Player Matchup

Kuzenbo
Kuzenbo
THEDVOURG
Kuzenbo
Level 124
God Stats
4W - 5L
1,340 SR
Queue Stats
82W - 149L
1,352 Elo+
Party 2
Hades
Hades
doomfable
Hades
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,268 Elo+
Party 2
Fenrir
Fenrir
x Forkie x
Fenrir
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Team Averages
Level 61
1,447 SR
1,373 Elo+

VS

Team Averages
Level 44
1,429 SR
1,192 Elo+
Baron Samedi
Baron Samedi
Dr_Nova88
Baron Samedi
Level 63
God Stats
2W - 6L
1,500 SR
Queue Stats
44W - 63L
1,204 Elo+
Party 1
Ullr
Ullr
ExtremeStryker
Ullr
Level 40
God Stats
2W - 7L
1,419 SR
Queue Stats
31W - 60L
1,157 Elo+
Party 1
Thanatos
Thanatos
ghostlyred1
Thanatos
Level 29
God Stats
1W - 5L
1,368 SR
Queue Stats
28W - 49L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
THEDVOURG
Kuzenbo
16
5 / 5 / 13
11,656
777
7,387
18,320
18,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hades
doomfable
Hades
18
11 / 2 / 9
12,305
820
24,535
11,811
7,072
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
x Forkie x
Fenrir
16
4 / 3 / 13
10,918
728
4,973
9,304
3,398
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dr_Nova88
Baron Samedi
13
3 / 7 / 6
9,549
637
8,831
13,219
7,835
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
2 / 5 / 6
9,465
631
7,527
14,030
3,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
ghostlyred1
Thanatos
13
5 / 8 / 1
9,586
639
8,217
15,246
4,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
20
Kills
10
10
Deaths
20
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dr_Nova88
Baron Samedi
3
7
6
0.86
L
2
5
6
1
W
Kuzenbo
THEDVOURG
Kuzenbo
5
5
13
2.3
W
Hades
doomfable
Hades
11
2
9
7.75
L
Thanatos
ghostlyred1
Thanatos
5
8
1
0.69
W
Fenrir
x Forkie x
Fenrir
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,895
Damage
24,575
39,435
Taken
42,495
29,103
Mitigated
15,472
6,075
Healing
12,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dr_Nova88
Baron Samedi
8,831
1,179
968
1,964
13,219
7,835
88
9,170
4,049
22,137
0
L
7,527
3,672
0
2,854
14,030
3,564
419
11,285
2,745
0
29,246
W
Kuzenbo
THEDVOURG
Kuzenbo
7,387
2,321
51
1,828
18,320
18,633
485
3,206
15,114
22,921
0
W
Hades
doomfable
Hades
24,535
3,254
1,541
1,970
11,811
7,072
1,119
2,963
8,848
55,520
0
L
Thanatos
ghostlyred1
Thanatos
8,217
1,573
128
6,941
15,246
4,073
154
11,991
3,255
0
29,921
W
Fenrir
x Forkie x
Fenrir
4,973
1,178
0
685
9,304
3,398
933
3,077
6,227
0
23,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,879
Gold Earned
28,600
128
Minions Killed
142
6
Camps Cleared
7
734,420
Distance Traveled
628,100
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,549
637
28
2
0
182,951
4
L
Ullr
9,465
631
65
4
2
216,490
1
W
Kuzenbo
11,656
777
13
1
1
256,207
1
W
Hades
12,305
820
74
5
3
235,565
0
L
Thanatos
9,586
639
49
3
5
228,659
4
W
Fenrir
10,918
728
41
3
2
242,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role