Player Matchup

Ganesha
Ganesha
BulkiestNewt73
Ganesha
Level 76
God Stats
10W - 10L
1,544 SR
Queue Stats
113W - 192L
1,293 Elo+
Party 1
Sol
Sol
Rockguy420
Sol
Level 29
God Stats
8W - 7L
1,258 SR
Queue Stats
112W - 199L
1,283 Elo+
Party 1
Izanami
Izanami
Tydavid521
Izanami
Level 39
God Stats
6W - 11L
1,276 SR
Queue Stats
84W - 158L
1,256 Elo+
Party 1
Team Averages
Level 48
1,359 SR
1,277 Elo+

VS

Team Averages
Level 27
1,347 SR
1,315 Elo+
Atlas
Atlas
 
Atlas
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
FreackMan157
Bellona
Level 7
God Stats
0W - 7L
1,283 SR
Queue Stats
0W - 7L
1,297 Elo+
Party 2
Cthulhu
Cthulhu
markismam-
Cthulhu
Level 6
God Stats
0W - 5L
1,259 SR
Queue Stats
0W - 6L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 20
8,229
914
7,555
10,803
9,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
9 / 3 / 10
8,819
980
11,813
8,862
3,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Tydavid521
Izanami
13
11 / 2 / 7
9,017
1,002
8,105
8,119
3,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
4 / 7 / 2
7,853
873
8,790
12,543
4,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
FreackMan157
Bellona
7
2 / 7 / 2
6,498
722
4,338
10,900
5,012
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
markismam-
Cthulhu
9
0 / 6 / 6
6,313
701
5,166
8,248
4,763
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
20
Kills
6
6
Deaths
20
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
4
7
2
0.71
W
0
1
20
10
L
Bellona
FreackMan157
Bellona
2
7
2
0.43
W
9
3
10
4.67
W
Izanami
Tydavid521
Izanami
11
2
7
7.25
L
Cthulhu
markismam-
Cthulhu
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,473
Damage
18,294
27,784
Taken
31,691
17,365
Mitigated
14,008
8,009
Healing
1,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,790
4,080
0
1,388
12,543
4,233
0
7,527
4,746
26,838
0
W
7,555
840
376
3,234
10,803
9,915
370
5,357
5,446
19,761
0
L
Bellona
FreackMan157
Bellona
4,338
957
0
120
10,900
5,012
0
6,417
4,323
0
7,746
W
11,813
4,913
264
1,837
8,862
3,480
1,215
5,143
3,719
25,854
0
W
Izanami
Tydavid521
Izanami
8,105
5,006
258
2,040
8,119
3,970
1,330
3,856
4,263
0
26,368
L
Cthulhu
markismam-
Cthulhu
5,166
582
101
346
8,248
4,763
0
5,644
2,508
12,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,065
Gold Earned
20,664
98
Minions Killed
59
4
Camps Cleared
2
492,820
Distance Traveled
401,711
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,853
873
45
5
1
144,511
2
W
Ganesha
8,229
914
4
0
0
164,559
2
L
Bellona
6,498
722
2
0
0
130,798
2
W
Sol
8,819
980
37
4
4
179,080
2
W
Izanami
9,017
1,002
57
6
0
149,181
1
L
Cthulhu
6,313
701
12
1
1
126,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role