Player Matchup

Yu Huang
Yu Huang
GzEliezer
Yu Huang
Level 47
God Stats
0W - 1L
1,235 SR
Queue Stats
4W - 12L
1,173 Elo+
Solo
Izanami
Izanami
StealinF4ces
Izanami
Level 29
God Stats
15W - 20L
1,205 SR
Queue Stats
348W - 458L
1,363 Elo+
Party 2
Hades
Hades
ii Megatron q
Hades
Level 141
God Stats
41W - 29L
1,737 SR
Queue Stats
271W - 307L
1,486 Elo+
Party 2
Team Averages
Level 72
1,393 SR
1,341 Elo+

VS

Team Averages
Level 63
1,652 SR
1,393 Elo+
Medusa
Medusa
Gelman4u
Medusa
Level 106
God Stats
1W - 0L
1,766 SR
Queue Stats
50W - 54L
1,412 Elo+
Solo
Hera
Hera
IvOPTvI
Hera
Level 68
God Stats
4W - 3L
1,659 SR
Queue Stats
52W - 78L
1,374 Elo+
Party 1
Atlas
Atlas
KILLfreak_71
Atlas
Level 16
God Stats
8W - 6L
1,532 SR
Queue Stats
32W - 25L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GzEliezer
Yu Huang
13
1 / 2 / 2
7,962
664
7,064
6,686
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
StealinF4ces
Izanami
10
1 / 4 / 1
7,167
597
2,301
6,695
2,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 5 / 2
8,416
701
8,264
12,464
8,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gelman4u
Medusa
14
7 / 2 / 3
9,529
794
9,199
7,499
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hera
IvOPTvI
Hera
14
2 / 1 / 6
8,874
740
5,494
3,115
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 8
9,546
796
7,354
9,504
9,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
11
11
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
Gelman4u
Medusa
7
2
3
4.25
L
Yu Huang
GzEliezer
Yu Huang
1
2
2
1
W
Hera
IvOPTvI
Hera
2
1
6
5
W
2
0
8
6
L
Izanami
StealinF4ces
Izanami
1
4
1
0.38
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,629
Damage
22,047
25,845
Taken
20,118
13,891
Mitigated
13,557
5,900
Healing
4,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Gelman4u
Medusa
9,199
3,076
0
773
7,499
2,707
540
6,260
1,239
0
39,770
L
Yu Huang
GzEliezer
Yu Huang
7,064
392
0
1,047
6,686
2,568
0
3,625
3,061
36,144
0
W
Hera
IvOPTvI
Hera
5,494
1,737
495
260
3,115
1,083
679
2,332
783
27,253
0
W
7,354
2,216
0
2,734
9,504
9,767
233
7,129
2,375
19,397
0
L
Izanami
StealinF4ces
Izanami
2,301
919
0
0
6,695
2,750
0
2,845
3,850
0
9,872
L
8,264
189
0
4,853
12,464
8,573
0
6,964
5,500
25,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,545
Gold Earned
27,949
130
Minions Killed
151
6
Camps Cleared
5
620,979
Distance Traveled
707,306
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,529
794
69
6
4
239,410
1
L
Yu Huang
7,962
664
63
5
5
210,270
4
W
Hera
8,874
740
59
5
1
228,893
4
W
Atlas
9,546
796
23
2
0
239,003
3
L
Izanami
7,167
597
14
1
0
199,678
2
L
Hades
8,416
701
53
4
1
211,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role