Player Matchup

Terra
Terra
GodlyThoven
Terra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,372 Elo+
Party 1
Hera
Hera
JoeCB
Hera
Level 79
God Stats
6W - 6L
1,641 SR
Queue Stats
157W - 157L
1,436 Elo+
Solo
Thanatos
Thanatos
QualityCakee
Thanatos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,455 Elo+
Party 1
Sylvanus
Sylvanus
Rosìe
Sylvanus
Level 122
God Stats
3W - 5L
1,914 SR
Queue Stats
221W - 216L
1,412 Elo+
Solo
Anhur
Anhur
amo0nwalker
Anhur
Level 88
God Stats
0W - 1L
1,259 SR
Queue Stats
21W - 22L
1,406 Elo+
Solo
Team Averages
Level 73
1,563 SR
1,416 Elo+

VS

Team Averages
Level 95
1,583 SR
1,303 Elo+
Ymir
Ymir
DevilJesusAlien
Ymir
Level 117
God Stats
9W - 6L
1,661 SR
Queue Stats
186W - 190L
1,436 Elo+
Party 3
Arachne
Arachne
Eclipseie
Arachne
Level 104
God Stats
3W - 0L
1,711 SR
Queue Stats
131W - 150L
1,382 Elo+
Party 3
Charybdis
Charybdis
Ibigpapi
Charybdis
Level 124
God Stats
1W - 3L
1,211 SR
Queue Stats
98W - 117L
1,402 Elo+
Party 3
Achilles
Achilles
KELION91
Achilles
Level 23
God Stats
1W - 0L
1,827 SR
Queue Stats
4W - 3L
1,149 Elo+
Party 2
Nu Wa
Nu Wa
ObsidianJulian
Nu Wa
Level 106
God Stats
3W - 0L
1,505 SR
Queue Stats
5W - 3L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 6
9,283
387
4,187
21,226
23,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
JoeCB
Hera
17
3 / 8 / 5
10,879
453
18,798
15,870
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
QualityCakee
Thanatos
17
8 / 9 / 4
11,772
491
12,838
20,079
8,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Rosìe
Sylvanus
16
3 / 7 / 4
10,607
442
8,973
19,551
22,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 11 / 9
9,060
378
12,348
21,001
7,370
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 27
12,627
526
14,416
17,564
20,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Eclipseie
Arachne
20
18 / 3 / 9
14,638
610
17,399
24,439
10,806
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Ibigpapi
Charybdis
19
10 / 5 / 12
12,992
541
17,144
22,688
7,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
KELION91
Achilles
17
4 / 3 / 13
11,776
491
7,898
15,593
11,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 3 / 23
11,515
480
24,431
13,406
4,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
125
15
Kills
41
41
Deaths
15
28
Assists
84
Player
Kills
Deaths
Assists
KDA
W
5
1
27
18.5
W
Arachne
Eclipseie
Arachne
18
3
9
7.5
L
1
6
6
0.67
W
Charybdis
Ibigpapi
Charybdis
10
5
12
3.2
L
Hera
JoeCB
Hera
3
8
5
0.69
W
Achilles
KELION91
Achilles
4
3
13
3.5
W
4
3
23
5.17
L
Thanatos
QualityCakee
Thanatos
8
9
4
1.11
L
Sylvanus
Rosìe
Sylvanus
3
7
4
0.71
L
0
11
9
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,144
Damage
81,288
97,727
Taken
93,690
67,192
Mitigated
54,311
28,368
Healing
28,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,416
1,869
0
2,734
17,564
20,480
316
7,340
10,224
37,064
5,131
W
Arachne
Eclipseie
Arachne
17,399
13,743
0
9,149
24,439
10,806
1,252
8,511
15,928
0
137,581
L
4,187
663
3,404
4,015
21,226
23,251
30
9,573
11,023
16,785
0
W
Charybdis
Ibigpapi
Charybdis
17,144
8,633
0
9,156
22,688
7,098
2,317
5,814
16,874
0
104,257
L
Hera
JoeCB
Hera
18,798
6,642
0
500
15,870
5,568
0
6,404
8,980
102,998
0
W
Achilles
KELION91
Achilles
7,898
1,829
0
4,472
15,593
11,644
715
5,254
10,339
4,270
47,656
W
24,431
5,539
235
2,717
13,406
4,283
1,904
4,141
9,265
72,111
0
L
Thanatos
QualityCakee
Thanatos
12,838
3,626
0
10,196
20,079
8,043
0
5,930
13,815
0
51,012
L
Sylvanus
Rosìe
Sylvanus
8,973
2,569
2,536
4,747
19,551
22,960
175
7,840
11,115
41,443
13,265
L
12,348
6,777
0
2,970
21,001
7,370
78
8,081
12,461
0
53,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,601
Gold Earned
63,548
448
Minions Killed
522
0
Camps Cleared
0
1,954,565
Distance Traveled
2,329,334
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,627
526
58
2
0
446,861
0
W
Arachne
14,638
610
163
7
0
538,675
3
L
Terra
9,283
387
22
1
0
394,386
0
W
Charybdis
12,992
541
123
5
0
412,217
1
L
Hera
10,879
453
178
7
0
398,912
2
W
Achilles
11,776
491
104
4
0
494,446
0
W
Nu Wa
11,515
480
74
3
0
437,135
6
L
Thanatos
11,772
491
71
3
0
438,986
1
L
Sylvanus
10,607
442
108
5
0
351,591
1
L
Anhur
9,060
378
69
3
0
370,690
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role