Player Matchup

Poseidon
Poseidon
CynicalGecko
Poseidon
Level 80
God Stats
10W - 3L
1,893 SR
Queue Stats
58W - 57L
1,549 Elo+
Party 1
Heimdallr
Heimdallr
Happymadison
Heimdallr
Level 129
God Stats
3W - 4L
1,512 SR
Queue Stats
131W - 124L
1,591 Elo+
Party 1
Ymir
Ymir
Psychus
Ymir
Level 145
God Stats
41W - 25L
1,627 SR
Queue Stats
131W - 115L
1,610 Elo+
Party 1
Bellona
Bellona
aa-zaidDMC
Bellona
Level 109
God Stats
6W - 6L
1,610 SR
Queue Stats
162W - 166L
1,486 Elo+
Solo
Arachne
Arachne
hawkn8tive
Arachne
Level 108
God Stats
22W - 7L
1,732 SR
Queue Stats
72W - 70L
1,455 Elo+
Solo
Team Averages
Level 114
1,674 SR
1,538 Elo+

VS

Team Averages
Level 111
1,474 SR
1,564 Elo+
Ra
Ra
DJ To Nasty5260
Ra
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,529 Elo+
Solo
Danzaburou
Danzaburou
Endurrance
Danzaburou
Level 65
God Stats
2W - 4L
1,268 SR
Queue Stats
49W - 44L
1,515 Elo+
Solo
Tyr
Tyr
GabeUhtsecs
Tyr
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
322W - 279L
1,537 Elo+
Solo
Cthulhu
Cthulhu
PhoenixKing5585
Cthulhu
Level 141
God Stats
5W - 6L
1,604 SR
Queue Stats
535W - 600L
1,467 Elo+
Solo
Awilix
Awilix
TLaraT
Awilix
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,769 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CynicalGecko
Poseidon
16
8 / 5 / 8
10,011
626
12,521
11,231
3,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Happymadison
Heimdallr
18
12 / 4 / 8
11,094
693
13,831
11,872
4,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Psychus
Ymir
14
6 / 4 / 17
9,652
603
11,236
20,176
11,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
aa-zaidDMC
Bellona
16
0 / 2 / 1
9,436
590
4,242
11,155
11,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
hawkn8tive
Arachne
13
1 / 2 / 6
8,227
514
3,840
11,857
4,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
8,407
525
7,755
8,564
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Endurrance
Danzaburou
14
5 / 8 / 5
8,960
560
11,674
14,942
5,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 3 / 3
8,853
553
6,797
14,591
11,594
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 8 / 5
7,542
471
5,263
17,792
10,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
TLaraT
Awilix
14
5 / 3 / 4
8,536
534
6,354
11,732
4,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
27
Kills
17
17
Deaths
28
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Poseidon
CynicalGecko
Poseidon
8
5
8
2.4
L
3
6
3
0.75
L
Danzaburou
Endurrance
Danzaburou
5
8
5
0.94
L
2
3
3
1.17
W
Heimdallr
Happymadison
Heimdallr
12
4
8
4
L
2
8
5
0.56
W
Ymir
Psychus
Ymir
6
4
17
3.63
L
Awilix
TLaraT
Awilix
5
3
4
2.33
W
Bellona
aa-zaidDMC
Bellona
0
2
1
0.25
W
Arachne
hawkn8tive
Arachne
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,670
Damage
37,843
66,291
Taken
67,621
34,562
Mitigated
35,545
19,519
Healing
17,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
CynicalGecko
Poseidon
12,521
2,846
0
2,714
11,231
3,472
188
3,860
7,371
59,385
0
L
7,755
355
454
1,481
8,564
3,168
229
2,738
5,826
51,375
0
L
Danzaburou
Endurrance
Danzaburou
11,674
4,920
0
2,906
14,942
5,441
522
6,436
8,506
0
49,042
L
6,797
749
0
5,568
14,591
11,594
0
4,129
10,462
0
46,093
W
Heimdallr
Happymadison
Heimdallr
13,831
8,168
0
4,061
11,872
4,544
2,561
2,490
9,382
0
67,615
L
5,263
436
1,443
1,742
17,792
10,849
0
6,628
11,164
22,059
0
W
Ymir
Psychus
Ymir
11,236
3,501
0
7,252
20,176
11,074
47
5,328
14,848
20,227
922
L
Awilix
TLaraT
Awilix
6,354
2,020
0
4,175
11,732
4,493
335
3,519
8,209
0
47,754
W
Bellona
aa-zaidDMC
Bellona
4,242
1,074
0
3,681
11,155
11,396
3,739
268
10,887
0
62,176
W
Arachne
hawkn8tive
Arachne
3,840
2,154
0
1,811
11,857
4,076
0
1,072
10,785
0
57,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,420
Gold Earned
42,298
485
Minions Killed
407
0
Camps Cleared
0
1,594,251
Distance Traveled
1,563,518
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,011
626
113
7
0
319,731
0
L
Ra
8,407
525
93
6
0
259,167
2
L
Danzaburou
8,960
560
81
5
0
294,287
1
L
Tyr
8,853
553
105
7
0
332,045
3
W
Heimdallr
11,094
693
109
7
0
296,888
1
L
Cthulhu
7,542
471
36
2
0
278,838
4
W
Ymir
9,652
603
23
1
0
307,615
3
L
Awilix
8,536
534
92
6
0
399,181
2
W
Bellona
9,436
590
152
10
0
308,939
3
W
Arachne
8,227
514
88
6
0
361,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role