507
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
15
3 / 5 / 8
8,129
739
5,925
8,579
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
MutantN64
Chang'e
14
1 / 6 / 7
7,563
688
6,308
10,965
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 5 / 5
8,704
791
9,132
7,555
2,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
niamaru
Hun Batz
17
4 / 5 / 9
8,967
815
12,713
11,491
5,070
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ElDn0rX
Xbalanque
18
5 / 3 / 15
10,284
935
13,049
12,252
5,214
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 3 / 6
9,227
839
11,430
9,149
3,871
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sylvanus
17
3 / 1 / 14
9,974
907
5,460
12,154
13,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
Zzimek
Fenrir
16
10 / 5 / 5
9,886
899
8,816
11,453
5,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
zzxyy
Merlin
16
3 / 3 / 13
9,220
838
9,314
7,920
5,409
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
80
15
Kills
27
27
Deaths
15
34
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
6
5
0.92
L
He Bo
3
5
8
1.4
W
Xbalanque
ElDn0rX
Xbalanque
5
3
15
4.17
W
6
3
6
3
L
Chang'e
MutantN64
Chang'e
1
6
7
0.75
L
4
5
5
1.3
W
Sylvanus
3
1
14
10
W
Fenrir
Zzimek
Fenrir
10
5
5
2.5
L
Hun Batz
niamaru
Hun Batz
4
5
9
1.7
W
Merlin
zzxyy
Merlin
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,881
Damage
48,069
50,444
Taken
52,928
17,152
Mitigated
33,496
12,485
Healing
21,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,803
3,357
429
1,929
11,854
3,507
0
3,792
8,062
0
16,360
L
He Bo
5,925
117
506
328
8,579
2,385
0
2,555
6,024
14,215
0
W
Xbalanque
ElDn0rX
Xbalanque
13,049
3,464
850
2,726
12,252
5,214
1,582
4,189
8,063
0
29,892
W
11,430
1,169
163
894
9,149
3,871
975
3,287
5,862
0
17,822
L
Chang'e
MutantN64
Chang'e
6,308
152
3,727
2,568
10,965
3,338
0
4,114
6,851
12,110
0
L
9,132
190
198
157
7,555
2,852
0
2,452
5,103
17,142
0
W
Sylvanus
5,460
645
6,535
5,643
12,154
13,051
564
5,389
6,765
10,418
0
W
Fenrir
Zzimek
Fenrir
8,816
1,336
863
1,422
11,453
5,951
75
4,657
6,796
0
11,131
L
Hun Batz
niamaru
Hun Batz
12,713
2,586
788
1,855
11,491
5,070
0
1,861
9,630
0
21,682
W
Merlin
zzxyy
Merlin
9,314
399
1,152
869
7,920
5,409
371
3,843
4,077
26,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,375
Gold Earned
48,591
104
Minions Killed
113
0
Camps Cleared
0
989,458
Distance Traveled
1,081,499
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,012
728
23
2
0
198,268
1
L
He Bo
8,129
739
26
2
0
202,738
1
W
Xbalanque
10,284
935
36
3
0
243,963
1
W
Ullr
9,227
839
13
1
0
210,737
0
L
Chang'e
7,563
688
20
2
0
205,368
0
L
Agni
8,704
791
19
2
0
191,024
1
W
Sylvanus
9,974
907
10
1
0
198,598
1
W
Fenrir
9,886
899
8
1
0
223,862
1
L
Hun Batz
8,967
815
16
1
0
192,060
0
W
Merlin
9,220
838
46
4
0
204,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role