Player Matchup

Ra
Ra
BenHoHoHo
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,597 Elo+
Party 1
Jing Wei
Jing Wei
Memester32
Jing Wei
Level 141
God Stats
4W - 1L
1,608 SR
Queue Stats
160W - 130L
1,589 Elo+
Party 1
Atlas
Atlas
MidTowerDefender
Atlas
Level 7
God Stats
8W - 1L
1,774 SR
Queue Stats
57W - 23L
1,915 Elo+
Party 1
Cliodhna
Cliodhna
Mylantson
Cliodhna
Level 122
God Stats
23W - 15L
1,628 SR
Queue Stats
444W - 370L
1,583 Elo+
Party 1
Tiamat
Tiamat
Soyunamoto
Tiamat
Level 157
God Stats
12W - 8L
1,630 SR
Queue Stats
358W - 281L
1,663 Elo+
Party 1
Team Averages
Level 87
1,628 SR
1,670 Elo+

VS

Team Averages
Level 115
1,504 SR
1,479 Elo+
Thor
Thor
BiGPAPAPUMP164
Thor
Level 140
God Stats
7W - 3L
1,947 SR
Queue Stats
115W - 116L
1,536 Elo+
Party 2
Izanami
Izanami
Dayman AHHHAHAH
Izanami
Level 131
God Stats
0W - 1L
1,305 SR
Queue Stats
120W - 131L
1,533 Elo+
Party 2
Amaterasu
Amaterasu
Genji L0L
Amaterasu
Level 72
God Stats
6W - 7L
1,527 SR
Queue Stats
85W - 90L
1,415 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Skubyru
Morgan Le Fay
Level 74
God Stats
3W - 6L
1,541 SR
Queue Stats
325W - 385L
1,364 Elo+
Party 3
Ymir
Ymir
WackyBoneMan
Ymir
Level 158
God Stats
1W - 4L
1,201 SR
Queue Stats
176W - 186L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 2
8,608
662
7,087
5,945
4,728
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Memester32
Jing Wei
12
2 / 1 / 6
7,532
579
10,741
8,914
3,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 3 / 5
7,007
539
7,185
13,694
10,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
Mylantson
Cliodhna
14
11 / 2 / 1
8,866
682
7,817
7,724
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Soyunamoto
Tiamat
14
7 / 0 / 5
8,301
639
12,177
6,030
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,788
522
2,988
10,538
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 3
5,800
446
5,735
10,343
2,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
Genji L0L
Amaterasu
10
0 / 4 / 0
5,996
461
3,991
10,892
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Skubyru
Morgan Le Fay
9
0 / 7 / 0
5,492
422
1,997
9,735
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 5 / 1
7,528
579
5,604
15,712
11,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
25
Kills
6
6
Deaths
25
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
1
4
2
0.5
L
0
5
3
0.3
L
Amaterasu
Genji L0L
Amaterasu
0
4
0
0
W
Jing Wei
Memester32
Jing Wei
2
1
6
5
W
2
3
5
1.5
W
Cliodhna
Mylantson
Cliodhna
11
2
1
5.75
L
Morgan Le Fay
Skubyru
Morgan Le Fay
0
7
0
0
W
Tiamat
Soyunamoto
Tiamat
7
0
5
9.5
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,007
Damage
20,315
42,307
Taken
57,220
25,246
Mitigated
23,584
12,783
Healing
12,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,087
1,864
0
3,625
5,945
4,728
756
40
5,905
56,518
0
L
2,988
374
0
1,935
10,538
2,836
0
3,354
7,184
0
28,023
L
5,735
4,933
0
2,045
10,343
2,198
0
4,267
6,076
0
34,614
L
Amaterasu
Genji L0L
Amaterasu
3,991
1,361
0
2,463
10,892
4,813
60
6,460
4,432
0
31,339
W
Jing Wei
Memester32
Jing Wei
10,741
8,732
0
4,015
8,914
3,134
232
3,047
5,867
0
46,686
W
7,185
2,720
0
2,908
13,694
10,776
0
2,829
10,865
21,478
0
W
Cliodhna
Mylantson
Cliodhna
7,817
1,411
0
699
7,724
2,866
0
724
7,000
0
61,463
L
Morgan Le Fay
Skubyru
Morgan Le Fay
1,997
122
0
2,269
9,735
2,549
0
6,156
3,579
24,126
0
W
Tiamat
Soyunamoto
Tiamat
12,177
1,612
0
1,536
6,030
3,742
0
961
5,069
47,795
0
L
5,604
1,213
1,148
2,367
15,712
11,188
0
6,212
9,500
15,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,314
Gold Earned
31,604
395
Minions Killed
263
0
Camps Cleared
0
1,377,128
Distance Traveled
1,304,669
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,608
662
105
8
0
248,388
3
L
Thor
6,788
522
61
5
0
306,028
6
L
Izanami
5,800
446
61
5
0
238,600
1
L
Amaterasu
5,996
461
70
5
0
299,470
4
W
Jing Wei
7,532
579
87
7
0
255,734
2
W
Atlas
7,007
539
18
1
0
269,785
2
W
Cliodhna
8,866
682
105
8
0
309,751
1
L
Morgan Le Fay
5,492
422
53
4
0
219,332
3
W
Tiamat
8,301
639
80
6
0
293,470
1
L
Ymir
7,528
579
18
1
0
241,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role